more testing work
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austin 2024-08-22 19:56:53 -04:00
parent 4aed133a97
commit d0e5f3b7d2
7 changed files with 191 additions and 13 deletions

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@ -1,3 +1,3 @@
#maven.buildNumber.plugin properties file
#Thu Aug 22 17:01:13 EDT 2024
buildNumber=287
#Thu Aug 22 19:29:58 EDT 2024
buildNumber=288

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@ -109,7 +109,7 @@ public class ImGuiEntityMacros {
clientEntityDetailWindow.setCallback(new ImGuiWindowCallback() {
@Override
public void exec() {
ImGui.sameLine();
ImGui.text("Current ID: " + detailViewEntity.getId());
if(ImGui.treeNode("Views")){
if(EntityUtils.getActor(detailViewEntity) != null && ImGui.checkbox("Actor Details", showActorTab)){
showActorTab = !showActorTab;

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@ -0,0 +1,139 @@
package electrosphere.entity.state.equip;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertNotNull;
import static org.junit.jupiter.api.Assertions.assertTrue;
import java.util.Set;
import org.joml.Vector3d;
import annotations.IntegrationTest;
import electrosphere.engine.Globals;
import electrosphere.entity.Entity;
import electrosphere.entity.EntityTags;
import electrosphere.entity.state.inventory.InventoryUtils;
import electrosphere.entity.state.inventory.UnrelationalInventoryState;
import electrosphere.entity.types.attach.AttachUtils;
import electrosphere.entity.types.creature.CreatureTemplate;
import electrosphere.entity.types.creature.CreatureUtils;
import electrosphere.entity.types.item.ItemUtils;
import template.EntityTestTemplate;
import testutils.TestEngineUtils;
/**
* Tests for client side equip state
*/
public class ClientEquipStateTests extends EntityTestTemplate {
/**
* Make sure server notifies client if ANY item is equipped
*/
@IntegrationTest
public void testEquipItem(){
//warm up engine
TestEngineUtils.simulateFrames(1);
//spawn entities
CreatureTemplate creatureTemplate = CreatureTemplate.createDefault("human");
Entity creature = CreatureUtils.serverSpawnBasicCreature(Globals.realmManager.first(), new Vector3d(0,0,0), "human", creatureTemplate);
Entity katana = ItemUtils.serverSpawnBasicItem(Globals.realmManager.first(), new Vector3d(0,0,0), "Katana2H");
//wait for entities to propagate to client
TestEngineUtils.simulateFrames(5);
//verify the client got the extra entities
Set<Entity> clientSideCreatures = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.CREATURE);
assertEquals(2, clientSideCreatures.size());
Set<Entity> clientSideItems = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.ITEM);
assertEquals(1, clientSideItems.size());
//equip
Entity inInventoryItem = InventoryUtils.serverAttemptStoreItem(creature, katana);
ServerEquipState serverEquipState = ServerEquipState.getServerEquipState(creature);
serverEquipState.commandAttemptEquip(inInventoryItem, serverEquipState.getEquipPoint("handsCombined"));
//propagate to client
TestEngineUtils.simulateFrames(2);
//verify we still have everything
clientSideCreatures = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.CREATURE);
assertEquals(2, clientSideCreatures.size());
clientSideItems = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.ITEM);
assertEquals(1, clientSideItems.size());
//grab the item in particular
Entity child = clientSideItems.iterator().next();
//
//verify was equipped
assertTrue(ItemUtils.isItem(child));
assertTrue(ItemUtils.isWeapon(child));
assertNotNull(AttachUtils.getParent(child));
Entity parentOfChild = AttachUtils.getParent(child);
assertTrue(CreatureUtils.isCreature(parentOfChild));
assertNotNull(AttachUtils.getChildrenList(parentOfChild));
assertEquals(1, AttachUtils.getChildrenList(parentOfChild).size());
}
/**
* Try requesting that an item is equipped from the client
*/
@IntegrationTest
public void testPlayerRequestEquip(){
//warm up engine
TestEngineUtils.simulateFrames(1);
//spawn entities
ItemUtils.serverSpawnBasicItem(Globals.realmManager.first(), new Vector3d(0,0,0), "Katana2H");
//wait for entities to propagate to client
TestEngineUtils.simulateFrames(5);
//verify the client got the extra entities
Set<Entity> clientSideCreatures = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.CREATURE);
assertEquals(1, clientSideCreatures.size());
Set<Entity> clientSideItems = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.ITEM);
assertEquals(1, clientSideItems.size());
//try to store item in inventory
Entity katanaOnClient = clientSideItems.iterator().next();
InventoryUtils.clientAttemptStoreItem(Globals.playerEntity, katanaOnClient);
//wait for server to perform transform
TestEngineUtils.simulateFrames(5);
//try equipping
UnrelationalInventoryState inventory = InventoryUtils.getNaturalInventory(Globals.playerEntity);
Entity inInventoryItem = inventory.getItems().get(0);
ClientEquipState clientEquipState = ClientEquipState.getClientEquipState(Globals.playerEntity);
clientEquipState.commandAttemptEquip(inInventoryItem, clientEquipState.getEquipPoint("handsCombined"));
//propagate to client
TestEngineUtils.simulateFrames(5);
//verify we still have everything
clientSideCreatures = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.CREATURE);
assertEquals(1, clientSideCreatures.size());
clientSideItems = Globals.clientSceneWrapper.getScene().getEntitiesWithTag(EntityTags.ITEM);
assertEquals(2, clientSideItems.size());
//verify the equip state thinks it has something equipped
assertEquals(1,clientEquipState.getEquippedPoints().size());
//grab the item in particular
Entity child = clientEquipState.getEquippedItemAtPoint("handsCombined");
//
//verify was equipped
assertTrue(ItemUtils.isItem(child));
assertTrue(ItemUtils.isWeapon(child));
assertNotNull(AttachUtils.getParent(child));
Entity parentOfChild = AttachUtils.getParent(child);
assertNotNull(AttachUtils.getChildrenList(parentOfChild));
assertEquals(1, AttachUtils.getChildrenList(parentOfChild).size());
}
}

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@ -24,8 +24,11 @@ import testutils.TestEngineUtils;
*/
public class ServerEquipStateTests extends EntityTestTemplate {
/**
* Try equipping an item
*/
@IntegrationTest
public void spawningWithEquippedItem(){
public void testEquipItem(){
TestEngineUtils.simulateFrames(1);
//spawn entities
CreatureTemplate creatureTemplate = CreatureTemplate.createDefault("human");
@ -52,5 +55,42 @@ public class ServerEquipStateTests extends EntityTestTemplate {
assertNotNull(AttachUtils.getParent(child));
assertEquals(AttachUtils.getParent(child), creature);
}
/**
* Try equipping two items to the same slot
*/
@IntegrationTest
public void testFailEquipToOccupied(){
TestEngineUtils.simulateFrames(1);
//spawn entities
CreatureTemplate creatureTemplate = CreatureTemplate.createDefault("human");
Entity creature = CreatureUtils.serverSpawnBasicCreature(Globals.realmManager.first(), new Vector3d(0,0,0), "human", creatureTemplate);
Entity katana = ItemUtils.serverSpawnBasicItem(Globals.realmManager.first(), new Vector3d(0,0,0), "Katana2H");
Entity katana2 = ItemUtils.serverSpawnBasicItem(Globals.realmManager.first(), new Vector3d(0,0,0), "Katana2H");
//equip
Entity inInventoryItem = InventoryUtils.serverAttemptStoreItem(creature, katana);
ServerEquipState serverEquipState = ServerEquipState.getServerEquipState(creature);
serverEquipState.commandAttemptEquip(inInventoryItem, serverEquipState.getEquipPoint("handsCombined"));
//attempt to equip second katana
Entity inInventoryItem2 = InventoryUtils.serverAttemptStoreItem(creature, katana2);
serverEquipState.commandAttemptEquip(inInventoryItem2, serverEquipState.getEquipPoint("handsCombined"));
//propagate to client
TestEngineUtils.simulateFrames(2);
//
//verify that only one item was equipped
assertNotNull(serverEquipState.getEquippedItemAtPoint("handsCombined"));
List<Entity> children = AttachUtils.getChildrenList(creature);
assertNotNull(children);
assertEquals(1, children.size());
Entity child = children.get(0);
assertTrue(ItemUtils.isItem(child));
assertTrue(ItemUtils.isWeapon(child));
assertNotNull(AttachUtils.getParent(child));
assertEquals(AttachUtils.getParent(child), creature);
}
}

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@ -1,12 +1,15 @@
package template;
import org.junit.jupiter.api.Tag;
import annotations.IntegrationSetup;
import electrosphere.net.server.ServerConnectionHandler;
import testutils.EngineInit;
import testutils.TestEngineUtils;
@Tag("Entity")
/**
*
* Template for writing tests that do stuff with entities in a proper scene
*/
public abstract class EntityTestTemplate extends RenderingTestTemplate {

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@ -2,6 +2,8 @@ package template;
import java.io.File;
import org.junit.jupiter.api.Tag;
import annotations.IntegrationSetup;
import annotations.IntegrationTeardown;
import electrosphere.engine.Globals;
@ -9,6 +11,7 @@ import electrosphere.engine.Main;
import testutils.TestEngineUtils;
import testutils.TestRenderingUtils;
@Tag("Graphical")
/**
* A test class that involves testing renders
*/

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@ -5,8 +5,6 @@ import java.util.concurrent.TimeUnit;
import electrosphere.engine.Globals;
import electrosphere.engine.loadingthreads.LoadingThread;
import electrosphere.engine.loadingthreads.LoadingThread.LoadingThreadType;
import electrosphere.logger.LoggerInterface;
import electrosphere.logger.Logger.LogLevel;
import electrosphere.menu.WindowStrings;
import electrosphere.renderer.ui.elements.Window;
@ -16,14 +14,9 @@ public class EngineInit {
* Setups up a locally-connected client and server that have loaded a test scene
*/
public static void setupConnectedTestScene(){
LoadingThread loadingThread = null;
LoggerInterface.loggerNetworking.setLevel(LogLevel.LOOP_DEBUG);
//
//load the scene
loadingThread = new LoadingThread(LoadingThreadType.LEVEL,"testscene1");
LoadingThread loadingThread = new LoadingThread(LoadingThreadType.LEVEL,"testscene1");
loadingThread.start();
//