flip around entity type enum values
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austin 2024-09-12 19:17:48 -04:00
parent cdd44bd362
commit b84c5aff49

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@ -11,22 +11,23 @@ public class EntityTypes {
* The non-common entity types have a unique creation flow
*/
public static enum EntityType {
/**
* The common entity type
*/
COMMON(0),
/**
* A creature
*/
CREATURE(0),
CREATURE(1),
/**
* An item
*/
ITEM(1),
/**
* The common entity type
*/
COMMON(2),
ITEM(2),
/**
* A piece of foliage
*/
FOLIAGE(3);
FOLIAGE(3)
;
/**
* the value of the enum
@ -59,11 +60,11 @@ public class EntityTypes {
public static EntityType fromInt(int value){
switch(value){
case 0:
return EntityType.CREATURE;
case 1:
return EntityType.ITEM;
case 2:
return EntityType.COMMON;
case 1:
return EntityType.CREATURE;
case 2:
return EntityType.ITEM;
case 3:
return EntityType.FOLIAGE;
}