bush foliage entity
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@ -231,6 +231,17 @@
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"path" : "Models/foliage/tree4.glb"
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"path" : "Models/foliage/tree4.glb"
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}
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}
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}
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}
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},
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{
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"id" : "bush4",
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"tokens" : [
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"FLAMMABLE"
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],
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"graphicsTemplate": {
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"model": {
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"path" : "Models/foliage/bush4.glb"
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}
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}
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}
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}
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]
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]
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@ -37,6 +37,69 @@
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]
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]
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}
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}
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},
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},
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{
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"id": "forest",
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"displayName": "Forest",
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"isAerial": false,
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"isSurface": true,
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"isSubterranean": false,
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"regions": [
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{
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"frequency": 1.0,
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"baseFloorVoxel": 1,
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"floorVariants": [
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{
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"voxelId": 2,
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"frequency": 1.0,
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"dispersion": 1.0,
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"priority": 1.0
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}
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],
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"foliageDescription": [
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]
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}
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],
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"surfaceGenerationParams": {
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"surfaceGenTag": "plains",
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"heightOffset": 20,
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"noiseScale" : 0.1,
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"warpScale" : 0.1,
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"floorVariants": [
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{
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"voxelId": 2,
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"frequency": 0.9,
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"dispersion": 1.0,
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"priority": 1.0
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},
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{
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"voxelId": 1,
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"frequency": 0.1,
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"dispersion": 1.0,
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"priority": 1.0
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}
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],
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"foliageDescriptions": [
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{
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"entityIDs": [
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"pine2"
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],
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"regularity": 0.6,
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"threshold": 0.03,
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"scale": 0.5,
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"priority": 1.0
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},
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{
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"entityIDs": [
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"bush4"
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],
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"regularity": 0.6,
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"threshold": 0.05,
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"scale": 0.5,
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"priority": 1.0
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}
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]
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}
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},
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{
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{
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"id": "hills",
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"id": "hills",
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"displayName": "Hills",
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"displayName": "Hills",
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BIN
assets/Models/foliage/Leaves_TwistedTree.png
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assets/Models/foliage/Leaves_TwistedTree.png
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Binary file not shown.
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After Width: | Height: | Size: 68 KiB |
BIN
assets/Models/foliage/Leaves_TwistedTree_Green.png
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BIN
assets/Models/foliage/Leaves_TwistedTree_Green.png
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Binary file not shown.
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After Width: | Height: | Size: 74 KiB |
BIN
assets/Models/foliage/bush4.glb
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BIN
assets/Models/foliage/bush4.glb
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Binary file not shown.
@ -11,6 +11,13 @@
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"diffuse" : "/Textures/Leaf_Pine_C.png",
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"diffuse" : "/Textures/Leaf_Pine_C.png",
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"isDefault" : false
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"isDefault" : false
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}
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}
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],
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"Models/foliage/bush4.glb": [
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{
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"meshName" : "bush",
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"diffuse" : "/Models/foliage/Leaves_TwistedTree_Green.png",
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"isDefault" : true
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}
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]
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]
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}
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}
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}
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}
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@ -1421,6 +1421,8 @@ Noise control from biome definition
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(04/03/2025)
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(04/03/2025)
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Add rock and stick items
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Add rock and stick items
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Update ServerEntityUtils.repositionEntityRecursive behavior
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Update ServerEntityUtils.repositionEntityRecursive behavior
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Add bush entity
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Add bushes to forest biome
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