Comment, add interfaces to chunk classes
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				| @ -1,5 +1,7 @@ | ||||
| package electrosphere.client.terrain.cache; | ||||
| 
 | ||||
| import org.joml.Vector3i; | ||||
| 
 | ||||
| import electrosphere.server.terrain.manager.ServerTerrainChunk; | ||||
| 
 | ||||
| /** | ||||
| @ -50,10 +52,36 @@ public class ChunkData { | ||||
|         this.voxelWeight = voxelWeight; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Updates the value of a single voxel in the chunk | ||||
|      * @param localX The local position X | ||||
|      * @param localY The local position Y | ||||
|      * @param localZ The local position Z | ||||
|      * @param weight The weight to set it to | ||||
|      * @param type The type to set the voxel to | ||||
|      */ | ||||
|     public void updatePosition(int localX, int localY, int localZ, float weight, int type){ | ||||
|         voxelWeight[localX][localY][localZ] = weight; | ||||
|         voxelType[localX][localY][localZ] = type; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Gets the weight of a voxel at a poisiton | ||||
|      * @param localPosition The local position | ||||
|      * @return The weight of the specified voxel | ||||
|      */ | ||||
|     public float getWeight(Vector3i localPosition){ | ||||
|         return voxelWeight[localPosition.x][localPosition.y][localPosition.z]; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Gets the type of a voxel at a position | ||||
|      * @param localPosition The local position | ||||
|      * @return The type of the specified voxel | ||||
|      */ | ||||
|     public int getType(Vector3i localPosition){ | ||||
|         return voxelType[localPosition.x][localPosition.y][localPosition.z]; | ||||
|     } | ||||
| 
 | ||||
| 
 | ||||
| } | ||||
|  | ||||
| @ -3,10 +3,12 @@ package electrosphere.server.terrain.manager; | ||||
| import java.util.LinkedList; | ||||
| import java.util.List; | ||||
| 
 | ||||
| import org.joml.Vector3i; | ||||
| 
 | ||||
| import electrosphere.server.terrain.models.TerrainModification; | ||||
| 
 | ||||
| /** | ||||
|  * Is a single subchunk of terrain on the server | ||||
|  * Is a single chunk of terrain on the server | ||||
|  */ | ||||
| public class ServerTerrainChunk { | ||||
| 
 | ||||
| @ -56,20 +58,7 @@ public class ServerTerrainChunk { | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
|         // for(int weightX = 0; weightX < SUB_CHUNK_DIMENSION; weightX++){ | ||||
|         //     for(int weightZ = 0; weightZ < SUB_CHUNK_DIMENSION; weightZ++){ | ||||
|         //         weights[weightX][SUB_CHUNK_DIMENSION-1][weightZ] = 1; | ||||
|         //         values[weightX][SUB_CHUNK_DIMENSION-1][weightZ] = 1; | ||||
|         //     } | ||||
|         // } | ||||
|         // for(int weightX = 0; weightX < SUB_CHUNK_DIMENSION; weightX++){ | ||||
|         //     for(int weightZ = 0; weightZ < SUB_CHUNK_DIMENSION; weightZ++){ | ||||
|         //         weights[SUB_CHUNK_DIMENSION-1][weightX][weightZ] = 1; | ||||
|         //         values[SUB_CHUNK_DIMENSION-1][weightX][weightZ] = 1; | ||||
|         //     } | ||||
|         // } | ||||
|         ServerTerrainChunk rVal = new ServerTerrainChunk(worldX, worldY, worldZ, weights, values); | ||||
| //        rVal.addModification(new TerrainModification(x, y, 3, 3, 5)); | ||||
|         return rVal; | ||||
|     } | ||||
| 
 | ||||
| @ -85,6 +74,14 @@ public class ServerTerrainChunk { | ||||
|         return worldZ; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Gets the world position of this terrain chunk as a joml Vector | ||||
|      * @return The vector | ||||
|      */ | ||||
|     public Vector3i getWorldPosition(){ | ||||
|         return new Vector3i(worldX,worldY,worldZ); | ||||
|     } | ||||
| 
 | ||||
|     public List<TerrainModification> getModifications() { | ||||
|         return modifications; | ||||
|     } | ||||
| @ -103,5 +100,23 @@ public class ServerTerrainChunk { | ||||
|         weights[modification.getVoxelPos().x][modification.getVoxelPos().y][modification.getVoxelPos().z] = modification.getWeight(); | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Gets the weight of a voxel at a poisiton | ||||
|      * @param localPosition The local position | ||||
|      * @return The weight of the specified voxel | ||||
|      */ | ||||
|     public float getWeight(Vector3i localPosition){ | ||||
|         return weights[localPosition.x][localPosition.y][localPosition.z]; | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Gets the type of a voxel at a position | ||||
|      * @param localPosition The local position | ||||
|      * @return The type of the specified voxel | ||||
|      */ | ||||
|     public int getType(Vector3i localPosition){ | ||||
|         return values[localPosition.x][localPosition.y][localPosition.z]; | ||||
|     } | ||||
|      | ||||
|      | ||||
| } | ||||
|  | ||||
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