flip around entity type enum values
	
		
			
	
		
	
	
		
	
		
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				| @ -11,22 +11,23 @@ public class EntityTypes { | |||||||
|      * The non-common entity types have a unique creation flow |      * The non-common entity types have a unique creation flow | ||||||
|      */ |      */ | ||||||
|     public static enum EntityType { |     public static enum EntityType { | ||||||
|  |         /** | ||||||
|  |          * The common entity type | ||||||
|  |          */ | ||||||
|  |         COMMON(0), | ||||||
|         /** |         /** | ||||||
|          * A creature |          * A creature | ||||||
|          */ |          */ | ||||||
|         CREATURE(0), |         CREATURE(1), | ||||||
|         /** |         /** | ||||||
|          * An item |          * An item | ||||||
|          */ |          */ | ||||||
|         ITEM(1), |         ITEM(2), | ||||||
|         /** |  | ||||||
|          * The common entity type |  | ||||||
|          */ |  | ||||||
|         COMMON(2), |  | ||||||
|         /** |         /** | ||||||
|          * A piece of foliage |          * A piece of foliage | ||||||
|          */ |          */ | ||||||
|         FOLIAGE(3); |         FOLIAGE(3) | ||||||
|  |         ; | ||||||
| 
 | 
 | ||||||
|         /** |         /** | ||||||
|          * the value of the enum |          * the value of the enum | ||||||
| @ -59,11 +60,11 @@ public class EntityTypes { | |||||||
|     public static EntityType fromInt(int value){ |     public static EntityType fromInt(int value){ | ||||||
|         switch(value){ |         switch(value){ | ||||||
|             case 0: |             case 0: | ||||||
|             return EntityType.CREATURE; |  | ||||||
|             case 1: |  | ||||||
|             return EntityType.ITEM; |  | ||||||
|             case 2: |  | ||||||
|             return EntityType.COMMON; |             return EntityType.COMMON; | ||||||
|  |             case 1: | ||||||
|  |             return EntityType.CREATURE; | ||||||
|  |             case 2: | ||||||
|  |             return EntityType.ITEM; | ||||||
|             case 3: |             case 3: | ||||||
|             return EntityType.FOLIAGE; |             return EntityType.FOLIAGE; | ||||||
|         } |         } | ||||||
|  | |||||||
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