animation work
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austin 2024-08-14 13:47:58 -04:00
parent b0277f9f74
commit d44fdc5673
5 changed files with 18 additions and 4 deletions

View File

@ -334,14 +334,26 @@
}, },
{ {
"variantId": "block2H", "variantId": "block2H",
"windUpAnimation" : {
"nameThirdPerson": "HoldItemR2HBlockStart",
"nameFirstPerson": "HoldItemR2HBlockWindUp",
"priorityCategory": "MOVEMENT_MODIFIER",
"boneGroups" : ["armLeft", "armRight", "handLeft", "handRight"]
},
"windUpAudio" : {
"audioPath" : "Audio/weapons/swordUnsheath1.ogg"
},
"mainAnimation" : { "mainAnimation" : {
"nameThirdPerson": "HoldItemR2HBlock", "nameThirdPerson": "HoldItemR2HBlock",
"nameFirstPerson": "HoldItemR2HBlock", "nameFirstPerson": "HoldItemR2HBlock",
"priorityCategory": "MOVEMENT_MODIFIER", "priorityCategory": "MOVEMENT_MODIFIER",
"boneGroups" : ["armLeft", "armRight", "handLeft", "handRight"] "boneGroups" : ["armLeft", "armRight", "handLeft", "handRight"]
}, },
"windUpAudio" : { "cooldownAnimation" : {
"audioPath" : "Audio/weapons/swordUnsheath1.ogg" "nameThirdPerson": "HoldItemR2HBlockCooldown",
"nameFirstPerson": "HoldItemR2HBlockCooldown",
"priorityCategory": "MOVEMENT_MODIFIER",
"boneGroups" : ["armLeft", "armRight", "handLeft", "handRight"]
}, },
"defaults" : [ "defaults" : [
{ {
@ -457,7 +469,8 @@
"animation" : { "animation" : {
"nameFirstPerson" : "SwordR2HSlash", "nameFirstPerson" : "SwordR2HSlash",
"nameThirdPerson" : "SwordR2HSlash", "nameThirdPerson" : "SwordR2HSlash",
"priorityCategory" : "MOVEMENT_MODIFIER" "priorityCategory" : "MOVEMENT_MODIFIER",
"boneGroups" : ["armLeft", "armRight", "handLeft", "handRight"]
}, },
"audioData" : { "audioData" : {
"audioPath" : "Audio/weapons/swoosh-03.ogg" "audioPath" : "Audio/weapons/swoosh-03.ogg"

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@ -15,7 +15,6 @@
+ fix the vibes + fix the vibes
Stability Stability
Movement penalty while swinging weapon Movement penalty while swinging weapon
Transition animation for blocking with two hands
+ bug fixes + bug fixes
Fix grass rendering distance Fix grass rendering distance

View File

@ -562,6 +562,8 @@ Fix katana is frustum culled incorrectly
(08/14/2024) (08/14/2024)
Fix rendering pipelines being broken when the katana is not drawn Fix rendering pipelines being broken when the katana is not drawn
Fix deleting entities on server not properly deleting the whole entity
Windup and Cooldown animations on 2h block
# TODO # TODO