spring cleaning

This commit is contained in:
austin 2022-04-02 23:15:00 -04:00
parent de77ead36e
commit aec9a58f12
75 changed files with 270 additions and 320 deletions

3
.gitignore vendored
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@ -15,7 +15,8 @@
.classpath
.project
.settings
#want to allow .settings/org.eclipse.jdt.core.prefs
#.settings
.dbeaver

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@ -0,0 +1 @@
org.eclipse.jdt.core.compiler.problem.unusedImport=ignore

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@ -7,9 +7,6 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.joml.Matrix4f;
import org.lwjgl.openal.AL;
import org.lwjgl.openal.ALC;
//import org.lwjgl.openal.*;

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@ -5,9 +5,7 @@ import electrosphere.controls.Control.ControlType;
import electrosphere.entity.Entity;
import electrosphere.entity.EntityDataStrings;
import electrosphere.entity.types.creature.CreatureUtils;
import electrosphere.entity.EntityUtils;
import electrosphere.entity.state.AttackTree;
import electrosphere.entity.state.equip.EquipState;
import electrosphere.entity.state.inventory.InventoryUtils;
import electrosphere.entity.state.inventory.UnrelationalInventoryState;
import electrosphere.entity.state.ironsight.IronSightTree;
@ -17,22 +15,15 @@ import electrosphere.entity.state.movement.GroundMovementTree.MovementRelativeFa
import electrosphere.entity.state.movement.GroundMovementTree.MovementTreeState;
import electrosphere.entity.state.movement.SprintTree;
import electrosphere.entity.types.camera.CameraEntityUtils;
import electrosphere.entity.types.collision.CollisionObjUtils;
import electrosphere.entity.types.item.ItemUtils;
import electrosphere.game.client.targeting.crosshair.Crosshair;
import electrosphere.logger.LoggerInterface;
import electrosphere.main.Globals;
import electrosphere.main.Main;
import electrosphere.menu.WindowStrings;
import electrosphere.menu.WindowUtils;
import electrosphere.menu.MenuCallbacks;
import electrosphere.menu.MenuGenerators;
import electrosphere.renderer.RenderingEngine;
import electrosphere.renderer.ui.DrawableElement;
import electrosphere.renderer.ui.Element;
import electrosphere.renderer.ui.Window;
import electrosphere.renderer.ui.events.ClickEvent;
import electrosphere.renderer.ui.events.DragEvent;
import electrosphere.renderer.ui.events.KeyboardEvent;
import electrosphere.renderer.ui.events.MouseEvent;
@ -47,7 +38,6 @@ import org.lwjgl.glfw.GLFW;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.glfw.GLFW.glfwGetCursorPos;
import static org.lwjgl.glfw.GLFW.glfwGetMouseButton;
import static org.lwjgl.glfw.GLFW.glfwSetInputMode;
/**
@ -644,7 +634,7 @@ public class ControlHandler {
mainGameControlList.add(controls.get(INPUT_CODE_INTERACT));
controls.get(INPUT_CODE_INTERACT).setOnPress(new ControlMethod(){public void execute(){
if(Globals.playerCharacter != null){
if(Globals.playerCharacter.getDataKeys().contains(EntityDataStrings.EQUIP_STATE) && Crosshair.hasTarget()){
if(Globals.playerCharacter.containsKey(EntityDataStrings.EQUIP_STATE) && Crosshair.hasTarget()){
if(InventoryUtils.hasNaturalInventory(Globals.playerCharacter)){
InventoryUtils.attemptStoreItem(Globals.playerCharacter, Crosshair.getTarget());
// UnrelationalInventoryState inventory = InventoryUtils.getNaturalInventory(Globals.playerCharacter);
@ -662,7 +652,7 @@ public class ControlHandler {
mainGameControlList.add(controls.get(INPUT_CODE_DROP));
controls.get(INPUT_CODE_DROP).setOnPress(new ControlMethod(){public void execute(){
if(Globals.playerCharacter != null){
if(Globals.playerCharacter.getDataKeys().contains(EntityDataStrings.EQUIP_STATE)){
if(Globals.playerCharacter.containsKey(EntityDataStrings.EQUIP_STATE)){
// EquipState equipState = (EquipState)Globals.playerCharacter.getData(EntityDataStrings.EQUIP_STATE);
// equipState.drop();
UnrelationalInventoryState inventory = InventoryUtils.getNaturalInventory(Globals.playerCharacter);

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@ -20,9 +20,6 @@ public class Entity {
HashMap<String,Object> data;
LinkedList<String> dataKeys;
public int getId() {
return id;
@ -38,11 +35,6 @@ public class Entity {
public void putData(String key, Object o){
data.put(key,o);
dataKeys.add(key);
}
public List<String> getDataKeys(){
return dataKeys;
}
public boolean containsKey(String key){
@ -55,7 +47,6 @@ public class Entity {
public Entity(){
data = new HashMap<String,Object>();
dataKeys = new LinkedList<String>();
while(Globals.entityManager.getEntityFromId(entity_id_iterator)!=null){
entity_id_iterator++;
}

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@ -6,6 +6,7 @@ import electrosphere.logger.LoggerInterface;
import electrosphere.main.Globals;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import org.joml.Vector3d;
@ -18,24 +19,24 @@ import org.joml.Vector3f;
public class EntityManager {
static ConcurrentHashMap entityIdMap = new ConcurrentHashMap();
static CopyOnWriteArrayList<Entity> entityList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> drawableList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> moveableList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> lightList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> uiList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> itemList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> boneAttachedList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> attackerList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> creatureList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> lifeStateList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> particleList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> gravityList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> collidableList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> targetableList = new CopyOnWriteArrayList();
static CopyOnWriteArrayList<Entity> sprintableList = new CopyOnWriteArrayList();
static Map<Integer,Entity> entityIdMap = new ConcurrentHashMap<Integer,Entity>();
static List<Entity> entityList = new CopyOnWriteArrayList<Entity>();
static List<Entity> drawableList = new CopyOnWriteArrayList<Entity>();
static List<Entity> moveableList = new CopyOnWriteArrayList<Entity>();
static List<Entity> lightList = new CopyOnWriteArrayList<Entity>();
static List<Entity> uiList = new CopyOnWriteArrayList<Entity>();
static List<Entity> itemList = new CopyOnWriteArrayList<Entity>();
static List<Entity> boneAttachedList = new CopyOnWriteArrayList<Entity>();
static List<Entity> attackerList = new CopyOnWriteArrayList<Entity>();
static List<Entity> creatureList = new CopyOnWriteArrayList<Entity>();
static List<Entity> lifeStateList = new CopyOnWriteArrayList<Entity>();
static List<Entity> particleList = new CopyOnWriteArrayList<Entity>();
static List<Entity> gravityList = new CopyOnWriteArrayList<Entity>();
static List<Entity> collidableList = new CopyOnWriteArrayList<Entity>();
static List<Entity> targetableList = new CopyOnWriteArrayList<Entity>();
static List<Entity> sprintableList = new CopyOnWriteArrayList<Entity>();
static CopyOnWriteArrayList<BehaviorTree> behaviorTreeList = new CopyOnWriteArrayList<BehaviorTree>();
static List<BehaviorTree> behaviorTreeList = new CopyOnWriteArrayList<BehaviorTree>();
public EntityManager(){
@ -50,7 +51,7 @@ public class EntityManager {
drawableList.add(e);
}
public CopyOnWriteArrayList<Entity> getDrawable(){
public List<Entity> getDrawable(){
return drawableList;
}
@ -58,7 +59,7 @@ public class EntityManager {
moveableList.add(e);
}
public CopyOnWriteArrayList<Entity> getMoveable(){
public List<Entity> getMoveable(){
return moveableList;
}
@ -66,7 +67,7 @@ public class EntityManager {
lightList.add(e);
}
public CopyOnWriteArrayList<Entity> getLights(){
public List<Entity> getLights(){
return lightList;
}
@ -74,7 +75,7 @@ public class EntityManager {
uiList.add(e);
}
public CopyOnWriteArrayList<Entity> getUIElements(){
public List<Entity> getUIElements(){
return uiList;
}
@ -82,7 +83,7 @@ public class EntityManager {
itemList.add(e);
}
public CopyOnWriteArrayList<Entity> getItemEntities(){
public List<Entity> getItemEntities(){
return itemList;
}
@ -90,7 +91,7 @@ public class EntityManager {
boneAttachedList.add(e);
}
public CopyOnWriteArrayList<Entity> getBoneAttachedEntities(){
public List<Entity> getBoneAttachedEntities(){
return boneAttachedList;
}
@ -98,7 +99,7 @@ public class EntityManager {
attackerList.add(e);
}
public CopyOnWriteArrayList<Entity> getAttackerEntities(){
public List<Entity> getAttackerEntities(){
return attackerList;
}
@ -106,7 +107,7 @@ public class EntityManager {
creatureList.add(e);
}
public CopyOnWriteArrayList<Entity> getCreatureEntities(){
public List<Entity> getCreatureEntities(){
return creatureList;
}
@ -114,7 +115,7 @@ public class EntityManager {
lifeStateList.add(e);
}
public CopyOnWriteArrayList<Entity> getLifeStateEntities(){
public List<Entity> getLifeStateEntities(){
return lifeStateList;
}
@ -122,7 +123,7 @@ public class EntityManager {
particleList.add(e);
}
public CopyOnWriteArrayList<Entity> getParticles(){
public List<Entity> getParticles(){
return particleList;
}
@ -130,7 +131,7 @@ public class EntityManager {
gravityList.add(e);
}
public CopyOnWriteArrayList<Entity> getGravityEntities(){
public List<Entity> getGravityEntities(){
return gravityList;
}
@ -138,7 +139,7 @@ public class EntityManager {
collidableList.add(e);
}
public CopyOnWriteArrayList<Entity> getCollidables(){
public List<Entity> getCollidables(){
return collidableList;
}
@ -146,7 +147,7 @@ public class EntityManager {
targetableList.add(e);
}
public CopyOnWriteArrayList<Entity> getTargetables(){
public List<Entity> getTargetables(){
return targetableList;
}
@ -154,7 +155,7 @@ public class EntityManager {
sprintableList.add(e);
}
public CopyOnWriteArrayList<Entity> getSprintables(){
public List<Entity> getSprintables(){
return sprintableList;
}
@ -249,7 +250,7 @@ public class EntityManager {
public void overrideEntityId(Entity e, int id){
LoggerInterface.loggerGameLogic.DEBUG("Overriding entity ID " + e.getId() + " => " + id);
if(entityIdMap.contains(e.getId())){
if(entityIdMap.containsKey(e.getId())){
entityIdMap.remove(e.getId());
}
e.setId(id);
@ -267,7 +268,7 @@ public class EntityManager {
int playerCharacterWorldY = Globals.commonWorldData.convertRealToWorld(playerCharacterPos.z);
if(playerCharacterWorldX != Globals.clientPlayerData.getWorldPositionX() || playerCharacterWorldY != Globals.clientPlayerData.getWorldPositionY()){
for(Entity entity : entityList){
if(entity.getDataKeys().contains(EntityDataStrings.TERRAIN_IS_TERRAIN) || entity.getDataKeys().contains(EntityDataStrings.ATTACH_PARENT) || entity.getDataKeys().contains(EntityDataStrings.COLLISION_ENTITY_PARENT)){
if(entity.containsKey(EntityDataStrings.TERRAIN_IS_TERRAIN) || entity.containsKey(EntityDataStrings.ATTACH_PARENT) || entity.containsKey(EntityDataStrings.COLLISION_ENTITY_PARENT)){
} else {
Vector3d position = EntityUtils.getPosition(entity);

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@ -57,13 +57,13 @@ public class IdleTree {
public void simulate(){
Actor entityActor = EntityUtils.getActor(parent);
boolean hasMovementTree = parent.getDataKeys().contains(EntityDataStrings.DATA_STRING_MOVEMENT_BT);
boolean hasMovementTree = parent.containsKey(EntityDataStrings.DATA_STRING_MOVEMENT_BT);
GroundMovementTree movementTree = null;
if(hasMovementTree){
movementTree = CreatureUtils.getEntityMovementTree(parent);
}
boolean hasAttackTree = parent.getDataKeys().contains(EntityDataStrings.ATTACK_TREE);
boolean hasAttackTree = parent.containsKey(EntityDataStrings.ATTACK_TREE);
AttackTree attackTree = null;
if(hasAttackTree){
attackTree = CreatureUtils.getAttackTree(parent);

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@ -63,13 +63,13 @@ public class CollidableTree {
// System.out.println("Position: " + position);
}
if(impulse.type.matches(Collidable.TYPE_ITEM)){
if(parent.getDataKeys().contains(EntityDataStrings.GRAVITY_TREE)){
if(parent.containsKey(EntityDataStrings.GRAVITY_TREE)){
((GravityTree)parent.getData(EntityDataStrings.GRAVITY_TREE)).start();
}
}
if(impulse.type.matches(Collidable.TYPE_CREATURE)){
// System.out.println(System.currentTimeMillis() + " creature hit!");
if(parent.getDataKeys().contains(EntityDataStrings.GRAVITY_TREE)){
if(parent.containsKey(EntityDataStrings.GRAVITY_TREE)){
((GravityTree)parent.getData(EntityDataStrings.GRAVITY_TREE)).start();
}
}

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@ -74,7 +74,7 @@ public class EquipState {
//attach to parent bone
AttachUtils.attachEntityToEntityAtBone(parent, toEquip, point.getBone());
//make uncollidable
if(toEquip.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLISION_BODY) && toEquip.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLIDABLE)){
if(toEquip.containsKey(EntityDataStrings.PHYSICS_COLLISION_BODY) && toEquip.containsKey(EntityDataStrings.PHYSICS_COLLIDABLE)){
CollisionObject rigidBody = (CollisionObject)toEquip.getData(EntityDataStrings.PHYSICS_COLLISION_BODY);
Globals.collisionEngine.deregisterPhysicsObject(rigidBody);
}
@ -89,7 +89,7 @@ public class EquipState {
//since we're not replacing meshes we must be attaching to a bone
equipMap.put(point.getEquipPointId(),toEquip);
AttachUtils.attachEntityToEntityAtBone(parent, toEquip, point.getBone());
if(toEquip.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLISION_BODY) && toEquip.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLIDABLE)){
if(toEquip.containsKey(EntityDataStrings.PHYSICS_COLLISION_BODY) && toEquip.containsKey(EntityDataStrings.PHYSICS_COLLIDABLE)){
CollisionObject rigidBody = (CollisionObject)toEquip.getData(EntityDataStrings.PHYSICS_COLLISION_BODY);
Globals.collisionEngine.deregisterPhysicsObject(rigidBody);
}

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@ -13,6 +13,7 @@ import electrosphere.main.Globals;
import electrosphere.net.parser.net.message.EntityMessage;
import electrosphere.renderer.actor.Actor;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import org.joml.Quaternionf;
import org.joml.Vector3d;
@ -42,7 +43,7 @@ public class GravityTree {
CollisionObject body;
Collidable collidable;
CopyOnWriteArrayList<EntityMessage> networkMessageQueue = new CopyOnWriteArrayList();
List<EntityMessage> networkMessageQueue = new CopyOnWriteArrayList<EntityMessage>();
public GravityTree(Entity e, Collidable collidable, CollisionObject body, int fallFrame){
state = GravityTreeState.ACTIVE;

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@ -6,14 +6,14 @@ import electrosphere.entity.EntityDataStrings;
public class GravityUtils {
public static void attemptActivateGravity(Entity target){
if(target.getDataKeys().contains(EntityDataStrings.GRAVITY_ENTITY)){
if(target.containsKey(EntityDataStrings.GRAVITY_ENTITY)){
GravityTree tree = (GravityTree)target.getData(EntityDataStrings.GRAVITY_TREE);
tree.start();
}
}
public static void attemptDeactivateGravity(Entity target){
if(target.getDataKeys().contains(EntityDataStrings.GRAVITY_ENTITY)){
if(target.containsKey(EntityDataStrings.GRAVITY_ENTITY)){
GravityTree tree = (GravityTree)target.getData(EntityDataStrings.GRAVITY_TREE);
tree.stop();
}

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@ -16,7 +16,7 @@ public class InventoryUtils {
public static boolean hasNaturalInventory(Entity target){
return target.getDataKeys().contains(EntityDataStrings.NATURAL_INVENTORY);
return target.containsKey(EntityDataStrings.NATURAL_INVENTORY);
}
public static UnrelationalInventoryState getNaturalInventory(Entity target){
@ -24,7 +24,7 @@ public class InventoryUtils {
}
public static boolean hasEquipInventory(Entity target){
return target.getDataKeys().contains(EntityDataStrings.EQUIP_INVENTORY);
return target.containsKey(EntityDataStrings.EQUIP_INVENTORY);
}
public static RelationalInventoryState getEquipInventory(Entity target){

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@ -93,7 +93,6 @@ public class GroundMovementTree {
}
public void start(MovementRelativeFacing facing){
//TODO: check if can start moving
if(canStartMoving()){
this.facing = facing;
state = MovementTreeState.STARTUP;
@ -490,7 +489,7 @@ public class GroundMovementTree {
public boolean canStartMoving(){
boolean rVal = true;
if(parent.getDataKeys().contains(EntityDataStrings.ATTACK_TREE) && ((AttackTree)parent.getData(EntityDataStrings.ATTACK_TREE)).getState() != AttackTreeState.IDLE){
if(parent.containsKey(EntityDataStrings.ATTACK_TREE) && ((AttackTree)parent.getData(EntityDataStrings.ATTACK_TREE)).getState() != AttackTreeState.IDLE){
rVal = false;
}
return rVal;

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@ -9,6 +9,8 @@ import electrosphere.renderer.Model;
import electrosphere.renderer.actor.Actor;
import java.util.LinkedList;
import java.util.List;
import org.joml.Quaterniond;
import org.joml.Quaternionf;
import org.joml.Vector3d;
@ -26,7 +28,7 @@ public class AttachUtils {
toAttach.putData(EntityDataStrings.ATTACH_ENTITY_IS_ATTACHED, true);
toAttach.putData(EntityDataStrings.ATTACH_PARENT, parent);
toAttach.putData(EntityDataStrings.ATTACH_TARGET_BONE, boneName);
if(parent.getDataKeys().contains(EntityDataStrings.ATTACH_CHILDREN_LIST)){
if(parent.containsKey(EntityDataStrings.ATTACH_CHILDREN_LIST)){
getChildrenList(parent).add(toAttach);
} else {
LinkedList<Entity> childrenEntities = new LinkedList<Entity> ();
@ -64,18 +66,15 @@ public class AttachUtils {
public static void detatchEntityFromEntityAtBone(Entity parent, Entity toAttach){
Globals.entityManager.registerBoneAttachedEntity(toAttach);
toAttach.removeData(EntityDataStrings.ATTACH_ENTITY_IS_ATTACHED);
toAttach.getDataKeys().remove(EntityDataStrings.ATTACH_ENTITY_IS_ATTACHED);
toAttach.removeData(EntityDataStrings.ATTACH_PARENT);
toAttach.getDataKeys().remove(EntityDataStrings.ATTACH_PARENT);
toAttach.removeData(EntityDataStrings.ATTACH_TARGET_BONE);
toAttach.getDataKeys().remove(EntityDataStrings.ATTACH_TARGET_BONE);
if(parent.getDataKeys().contains(EntityDataStrings.ATTACH_CHILDREN_LIST)){
if(parent.containsKey(EntityDataStrings.ATTACH_CHILDREN_LIST)){
getChildrenList(parent).remove(toAttach);
}
}
public static boolean isAttached(Entity e){
return e.getDataKeys().contains(EntityDataStrings.ATTACH_ENTITY_IS_ATTACHED);
return e.containsKey(EntityDataStrings.ATTACH_ENTITY_IS_ATTACHED);
}
public static String getTargetBone(Entity e){
@ -87,7 +86,7 @@ public class AttachUtils {
}
public static boolean hasChildren(Entity e){
return e.getDataKeys().contains(EntityDataStrings.ATTACH_CHILDREN_LIST) && !getChildrenList(e).isEmpty();
return e.containsKey(EntityDataStrings.ATTACH_CHILDREN_LIST) && !getChildrenList(e).isEmpty();
}
public static LinkedList<Entity> getChildrenList(Entity e){
@ -97,10 +96,10 @@ public class AttachUtils {
public static void attachEntityToEntity(Entity parent, Entity child){
child.putData(EntityDataStrings.ATTACH_ENTITY_IS_ATTACHED, true);
child.putData(EntityDataStrings.ATTACH_PARENT, parent);
if(parent.getDataKeys().contains(EntityDataStrings.ATTACH_CHILDREN_LIST)){
if(parent.containsKey(EntityDataStrings.ATTACH_CHILDREN_LIST)){
getChildrenList(parent).add(child);
} else {
LinkedList<Entity> childrenEntities = new LinkedList();
List<Entity> childrenEntities = new LinkedList<Entity>();
childrenEntities.add(child);
parent.putData(EntityDataStrings.ATTACH_CHILDREN_LIST, childrenEntities);
}

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@ -43,7 +43,6 @@ public class CameraEntityUtils {
BehaviorTree entityTrackingTree = new BehaviorTree() {
@Override
public void simulate() {
// TODO Auto-generated method stub
if(toTrack != null){
Vector3d entityPos = EntityUtils.getPosition(toTrack);
CameraEntityUtils.setCameraCenter(rVal, new Vector3f((float)entityPos.x,(float)entityPos.y,(float)entityPos.z).add(getOrbitalCameraRadialOffset(rVal)));

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@ -406,11 +406,11 @@ public class CreatureUtils {
}
public static boolean hasControllerPlayerId(Entity e){
return e.getDataKeys().contains(EntityDataStrings.DATA_STRING_CREATURE_CONTROLLER_PLAYER_ID);
return e.containsKey(EntityDataStrings.DATA_STRING_CREATURE_CONTROLLER_PLAYER_ID);
}
public static boolean isCreature(Entity e){
return e.getDataKeys().contains(EntityDataStrings.DATA_STRING_CREATURE_IS_CREATURE);
return e.containsKey(EntityDataStrings.DATA_STRING_CREATURE_IS_CREATURE);
}
public static AttackTree getAttackTree(Entity e){

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@ -121,7 +121,7 @@ public class HitboxUtils {
//if the entity is attached to is an item, we need to compare with the parent of the item
//to make sure you don't stab yourself for instance
boolean isItem = hitboxParent.getDataKeys().contains(EntityDataStrings.ITEM_IS_ITEM);
boolean isItem = hitboxParent.containsKey(EntityDataStrings.ITEM_IS_ITEM);
Entity hitboxAttachParent = AttachUtils.getParent(hitboxParent);
if(isItem){

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@ -168,19 +168,19 @@ public class ItemUtils {
rVal.putData(EntityDataStrings.PHYSICS_COLLIDABLE,collidable);
rVal.putData(EntityDataStrings.COLLIDABLE_TREE, new CollidableTree(rVal,collidable,rigidBody));
*/
if(item.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLISION_BODY)){
if(item.containsKey(EntityDataStrings.PHYSICS_COLLISION_BODY)){
item.removeData(EntityDataStrings.PHYSICS_COLLISION_BODY);
}
if(item.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLISION_BODY_OFFSET)){
if(item.containsKey(EntityDataStrings.PHYSICS_COLLISION_BODY_OFFSET)){
item.removeData(EntityDataStrings.PHYSICS_COLLISION_BODY_OFFSET);
}
if(item.getDataKeys().contains(EntityDataStrings.PHYSICS_MODEL_TEMPLATE)){
if(item.containsKey(EntityDataStrings.PHYSICS_MODEL_TEMPLATE)){
item.removeData(EntityDataStrings.PHYSICS_MODEL_TEMPLATE);
}
if(item.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLIDABLE)){
if(item.containsKey(EntityDataStrings.PHYSICS_COLLIDABLE)){
item.removeData(EntityDataStrings.PHYSICS_COLLIDABLE);
}
if(item.getDataKeys().contains(EntityDataStrings.COLLIDABLE_TREE)){
if(item.containsKey(EntityDataStrings.COLLIDABLE_TREE)){
item.removeData(EntityDataStrings.COLLIDABLE_TREE);
}
}
@ -213,7 +213,7 @@ public class ItemUtils {
}
public static boolean isItem(Entity item){
return item.getDataKeys().contains(EntityDataStrings.ITEM_IS_ITEM);
return item.containsKey(EntityDataStrings.ITEM_IS_ITEM);
}
public static String getType(Entity item){
@ -221,15 +221,15 @@ public class ItemUtils {
}
public static boolean isWeapon(Entity item){
return item.getDataKeys().contains(EntityDataStrings.ITEM_IS_WEAPON);
return item.containsKey(EntityDataStrings.ITEM_IS_WEAPON);
}
public static boolean isArmor(Entity item){
return item.getDataKeys().contains(EntityDataStrings.ITEM_IS_ARMOR);
return item.containsKey(EntityDataStrings.ITEM_IS_ARMOR);
}
public static boolean hasEquipList(Entity item){
return item.getDataKeys().contains(EntityDataStrings.ITEM_EQUIP_WHITELIST);
return item.containsKey(EntityDataStrings.ITEM_EQUIP_WHITELIST);
}
public static List<EquipWhitelist> getEquipWhitelist(Entity item){
@ -259,7 +259,7 @@ public class ItemUtils {
public static void destroyInWorldItem(Entity item){
if(isItem(item)){
//destroy physics
if(item.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLISION_BODY) && item.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLIDABLE)){
if(item.containsKey(EntityDataStrings.PHYSICS_COLLISION_BODY) && item.containsKey(EntityDataStrings.PHYSICS_COLLIDABLE)){
//destroy physics
//this deregisters from all four & unhooks rigid bodies from the physics runtime
Globals.collisionEngine.destroyEntityThatHasPhysics(item);

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@ -51,7 +51,7 @@ public class StructureUtils {
}
public static boolean isStructure(Entity entity){
return entity.getDataKeys().contains(EntityDataStrings.STRUCTURE_IS_STRUCTURE);
return entity.containsKey(EntityDataStrings.STRUCTURE_IS_STRUCTURE);
}
public static String getType(Entity structure){

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@ -9,7 +9,7 @@ import java.util.List;
* @author amaterasu
*/
public class ClientDataCell {
List<Entity> entities = new LinkedList();
List<Entity> entities = new LinkedList<Entity>();
public ClientDataCell(){

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@ -5,6 +5,8 @@ import electrosphere.game.server.terrain.models.TerrainModel;
import electrosphere.game.terrain.processing.TerrainInterpolator;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
@ -21,8 +23,8 @@ public class ClientTerrainCache {
int cacheSize;
ConcurrentHashMap<String,float[][]> cacheMap = new ConcurrentHashMap();
CopyOnWriteArrayList<String> cacheList = new CopyOnWriteArrayList();
Map<String,float[][]> cacheMap = new ConcurrentHashMap<String,float[][]> ();
List<String> cacheList = new CopyOnWriteArrayList<String>();
public ClientTerrainCache(int cacheSize, ClientWorldData clientWorldData){

View File

@ -19,7 +19,7 @@ public class LoadingChunk {
float[][] macroValues;
long[][] randomizer;
List<ChunkModification> modification = new ArrayList();
List<ChunkModification> modification = new ArrayList<ChunkModification>();
public LoadingChunk(int worldX, int worldY, int numMessages, ClientWorldData clientWorldData){
this.worldX = worldX;

View File

@ -2,6 +2,8 @@ package electrosphere.game.client.terrain.cache;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
@ -10,8 +12,8 @@ import java.util.concurrent.CopyOnWriteArrayList;
* @author amaterasu
*/
public class LoadingChunkCache {
ConcurrentHashMap<String,LoadingChunk> cacheMap = new ConcurrentHashMap();
CopyOnWriteArrayList<String> cacheList = new CopyOnWriteArrayList();
Map<String,LoadingChunk> cacheMap = new ConcurrentHashMap<String,LoadingChunk>();
List<String> cacheList = new CopyOnWriteArrayList<String>();
public LoadingChunkCache(){

View File

@ -13,7 +13,7 @@ import java.util.concurrent.CopyOnWriteArrayList;
public class ClientTerrainManager {
//queues messages from server
CopyOnWriteArrayList<WorldMessage> messageQueue = new CopyOnWriteArrayList();
List<WorldMessage> messageQueue = new CopyOnWriteArrayList<WorldMessage>();
//caches chunks from server
@ -37,7 +37,7 @@ public class ClientTerrainManager {
public void handleMessages(){
List<WorldMessage> bouncedMessages = new LinkedList();
List<WorldMessage> bouncedMessages = new LinkedList<WorldMessage>();
for(WorldMessage message : messageQueue){
messageQueue.remove(message);
switch(message.getMessageSubtype()){
@ -198,7 +198,7 @@ public class ClientTerrainManager {
}
public void ejectLoadedChunks(){
List<LoadingChunk> chunksToEject = new LinkedList();
List<LoadingChunk> chunksToEject = new LinkedList<LoadingChunk>();
for(LoadingChunk chunk : loadingChunkCache.getChunks()){
if(chunk.isComplete()){
float[][] heightMap = chunk.exportFloats();

View File

@ -50,12 +50,12 @@ public class CollisionEngine {
CollisionDispatcher dispatcher;
InternalTickCallback callback;
List<Entity> collisionEntities = new ArrayList();
List<Entity> physicsEntities = new ArrayList();
List<Entity> dynamicPhysicsEntities = new ArrayList();
List<Entity> structurePhysicsEntities = new ArrayList();
List<CollisionObject> collisionObject = new ArrayList();
List<Collidable> collidableList = new ArrayList();
List<Entity> collisionEntities = new ArrayList<Entity>();
List<Entity> physicsEntities = new ArrayList<Entity>();
List<Entity> dynamicPhysicsEntities = new ArrayList<Entity>();
List<Entity> structurePhysicsEntities = new ArrayList<Entity>();
List<CollisionObject> collisionObject = new ArrayList<CollisionObject>();
List<Collidable> collidableList = new ArrayList<Collidable>();
static final float linearDamping = 0.02f;
@ -98,7 +98,7 @@ public class CollisionEngine {
if (contactPoint.getDistance() < 0.0f) {
magnitude = -contactPoint.getDistance();
//linear dampen
magnitude = magnitude;// * (float)Math.pow(1.0f - linearDamping,deltaTime * 2);
// magnitude = magnitude;// * (float)Math.pow(1.0f - linearDamping,deltaTime * 2);
hit = true;
// System.out.println(contactPoint.positionWorldOnA + " " + contactPoint.positionWorldOnB);
normal = new Vector3d(contactPoint.normalWorldOnB.x,contactPoint.normalWorldOnB.y,contactPoint.normalWorldOnB.z);
@ -486,7 +486,7 @@ public class CollisionEngine {
public void destroyEntityThatHasPhysics(Entity e){
//make uncollidable
if(e.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLISION_BODY) && e.getDataKeys().contains(EntityDataStrings.PHYSICS_COLLIDABLE)){
if(e.containsKey(EntityDataStrings.PHYSICS_COLLISION_BODY) && e.containsKey(EntityDataStrings.PHYSICS_COLLIDABLE)){
CollisionObject rigidBody = (CollisionObject)e.getData(EntityDataStrings.PHYSICS_COLLISION_BODY);
deregisterPhysicsObject(rigidBody);
}

View File

@ -12,7 +12,6 @@ public class MovementSystemSerializer implements JsonDeserializer<MovementSystem
@Override
public MovementSystem deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context)
throws JsonParseException {
// TODO Auto-generated method stub
switch(json.getAsJsonObject().get("type").getAsString()){
case GroundMovementSystem.GROUND_MOVEMENT_SYSTEM:
return context.deserialize(json, GroundMovementSystem.class);

View File

@ -9,7 +9,7 @@ import java.util.List;
*/
public class AIManager {
List<AI> aiList = new LinkedList();
List<AI> aiList = new LinkedList<AI>();
public AIManager(){

View File

@ -206,7 +206,8 @@ public class OpportunisticAttacker extends AI {
boolean hasWeapon(){
boolean rVal = false;
if(character.getDataKeys().contains(EntityDataStrings.EQUIP_STATE)){
if(character.containsKey(EntityDataStrings.EQUIP_STATE)){
//TODO:fix hasWeapon
EquipState equipState = (EquipState)character.getData(EntityDataStrings.EQUIP_STATE);
// if(equipState.hasEquipPrimary()){
// rVal = true;
@ -242,7 +243,7 @@ public class OpportunisticAttacker extends AI {
}
void pickupWeapon(){
if(character.getDataKeys().contains(EntityDataStrings.EQUIP_STATE)){
if(character.containsKey(EntityDataStrings.EQUIP_STATE)){
EquipState equipState = (EquipState)character.getData(EntityDataStrings.EQUIP_STATE);
// if(!equipState.hasEquipPrimary()){
// equipState.attemptEquip(target);

View File

@ -4,15 +4,14 @@ import electrosphere.game.server.character.diety.Diety;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
public class Character {
static int character_id_iterator = 0;
int id;
HashMap<String,Object> data = new HashMap();
LinkedList<String> dataKeys = new LinkedList();
Map<String,Object> data = new HashMap<String,Object>();
@ -26,11 +25,10 @@ public class Character {
public void putData(String key, Object o){
data.put(key,o);
dataKeys.add(key);
}
public List<String> getDataKeys(){
return dataKeys;
public boolean containsKey(String key){
return data.containsKey(key);
}
public Object getData(String key){

View File

@ -9,7 +9,7 @@ import java.util.Random;
public class Diety {
List<Symbol> symbols = new LinkedList();
List<Symbol> symbols = new LinkedList<Symbol>();
//TODO: eventually add function where we can pass intial symbol to seed rest of diety off of
//this lets us create a "good" diety" and a "bad" diety to guarentee a more balanced pantheon

View File

@ -19,11 +19,11 @@ import org.joml.Vector3f;
*/
public class DataCellManager {
List<ServerDataCell> loadedDataCells = new LinkedList();
List<ServerDataCell> loadedDataCells = new LinkedList<ServerDataCell>();
ServerDataCell[][] dataCells;
int discreteWorldSize;
List<Player> playerList = new LinkedList();
List<Player> playerList = new LinkedList<Player>();
public DataCellManager(ServerWorldData data) {
discreteWorldSize = data.getWorldSizeDiscrete();
@ -63,8 +63,8 @@ public class DataCellManager {
player.setWorldX(newX);
player.setWorldY(newY);
// System.out.println("=======" + "SET" + newX + " " + newY + " FROM " + oldX + " " + oldY + "========");
int removals = 0;
int additions = 0;
// int removals = 0;
// int additions = 0;
for(int x = oldX - playerSimulationRadius; x < oldX + playerSimulationRadius + 1; x++){
for(int y = oldY - playerSimulationRadius; y < oldY + playerSimulationRadius + 1; y++){
if(
@ -74,7 +74,7 @@ public class DataCellManager {
){
if(dataCells[x][y] != null){
if(dataCells[x][y].containsPlayer(player)){
removals++;
// removals++;
dataCells[x][y].removePlayer(player);
}
}
@ -97,7 +97,7 @@ public class DataCellManager {
//add player
dataCells[x][y].addPlayer(player);
}
additions++;
// additions++;
} else {
// System.out.println(x + "\t" + (oldX - playerSimulationRadius) + "\t" + (oldX + playerSimulationRadius));
// System.out.println(y + "\t" + (oldY - playerSimulationRadius) + "\t" + (oldY + playerSimulationRadius));

View File

@ -22,8 +22,8 @@ import java.util.List;
*/
public class ServerDataCell {
List<Entity> loadedEntities = new LinkedList();
List<Player> activePlayers = new LinkedList();
List<Entity> loadedEntities = new LinkedList<Entity>();
List<Player> activePlayers = new LinkedList<Player>();
NavMesh navMesh;

View File

@ -12,7 +12,7 @@ import java.util.List;
public class ChunkMeshList {
ServerTerrainChunk chunk;
List<NavMesh> meshes = new LinkedList();
List<NavMesh> meshes = new LinkedList<NavMesh>();
public ChunkMeshList(ServerTerrainChunk parent){
chunk = parent;

View File

@ -18,8 +18,8 @@ import org.joml.Vector3d;
*/
public class NavMeshManager {
List<NavMesh> meshes = new LinkedList();
Map<ServerTerrainChunk,ChunkMeshList> chunkToMeshListMap = new HashMap();
List<NavMesh> meshes = new LinkedList<NavMesh>();
Map<ServerTerrainChunk,ChunkMeshList> chunkToMeshListMap = new HashMap<ServerTerrainChunk,ChunkMeshList>();
NavTerrainBlockerCache blockerCache = new NavTerrainBlockerCache();
public NavMesh createNavMesh(){

View File

@ -23,7 +23,7 @@ public class NavMeshPathfinder {
//TODO: add movement type mask to this function
public static List<Waypoint> navigatePointToPointInMesh(NavMesh mesh, Vector3d start, Vector3d end){
List<Waypoint> rVal = new LinkedList();
List<Waypoint> rVal = new LinkedList<Waypoint>();
NavShape startNode = null;
NavShape endNode = null;
@ -46,10 +46,10 @@ public class NavMeshPathfinder {
}
//theta *
List<NavShape> openSet = new LinkedList();
List<NavShape> closedSet = new LinkedList();
PriorityQueue<SetItem> pathItemsQueue = new PriorityQueue();
Map<NavShape,SetItem> pathItems = new HashMap();
List<NavShape> openSet = new LinkedList<NavShape>();
List<NavShape> closedSet = new LinkedList<NavShape>();
PriorityQueue<SetItem> pathItemsQueue = new PriorityQueue<SetItem>();
Map<NavShape,SetItem> pathItems = new HashMap<NavShape,SetItem>();
openSet.add(startNode);
SetItem startSetItem = new SetItem(null,startNode,0,start);
@ -393,7 +393,7 @@ public class NavMeshPathfinder {
static class SetItem implements Comparable {
static class SetItem implements Comparable<SetItem> {
SetItem parent;
NavShape node;
float cost;
@ -424,8 +424,7 @@ public class NavMeshPathfinder {
}
@Override
public int compareTo(Object o) {
SetItem target = (SetItem)o;
public int compareTo(SetItem target) {
if(this.cost < target.cost){
return -1;
}

View File

@ -24,7 +24,7 @@ public class NavMeshUtils {
NavMesh rVal = Globals.navMeshManager.createNavMesh();
float[][] heightMap = chunk.getHeightMap();
boolean[][] navMeshGeneratorMask = navBlocker.getHeightfieldBlocker();
List<FirstPhaseBox> firstPassBoxes = new LinkedList();
List<FirstPhaseBox> firstPassBoxes = new LinkedList<FirstPhaseBox>();
int numInCurrent = 0;
float currentMin = 0;
float currentMax = 0;
@ -103,8 +103,8 @@ public class NavMeshUtils {
//phase two
//???
List<SecondPhaseBox> secondPhaseBoxes = new LinkedList();
List<SecondPhaseBox> toRemove = new LinkedList();
List<SecondPhaseBox> secondPhaseBoxes = new LinkedList<SecondPhaseBox>();
List<SecondPhaseBox> toRemove = new LinkedList<SecondPhaseBox>();
for(FirstPhaseBox firstPhaseBox : firstPassBoxes){
SecondPhaseBox newBox = new SecondPhaseBox(
firstPhaseBox.x,firstPhaseBox.yStart,
@ -272,7 +272,7 @@ public class NavMeshUtils {
int boundMinY;
int boundMaxX;
int boundMaxY;
List<SecondPhaseBox> neighbors = new LinkedList();
List<SecondPhaseBox> neighbors = new LinkedList<SecondPhaseBox>();
int id = -1;
SecondPhaseBox(int boundMinX, int boundMinY, int boundMaxX, int boundMaxY, float minHeight, float maxHeight){

View File

@ -2,6 +2,8 @@ package electrosphere.game.server.pathfinding.blocker;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
*
@ -15,8 +17,8 @@ public class NavTerrainBlockerCache {
//While we incur a penalty with converting ints -> string, think this will
//offset regenerating the array every time we want a new one
int cacheSize = 50;
HashMap<String, NavBlocker> navBlockerMapCache = new HashMap();
ArrayList<String> navBlockerMapCacheContents = new ArrayList();
Map<String, NavBlocker> navBlockerMapCache = new HashMap<String, NavBlocker>();
List<String> navBlockerMapCacheContents = new ArrayList<String>();
public String getKey(int x, int y){

View File

@ -19,7 +19,7 @@ public class NavCube extends NavShape {
Vector3d minPoint;
Vector3d maxPoint;
List<NavShape> neighbors = new LinkedList();
List<NavShape> neighbors = new LinkedList<NavShape>();
public NavCube(double minX, double minY, double minZ, double maxX, double maxY, double maxZ){

View File

@ -12,8 +12,8 @@ public class NavMesh {
//nav method, ie walking, flying, climbing, swimming, etc
String method;
List<NavShape> navNodes = new LinkedList();
List<NavMesh> meshNeighbors = new LinkedList();
List<NavShape> navNodes = new LinkedList<NavShape>();
List<NavMesh> meshNeighbors = new LinkedList<NavMesh>();
public void addMeshNeighbor(NavMesh neighbor){
meshNeighbors.add(neighbor);

View File

@ -15,9 +15,9 @@ public class Structure {
float locationY;
String type;
HashMap<String,Object> data = new HashMap();
HashMap<String,Object> data = new HashMap<String,Object>();
LinkedList<String> dataKeys = new LinkedList();
LinkedList<String> dataKeys = new LinkedList<String>();
public Structure(int worldX, int worldY, float locationX, float locationY, String type) {
this.worldX = worldX;

View File

@ -27,7 +27,6 @@ public class StructureManager {
public static Structure createStructure(int worldX, int worldY, float localX, float localY, String type){
int id = structIDIterator;
structIDIterator++;
Structure rVal = new Structure(worldX, worldY, localX, localY, type);
Globals.dbController.executeStatement("INSERT INTO structWorldPositions (structID,posX,posY) VALUES (" + structIDIterator + "," + worldX + "," + worldY + ");");
@ -37,9 +36,9 @@ public class StructureManager {
}
public static List<Structure> getStructuresInChunk(int worldX, int worldY){
List<Structure> rVal = new LinkedList();
List<Structure> rVal = new LinkedList<Structure>();
DatabaseResult result = Globals.dbController.executeStatement("SELECT * FROM structWorldPositions WHERE posX = " + worldX + " AND posY = " + worldY + ";");
List<Integer> returnedIDs = new LinkedList();
List<Integer> returnedIDs = new LinkedList<Integer>();
if(result.hasResultSet()){
ResultSet positionSet = result.getResultSet();
try {

View File

@ -58,15 +58,15 @@ public class VirtualStructureUtils {
public static void addResident(Structure structure, Character character){
List<Character> residents = null;
if(structure.getDataKeys().contains(StructureDataStrings.RESIDENTS)){
residents = (List)structure.getData(StructureDataStrings.RESIDENTS);
residents = (List<Character>)structure.getData(StructureDataStrings.RESIDENTS);
} else {
residents = new LinkedList();
residents = new LinkedList<Character>();
structure.putData(StructureDataStrings.RESIDENTS, residents);
}
residents.add(character);
}
public static List<Character> getResidents(Structure structure){
return (List)structure.getData(StructureDataStrings.RESIDENTS);
return (List<Character>)structure.getData(StructureDataStrings.RESIDENTS);
}
}

View File

@ -10,6 +10,7 @@ import java.io.IOException;
import java.nio.file.Files;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Properties;
import java.util.concurrent.TimeUnit;
import java.util.logging.Level;
@ -67,7 +68,7 @@ public class TerrainGen {
public static int numberContinents = 0;
public static int[][] continentIdField;
public static ArrayList<Continent> continents = new ArrayList();
public static List<Continent> continents = new ArrayList<Continent>();
public static int current_Continent = 1;
public static int current_Region_X = 0;
@ -534,7 +535,7 @@ public class TerrainGen {
0,1,2,1
};
boolean simulate_Drainage = true;
ArrayList<Region> open_Set = new ArrayList();
List<Region> open_Set = new ArrayList<Region>();
open_Set.add(region_Current);
if(simulate_Drainage){
while(!open_Set.isEmpty()){
@ -1352,34 +1353,31 @@ public class TerrainGen {
static int[][] load_Data(String path){
int rVal[][] = null;
try {
BufferedReader br = new BufferedReader(new FileReader(path));
try (BufferedReader br = new BufferedReader(new FileReader(path));){
String line;
try {
line = br.readLine();
int dim_x = Integer.parseInt(line);
DIMENSION = dim_x;
line = br.readLine();
int dim_y = Integer.parseInt(line);
rVal = new int[dim_x][dim_y];
int incrementer_x = 0;
int incrementer_y = 0;
while ((line = br.readLine()) != null) {
incrementer_y = 0;
while(line != ""){
rVal[incrementer_x][incrementer_y] = Integer.parseInt(Utilities.string_To_First_Space(line));
if(line.contains(" ")){
line = line.substring(Utilities.get_Position_Of_Next_Instance_Of_Char_In_String(line, ' ') + 1);
} else {
line = "";
}
incrementer_y++;
line = br.readLine();
int dim_x = Integer.parseInt(line);
DIMENSION = dim_x;
line = br.readLine();
int dim_y = Integer.parseInt(line);
rVal = new int[dim_x][dim_y];
int incrementer_x = 0;
int incrementer_y = 0;
while ((line = br.readLine()) != null) {
incrementer_y = 0;
while(line != ""){
rVal[incrementer_x][incrementer_y] = Integer.parseInt(Utilities.string_To_First_Space(line));
if(line.contains(" ")){
line = line.substring(Utilities.get_Position_Of_Next_Instance_Of_Char_In_String(line, ' ') + 1);
} else {
line = "";
}
incrementer_x++;
incrementer_y++;
}
} catch (IOException ex) {
incrementer_x++;
}
} catch (FileNotFoundException ex) {
} catch (IOException ex) {
}
return rVal;
}

View File

@ -2,6 +2,7 @@ package electrosphere.game.server.terrain.generation;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
/**
@ -16,7 +17,7 @@ class TerrainGenerator {
static int[][] smoothed_elevation;
static int new_Elevation[][];
static Vector[][] currents;
static ArrayList<Hotspot> spots = new ArrayList();
static List<Hotspot> spots = new ArrayList<Hotspot>();
static int Time = 0;
static final int ELEVATION_DATA_LENGTH = 50;
static int[] elevation_Data;
@ -61,7 +62,7 @@ class TerrainGenerator {
while(true){
Time++;
if(spots.size() >= 1){
ArrayList<Hotspot> to_Remove = new ArrayList();
List<Hotspot> to_Remove = new ArrayList<Hotspot>();
Iterator<Hotspot> spot_Iterator = spots.iterator();
while(spot_Iterator.hasNext()){
Hotspot current_Spot = spot_Iterator.next();

View File

@ -83,7 +83,7 @@ class Utilities {
public static Point centerpoint_Of_Circle_From_Three_Points(Point p1, Point p2, Point p3){
Point rVal = null;
// Point rVal = null;
final double offset = Math.pow(p2.x, 2) + Math.pow(p2.y, 2);
final double bc = (Math.pow(p1.x, 2) + Math.pow(p1.y, 2) - offset) / 2.0;
@ -112,8 +112,7 @@ class Utilities {
public static String pull_Random_String_From_File(File source){
String rVal = "";
int line_To_Go_To;
try {
BufferedReader reader = new BufferedReader(new FileReader(source));
try (BufferedReader reader = new BufferedReader(new FileReader(source));){
line_To_Go_To = random_Integer(1,Integer.parseInt(reader.readLine()));
int i = 0;
while(i<line_To_Go_To - 1){
@ -134,8 +133,7 @@ class Utilities {
public static String pull_Ordered_String_From_File(File source, int dest){
String rVal = "";
try {
BufferedReader reader = new BufferedReader(new FileReader(source));
try (BufferedReader reader = new BufferedReader(new FileReader(source));){
int i = 0;
while(i<dest){
reader.readLine();

View File

@ -11,7 +11,7 @@ import java.util.List;
*/
public class ServerTerrainChunk {
int worldX, worldY;
List<TerrainModification> modifications = new LinkedList();
List<TerrainModification> modifications = new LinkedList<TerrainModification>();
float[][] heightMap;
float[][] macroValues;
long[][] randomizer;

View File

@ -14,6 +14,8 @@ import java.io.IOException;
import java.nio.file.Files;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
*
@ -41,8 +43,8 @@ public class ServerTerrainManager {
//While we incur a penalty with converting ints -> string, think this will
//offset regenerating the array every time we want a new one
int cacheSize = 50;
HashMap<String, ServerTerrainChunk> elevationMapCache;
ArrayList<String> elevationMapCacheContents;
Map<String, ServerTerrainChunk> elevationMapCache;
List<String> elevationMapCacheContents;
@ -50,8 +52,8 @@ public class ServerTerrainManager {
this.worldSizeDiscrete = worldSizeDiscrete;
this.verticalInterpolationRatio = verticalInterpolationRatio;
this.dynamicInterpolationRatio = dynamicInterpolationRatio;
this.elevationMapCache = new HashMap();
this.elevationMapCacheContents = new ArrayList();
this.elevationMapCache = new HashMap<String, ServerTerrainChunk>();
this.elevationMapCacheContents = new ArrayList<String>();
this.interpolationRandomDampener = interpolationRandomDampener;
this.seed = seed;
}
@ -65,8 +67,8 @@ public class ServerTerrainManager {
rVal.worldSizeDiscrete = 2;
rVal.verticalInterpolationRatio = 0;
rVal.dynamicInterpolationRatio = 100;
rVal.elevationMapCache = new HashMap();
rVal.elevationMapCacheContents = new ArrayList();
rVal.elevationMapCache = new HashMap<String, ServerTerrainChunk>();
rVal.elevationMapCacheContents = new ArrayList<String>();
rVal.interpolationRandomDampener = 0.0f;
return rVal;
}

View File

@ -9,7 +9,7 @@ import java.util.List;
*/
public class ModificationList {
List<TerrainModification> modifications = new ArrayList();
List<TerrainModification> modifications = new ArrayList<TerrainModification>();
public List<TerrainModification> getModifications() {
return modifications;

View File

@ -3,6 +3,7 @@ package electrosphere.game.server.terrain.models;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
public class TerrainModel {
@ -17,11 +18,11 @@ public class TerrainModel {
float realMountainThreshold;
float realOceanThreshold;
HashMap<String,ModificationList> modifications;
Map<String,ModificationList> modifications;
TerrainModel() {
this.modifications = new HashMap();
this.modifications = new HashMap<String,ModificationList>();
}
public TerrainModel(
@ -39,7 +40,7 @@ public class TerrainModel {
this.chunkRandomizer = chunkRandomizer;
this.realMountainThreshold = realMountainThreshold;
this.realOceanThreshold = realOceanThreshold;
this.modifications = new HashMap();
this.modifications = new HashMap<String,ModificationList>();
}
public static TerrainModel constructTerrainModel(int dimension, int dynamicInterpolationRatio){

View File

@ -25,10 +25,10 @@ public class Town {
int id;
static int idIncrementer = 0;
List<Vector2i> positions = new LinkedList();
List<Vector2i> positions = new LinkedList<Vector2i> ();
List<Structure> structures = new LinkedList();
List<Character> residents = new LinkedList();
List<Structure> structures = new LinkedList<Structure>();
List<Character> residents = new LinkedList<Character>();
final static int avgDiffThreshold = 10;

View File

@ -22,13 +22,13 @@ import org.joml.Vector2i;
*/
public class MacroData {
List<Character> initialDieties = new LinkedList();
List<Race> races = new LinkedList();
List<Character> characters = new LinkedList();
List<Character> aliveCharacters = new LinkedList();
List<Civilization> civilizations = new LinkedList();
List<Town> towns = new LinkedList();
List<Structure> structures = new LinkedList();
List<Character> initialDieties = new LinkedList<Character>();
List<Race> races = new LinkedList<Race>();
List<Character> characters = new LinkedList<Character>();
List<Character> aliveCharacters = new LinkedList<Character>();
List<Civilization> civilizations = new LinkedList<Civilization>();
List<Town> towns = new LinkedList<Town>();
List<Structure> structures = new LinkedList<Structure>();
static Character generateInitialDiety(long seed){
@ -75,7 +75,7 @@ public class MacroData {
//find initial positions to place characters at per race
//generate initial characters
//place them
List<Vector2i> occupiedStartingPositions = new LinkedList();
List<Vector2i> occupiedStartingPositions = new LinkedList<Vector2i>();
for(Race race : rVal.races){
boolean foundPlacementLocation = false;
while(!foundPlacementLocation){
@ -159,7 +159,7 @@ public class MacroData {
int numCharsOfRace = 0;
//n*m complexity - yikes! - as long as we're not making a million chars at start this should be _ok_
for(Character chara : characters){
if(chara.getDataKeys().contains(CharacterDataStrings.RACE)){
if(chara.containsKey(CharacterDataStrings.RACE)){
if(CharacterUtils.getRace(chara).equals(race)){
numCharsOfRace++;
}

View File

@ -71,11 +71,11 @@ public class MacroSimulation {
If no town
fashion makeshift shelter
*/
if(!chara.getDataKeys().contains(CharacterDataStrings.SHELTER)){
if(!chara.containsKey(CharacterDataStrings.SHELTER)){
Vector2i charPos = CharacterUtils.getDiscretePosition(chara);
Town nearbyTown = Town.getTownAtPosition(charPos.x,charPos.y);
if(nearbyTown != null){
//if town has a place to day
//if town has a place to stay
if(false){
} else {
@ -117,14 +117,14 @@ public class MacroSimulation {
static void checkTownMembership(Character chara){
//TODO: eventually exclude people who shouldn't belong to a town (traders, bandits, etc)
// for(Character chara : Globals.macroData.getAliveCharacters()){
boolean hasHometown = chara.getDataKeys().contains(CharacterDataStrings.HOMETOWN);
boolean hasShelter = chara.getDataKeys().contains(CharacterDataStrings.SHELTER);
boolean hasHometown = chara.containsKey(CharacterDataStrings.HOMETOWN);
boolean hasShelter = chara.containsKey(CharacterDataStrings.SHELTER);
//if has structure & no hometown
if(!hasHometown && hasShelter){
Structure shelter = CharacterUtils.getShelter(chara);
//if there's at least one other structure nearby
Vector2i shelterDiscretePos = new Vector2i(shelter.getWorldX(),shelter.getWorldY());
List<Structure> nearbyPopulatedStructures = new LinkedList();
List<Structure> nearbyPopulatedStructures = new LinkedList<Structure>();
for(Structure currentStruct : Globals.macroData.getStructures()){
if(currentStruct.getWorldX() == shelterDiscretePos.x && currentStruct.getWorldY() == shelterDiscretePos.y && currentStruct != shelter){
//if has a resident

View File

@ -605,11 +605,11 @@ public class MenuGenerators {
toggleDrawPlayerButton.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
// Main.running = false;
if(Globals.playerCharacter != null){
if(Globals.playerCharacter.getDataKeys().contains(EntityDataStrings.DATA_STRING_DRAW)){
if(Globals.playerCharacter.containsKey(EntityDataStrings.DATA_STRING_DRAW)){
boolean draw = (boolean)Globals.playerCharacter.getData(EntityDataStrings.DATA_STRING_DRAW);
Globals.playerCharacter.putData(EntityDataStrings.DATA_STRING_DRAW, !draw);
}
if(Globals.playerCharacter.getDataKeys().contains(EntityDataStrings.DRAW_CAST_SHADOW)){
if(Globals.playerCharacter.containsKey(EntityDataStrings.DRAW_CAST_SHADOW)){
boolean drawShadow = (boolean)Globals.playerCharacter.getData(EntityDataStrings.DRAW_CAST_SHADOW);
Globals.playerCharacter.putData(EntityDataStrings.DRAW_CAST_SHADOW, !drawShadow);
}
@ -916,7 +916,7 @@ public class MenuGenerators {
List<String> slots = inventory.getSlots();
int numSlots = slots.size();
int numRows = (numSlots / 2) + (numSlots % 2 == 1 ? 1 : 0);
// int numRows = (numSlots / 2) + (numSlots % 2 == 1 ? 1 : 0);
int incrementer = 0;
for(int i = 0; i < numSlots; i++){

View File

@ -266,7 +266,7 @@ public class EntityMessage extends NetworkMessage {
public static boolean canParseCreateMessage(List<Byte> byteStream){
int currentStreamLength = byteStream.size();
List<Byte> temporaryByteQueue = new LinkedList();
List<Byte> temporaryByteQueue = new LinkedList<Byte>();
if(currentStreamLength < 6){
return false;
}
@ -508,7 +508,7 @@ public class EntityMessage extends NetworkMessage {
public static boolean canParseattachEntityToEntityMessage(List<Byte> byteStream){
int currentStreamLength = byteStream.size();
List<Byte> temporaryByteQueue = new LinkedList();
List<Byte> temporaryByteQueue = new LinkedList<Byte>();
if(currentStreamLength < 6){
return false;
}

View File

@ -4,6 +4,7 @@ import electrosphere.net.parser.net.message.NetworkMessage;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
public class NetworkParser {
@ -11,11 +12,11 @@ public class NetworkParser {
InputStream incomingStream;
OutputStream outgoingStream;
CopyOnWriteArrayList<NetworkMessage> incomingMessageQueue = new CopyOnWriteArrayList();
CopyOnWriteArrayList<NetworkMessage> outgoingMessageQueue = new CopyOnWriteArrayList();
List<NetworkMessage> incomingMessageQueue = new CopyOnWriteArrayList<NetworkMessage>();
List<NetworkMessage> outgoingMessageQueue = new CopyOnWriteArrayList<NetworkMessage>();
CopyOnWriteArrayList<Byte> incomingByteQueue = new CopyOnWriteArrayList();
CopyOnWriteArrayList<Byte> outgoingByteQueue = new CopyOnWriteArrayList();
List<Byte> incomingByteQueue = new CopyOnWriteArrayList<Byte>();
List<Byte> outgoingByteQueue = new CopyOnWriteArrayList<Byte>();

View File

@ -3,6 +3,7 @@ package electrosphere.net.server;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
/**
*
@ -10,8 +11,8 @@ import java.util.List;
*/
public class PlayerManager {
List<Player> playerList = new LinkedList();
HashMap<Integer,Player> idMap = new HashMap();
List<Player> playerList = new LinkedList<Player>();
Map<Integer,Player> idMap = new HashMap<Integer,Player>();
public PlayerManager(){

View File

@ -10,6 +10,7 @@ import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketException;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -23,13 +24,13 @@ public class Server implements Runnable{
ServerSocket serverSocket;
HashMap<String,ServerConnectionHandler> clientMap;
Map<String,ServerConnectionHandler> clientMap;
void initServer(){
clientMap = new HashMap();
clientMap = new HashMap<String,ServerConnectionHandler>();
}

View File

@ -35,13 +35,13 @@ public class Material {
//basically useless because blender doesn't support exporting mats with fbx
public static Material load_material_from_aimaterial(AIMaterial input){
Material rVal = new Material();
if(input.mNumProperties() > 0){
PointerBuffer property_buffer = input.mProperties();
while(property_buffer.hasRemaining()){
AIMaterialProperty new_property = AIMaterialProperty.create(property_buffer.get());
// System.out.println("Property: " + new_property.mKey().dataString());
}
}
// if(input.mNumProperties() > 0){
// PointerBuffer property_buffer = input.mProperties();
// while(property_buffer.hasRemaining()){
// AIMaterialProperty new_property = AIMaterialProperty.create(property_buffer.get());
// // System.out.println("Property: " + new_property.mKey().dataString());
// }
// }
return rVal;
}
public String get_diffuse(){

View File

@ -241,7 +241,7 @@ public class Model {
ActorShaderMask specificMask = shaderMask.get(mesh.nodeID);
ShaderProgram overwriteShader = null;
if((overwriteShader = Globals.assetManager.fetchShader(specificMask.getVertexShaderPath(), specificMask.getGeometryShaderPath(), specificMask.getFragmentShaderPath())) != null){
ShaderProgram oldProgram = mesh.shader;
// ShaderProgram oldProgram = mesh.shader;
rVal = overwriteShader;
}
}

View File

@ -143,8 +143,8 @@ public class RenderUtils {
boolean apply_lighting = false;
boolean has_bones = false;
// boolean apply_lighting = false;
// boolean has_bones = false;
Mesh skyboxmesh = new Mesh(){
@Override
@ -849,7 +849,7 @@ public class RenderUtils {
}
int incrementer = 0;
int numFaces = (actualWidth - 1) * (actualHeight - 1) * 2 * 3;
// int numFaces = (actualWidth - 1) * (actualHeight - 1) * 2 * 3;
for(int x = 0; x < width - 1; x = x + stride){
for(int y = 0; y < height - 1; y = y + stride){
//deal with vertex
@ -1063,7 +1063,6 @@ public class RenderUtils {
QuadToGenerate quadCurrent = null;
float minVal = 0;
float maxVal = 0;
int textureVal = -1;
for(int x = 0; x < width - 1; x = x + stride){
quadCurrent = null;
for(int y = 0; y < height - 1; y = y + stride){
@ -1074,7 +1073,6 @@ public class RenderUtils {
if(quadCurrent == null){
minVal = 100000000;
maxVal = 0;
textureVal = -1;
//minval
if(heightfield[x][y] < minVal){
minVal = heightfield[x][y];

View File

@ -562,7 +562,7 @@ public class RenderingEngine {
if(
(boolean)currentEntity.getData(EntityDataStrings.DATA_STRING_DRAW) &&
drawPoint(cameraPos,new Vector3f((float)position.x,(float)position.y,(float)position.z)) &&
currentEntity.getDataKeys().contains(EntityDataStrings.DRAW_CAST_SHADOW)
currentEntity.containsKey(EntityDataStrings.DRAW_CAST_SHADOW)
){
//fetch actor
Actor currentActor = EntityUtils.getActor(currentEntity);
@ -776,7 +776,7 @@ public class RenderingEngine {
case "CUBE":
if((physicsGraphicsModel = Globals.assetManager.fetchModel("Models/unitcube.fbx")) != null){
Vector3d position = EntityUtils.getPosition(physicsEntity);
Vector3f scale = EntityUtils.getScale(physicsEntity);
// Vector3f scale = EntityUtils.getScale(physicsEntity);
Quaternionf rotation = EntityUtils.getRotation(physicsEntity);
//calculate camera-modified vector3f
Vector3f cameraModifiedPosition = new Vector3f((float)position.x,(float)position.y,(float)position.z).sub(CameraEntityUtils.getCameraCenter(Globals.playerCamera));
@ -794,7 +794,7 @@ public class RenderingEngine {
}
for(Entity physicsEntity : Globals.collisionEngine.getStructurePhysicsEntities()){
if((boolean)physicsEntity.getData(EntityDataStrings.DATA_STRING_DRAW)){
if(physicsEntity.getDataKeys().contains(EntityDataStrings.COLLISION_ENTITY_TYPE_PLANE)){
if(physicsEntity.containsKey(EntityDataStrings.COLLISION_ENTITY_TYPE_PLANE)){
if((physicsGraphicsModel = Globals.assetManager.fetchModel("Models/unitplane.fbx")) != null){
Vector3d position = EntityUtils.getPosition(physicsEntity);
Vector3f scale = EntityUtils.getScale(physicsEntity);
@ -809,7 +809,7 @@ public class RenderingEngine {
physicsGraphicsModel.modelMatrix = modelTransformMatrix;
physicsGraphicsModel.draw(true, true, false, true, true, true, true);
}
} else if(physicsEntity.getDataKeys().contains(EntityDataStrings.COLLISION_ENTITY_TYPE_CUBE)){
} else if(physicsEntity.containsKey(EntityDataStrings.COLLISION_ENTITY_TYPE_CUBE)){
if((physicsGraphicsModel = Globals.assetManager.fetchModel("Models/unitcube.fbx")) != null){
Vector3d position = EntityUtils.getPosition(physicsEntity);
Vector3f scale = EntityUtils.getScale(physicsEntity);
@ -1119,7 +1119,7 @@ public class RenderingEngine {
if(
(boolean)currentEntity.getData(EntityDataStrings.DATA_STRING_DRAW) &&
drawPoint(cameraPos,new Vector3f((float)position.x,(float)position.y,(float)position.z)) &&
currentEntity.getDataKeys().contains(EntityDataStrings.DRAW_VOLUMETRIC)
currentEntity.containsKey(EntityDataStrings.DRAW_VOLUMETRIC)
){
//fetch actor
Actor currentActor = EntityUtils.getActor(currentEntity);
@ -1157,7 +1157,7 @@ public class RenderingEngine {
if(
(boolean)currentEntity.getData(EntityDataStrings.DATA_STRING_DRAW) &&
drawPoint(cameraPos,new Vector3f((float)position.x,(float)position.y,(float)position.z)) &&
!currentEntity.getDataKeys().contains(EntityDataStrings.DRAW_VOLUMETRIC)
!currentEntity.containsKey(EntityDataStrings.DRAW_VOLUMETRIC)
){
//fetch actor
Actor currentActor = EntityUtils.getActor(currentEntity);
@ -1206,7 +1206,7 @@ public class RenderingEngine {
if(
(boolean)currentEntity.getData(EntityDataStrings.DATA_STRING_DRAW) &&
drawPoint(cameraPos,new Vector3f((float)position.x,(float)position.y,(float)position.z)) &&
currentEntity.getDataKeys().contains(EntityDataStrings.DRAW_VOLUMETRIC)
currentEntity.containsKey(EntityDataStrings.DRAW_VOLUMETRIC)
){
//fetch actor
Actor currentActor = EntityUtils.getActor(currentEntity);

View File

@ -10,6 +10,9 @@ import java.io.IOException;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL32;
import static org.lwjgl.opengl.GL20.*;
@ -43,13 +46,13 @@ public class ShaderProgram {
//Uniforms
//list of names of all uniforms in the shader
public ArrayList<String> uniformList;
// public List<String> uniformList;
//map
//string -> tuple
//tuple: a string describing the type of the data,the current value,location
//ie arrayVec3,[<1,0,0>,<2,0,0>],colors
// Mat4,[Matrix4f],modelMatrix
public HashMap<String,ArrayList> uniformMap;
// public Map<String,List> uniformMap;
public static ShaderProgram smart_assemble_shader(boolean ContainsBones, boolean apply_lighting){

View File

@ -3,7 +3,7 @@ package electrosphere.renderer.actor;
import java.util.LinkedList;
import java.util.List;
public class ActorAnimationMask implements Comparable {
public class ActorAnimationMask implements Comparable<ActorAnimationMask> {
int priority;
String animationName;
@ -52,7 +52,7 @@ public class ActorAnimationMask implements Comparable {
}
@Override
public int compareTo(Object o) {
public int compareTo(ActorAnimationMask o) {
ActorAnimationMask otherMask = (ActorAnimationMask)o;
if(otherMask.priority > this.priority){
return -1;

View File

@ -1,6 +1,8 @@
package electrosphere.renderer.anim;
import java.util.ArrayList;
import java.util.List;
import org.joml.Matrix4f;
import org.lwjgl.assimp.AINode;
@ -12,13 +14,13 @@ public class AnimNode {
public String id;
public Matrix4f transform;
public AnimNode parent;
public ArrayList<AnimNode> children;
public List<AnimNode> children;
public boolean is_bone;
public AINode raw_data;
public AnimNode(String id, AnimNode parent, AINode raw_data){
this.id = id;
this.parent = parent;
this.children = new ArrayList();
this.children = new ArrayList<AnimNode>();
this.transform = new Matrix4f();
is_bone = false;
this.raw_data = raw_data;

View File

@ -7,7 +7,7 @@ import org.joml.Vector3f;
*
* @author amaterasu
*/
public class Keyframe implements Comparable{
public class Keyframe implements Comparable<Keyframe>{
double time;
Vector3f position;
Quaternionf rotation;
@ -18,10 +18,10 @@ public class Keyframe implements Comparable{
}
@Override
public int compareTo(Object t) {
if(time > ((Keyframe)t).getTime()){
public int compareTo(Keyframe frame) {
if(time > frame.getTime()){
return 1;
} else if(time < ((Keyframe)t).getTime()){
} else if(time < frame.getTime()){
return -1;
} else {
return 0;

View File

@ -135,7 +135,7 @@ public class LightManager {
void bufferData(){
glBindBuffer(GL_UNIFORM_BUFFER, uboIndex);
int offset = 0;
// int offset = 0;
glBufferData(GL_UNIFORM_BUFFER, dataBuffer, GL_DYNAMIC_DRAW);
// glBufferSubData(GL_UNIFORM_BUFFER, offset, dataBuffer);
glBindBuffer(GL_UNIFORM_BUFFER, 0);

View File

@ -2,6 +2,7 @@ package electrosphere.renderer.texture;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
@ -17,13 +18,13 @@ public class TextureMap {
//if either the diffuse or the specular isn't included then it should
//instead contain and empty string - ""
//this convention must be followed
Map<String,Map<String,ArrayList<String>>> texture_map = new HashMap();
Map<String,Map<String,List<String>>> texture_map = new HashMap<String,Map<String,List<String>>>();
public Map<String,ArrayList<String>> get_mesh_map(String name){
public Map<String,List<String>> get_mesh_map(String name){
return texture_map.get(name);
}
public static ArrayList<String> get_mesh_textures(Map<String,ArrayList<String>> input, String name){
public static List<String> get_mesh_textures(Map<String,List<String>> input, String name){
if(input == null){
//TODO: Add big fuckin' error here
return null;
@ -32,7 +33,7 @@ public class TextureMap {
}
//for the lazy
public static String get_diffuse_path(ArrayList<String> input){
public static String get_diffuse_path(List<String> input){
if(input == null || input.size() < 2){
//TODO: Add big fuckin' error here
return null;
@ -41,7 +42,7 @@ public class TextureMap {
}
//for the lazy
public static String get_specular_path(ArrayList<String> input){
public static String get_specular_path(List<String> input){
if(input == null || input.size() < 2){
//TODO: Add big fuckin' error here
return null;
@ -50,13 +51,13 @@ public class TextureMap {
}
public TextureMap(){
texture_map = new HashMap();
texture_map = new HashMap<String,Map<String,List<String>>>();
}
public void add_model(String model_name){
texture_map.put(model_name, new HashMap());
texture_map.put(model_name, new HashMap<String, List<String>>());
}
public void add_mesh_to_model(String model_name, String mesh_name){
ArrayList temp = new ArrayList();
List<String> temp = new ArrayList<String>();
temp.add("");
temp.add("");
texture_map.get(model_name).put(mesh_name, temp);

View File

@ -157,26 +157,22 @@ public class Window implements DrawableElement, ContainerElement, NavigableEleme
@Override
public void setPositionX(int positionX) {
// TODO Auto-generated method stub
this.positionX = positionX;
}
@Override
public void setPositionY(int positionY) {
// TODO Auto-generated method stub
this.positionY = positionY;
}
@Override
public void setParentWidth(int width) {
// TODO Auto-generated method stub
this.width = width;
}
@Override
public void setParentHeight(int height) {
// TODO Auto-generated method stub
this.height = height;
}
@Override

View File

@ -175,7 +175,6 @@ public class Button implements DrawableElement, FocusableElement, ContainerEleme
}
void onFocus(FocusEvent event) {
// TODO Auto-generated method stub
if(onFocusCallback != null){
onFocusCallback.execute(event);
} else {
@ -189,7 +188,6 @@ public class Button implements DrawableElement, FocusableElement, ContainerEleme
}
void onLoseFocus(FocusEvent event) {
// TODO Auto-generated method stub
if(onLoseFocusCallback != null){
onLoseFocusCallback.execute(event);
} else {
@ -203,7 +201,6 @@ public class Button implements DrawableElement, FocusableElement, ContainerEleme
}
public void draw(int parentFramebufferPointer, int parentWidth, int parentHeight) {
// TODO Auto-generated method stub
for(Element child : childList){
if(child instanceof DrawableElement){
DrawableElement drawableChild = (DrawableElement) child;
@ -235,19 +232,16 @@ public class Button implements DrawableElement, FocusableElement, ContainerEleme
@Override
public void setOnFocus(FocusEventCallback callback) {
// TODO Auto-generated method stub
onFocusCallback = callback;
}
@Override
public void setOnLoseFocus(FocusEventCallback callback) {
// TODO Auto-generated method stub
onLoseFocusCallback = callback;
}
@Override
public void setOnClick(ClickEventCallback callback) {
// TODO Auto-generated method stub
clickCallback = callback;
}

View File

@ -157,13 +157,11 @@ public class Div implements ClickableElement,ContainerElement,DraggableElement,F
@Override
public void setWidth(int width) {
// TODO Auto-generated method stub
this.width = width;
}
@Override
public void setHeight(int height) {
// TODO Auto-generated method stub
this.height = height;
}
@ -187,13 +185,11 @@ public class Div implements ClickableElement,ContainerElement,DraggableElement,F
@Override
public void setParentWidth(int width) {
// TODO Auto-generated method stub
this.parentWidth = width;
}
@Override
public void setParentHeight(int height) {
// TODO Auto-generated method stub
this.parentHeight = height;
}
@ -234,43 +230,36 @@ public class Div implements ClickableElement,ContainerElement,DraggableElement,F
@Override
public boolean isFocused() {
// TODO Auto-generated method stub
return focused;
}
@Override
public void setOnFocus(FocusEventCallback callback) {
// TODO Auto-generated method stub
this.onFocus = callback;
}
@Override
public void setOnLoseFocus(FocusEventCallback callback) {
// TODO Auto-generated method stub
this.onLoseFocus = callback;
}
@Override
public void setOnDragStart(DragEventCallback callback) {
// TODO Auto-generated method stub
this.onDragStart = callback;
}
@Override
public void setOnDrag(DragEventCallback callback) {
// TODO Auto-generated method stub
this.onDrag = callback;
}
@Override
public void setOnDragRelease(DragEventCallback callback) {
// TODO Auto-generated method stub
this.onDragRelease = callback;
}
@Override
public void setOnClick(ClickEventCallback callback) {
// TODO Auto-generated method stub
this.onClick = callback;
}
@ -330,19 +319,16 @@ public class Div implements ClickableElement,ContainerElement,DraggableElement,F
@Override
public boolean getVisible() {
// TODO Auto-generated method stub
return false;
}
@Override
public void setVisible(boolean draw) {
// TODO Auto-generated method stub
this.visible = draw;
}
@Override
public void draw(int parentFramebufferPointer, int parentWidth, int parentHeight) {
// TODO Auto-generated method stub
for(Element child : childList){
if(child instanceof DrawableElement){
DrawableElement drawableChild = (DrawableElement) child;
@ -353,7 +339,6 @@ public class Div implements ClickableElement,ContainerElement,DraggableElement,F
@Override
public void setOnNavigationCallback(NavigationEventCallback callback) {
// TODO Auto-generated method stub
onNavigate = callback;
}

View File

@ -83,31 +83,26 @@ public class ScrollableContainer implements DrawableElement, ContainerElement {
@Override
public void setWidth(int width) {
// TODO Auto-generated method stub
this.width = width;
}
@Override
public void setHeight(int height) {
// TODO Auto-generated method stub
this.height = height;
}
@Override
public void setPositionX(int positionX) {
// TODO Auto-generated method stub
this.positionX = positionX;
}
@Override
public void setPositionY(int positionY) {
// TODO Auto-generated method stub
this.positionY = positionY;
}
@Override
public void setParentWidth(int width) {
// TODO Auto-generated method stub
parentWidth = width;
float ndcX = (float)positionX/parentWidth;
float ndcY = (float)positionY/parentHeight;
@ -119,7 +114,6 @@ public class ScrollableContainer implements DrawableElement, ContainerElement {
@Override
public void setParentHeight(int height) {
// TODO Auto-generated method stub
parentHeight = height;
float ndcX = (float)positionX/parentWidth;
float ndcY = (float)positionY/parentHeight;
@ -163,19 +157,16 @@ public class ScrollableContainer implements DrawableElement, ContainerElement {
@Override
public boolean handleEvent(Event event) {
// TODO Auto-generated method stub
return true;
return false;
}
@Override
public boolean getVisible() {
// TODO Auto-generated method stub
return visible;
}
@Override
public void setVisible(boolean visible) {
// TODO Auto-generated method stub
this.visible = visible;
}

View File

@ -258,25 +258,21 @@ public class TextInput implements DrawableElement, FocusableElement, KeyEventEle
@Override
public boolean isFocused() {
// TODO Auto-generated method stub
return focused;
}
@Override
public void setOnFocus(FocusEventCallback callback) {
// TODO Auto-generated method stub
onFocusCallback = callback;
}
@Override
public void setOnLoseFocus(FocusEventCallback callback) {
// TODO Auto-generated method stub
onLoseFocusCallback = callback;
}
@Override
public void setOnPress(KeyboardEventCallback callback) {
// TODO Auto-generated method stub
onKeyPressCallback = callback;
}

View File

@ -13,7 +13,6 @@ public class FormElement implements DrawableElement, ContainerElement {
List<Element> childList = new LinkedList<Element>();
public void draw(int parentFramebufferPointer, int parentWidth, int parentHeight) {
// TODO Auto-generated method stub
for(Element child : childList){
if(child instanceof DrawableElement){
DrawableElement drawableChild = (DrawableElement) child;

View File

@ -233,7 +233,7 @@ public class FileUtils {
public static List<String> listDirectory(String directoryName){
List<String> rVal = new LinkedList();
List<String> rVal = new LinkedList<String>();
String sanitizedPath = sanitizeFilePath(directoryName);
File targetDir = new File(sanitizedPath);
String[] files = targetDir.list();

View File

@ -17,6 +17,7 @@ import java.nio.file.Files;
import java.nio.file.StandardOpenOption;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -52,7 +53,7 @@ public class ModelLoader {
TextureMap global_map = Globals.textureMapDefault;
LoggerInterface.loggerRenderer.DEBUG(path);
//then we try to get the path of our model from the map
Map<String,ArrayList<String>> mesh_map = global_map.get_mesh_map(path);
Map<String,List<String>> mesh_map = global_map.get_mesh_map(path);
//if it exists..
if(mesh_map != null){
//iterate through each mesh in the model that was provided as input
@ -65,7 +66,7 @@ public class ModelLoader {
//we create a new material, check if the diffuse or specular is not null,
//and if they aren't we add that path as a new texture of respective type to the material
Material final_material = new Material();
ArrayList<String> texture_path_list = mesh_map.get(current_mesh.nodeID);
List<String> texture_path_list = mesh_map.get(current_mesh.nodeID);
String diffuse_path = TextureMap.get_diffuse_path(texture_path_list);
LoggerInterface.loggerRenderer.DEBUG(current_mesh.nodeID + "->" + diffuse_path);
if(diffuse_path != null){