Add user setting for fullscreen
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2049692634
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@ -4,6 +4,7 @@
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"displayWidth" : 1920,
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"displayHeight" : 1080,
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"displayFullscreen" : false,
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"graphicsFOV" : 100.0,
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@ -1,43 +1,32 @@
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package electrosphere.engine;
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import java.util.concurrent.Semaphore;
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import java.util.concurrent.TimeUnit;
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import org.joml.Quaternionf;
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import org.joml.Vector2i;
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import org.joml.Vector3d;
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import org.joml.Vector3f;
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import electrosphere.auth.AuthenticationManager;
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import electrosphere.collision.dispatch.CollisionObject;
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import electrosphere.controls.ControlHandler;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityDataStrings;
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import electrosphere.entity.EntityUtils;
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import electrosphere.entity.state.BehaviorTree;
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import electrosphere.entity.state.collidable.Impulse;
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import electrosphere.entity.state.movement.ApplyRotationTree;
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import electrosphere.game.collision.CollisionEngine;
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import electrosphere.entity.types.creature.CreatureUtils;
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import electrosphere.entity.types.debug.DebugVisualizerUtils;
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import electrosphere.entity.types.camera.CameraEntityUtils;
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import electrosphere.entity.types.item.ItemUtils;
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import electrosphere.entity.types.object.ObjectUtils;
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import electrosphere.game.client.cells.DrawCellManager;
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import electrosphere.game.client.player.ClientPlayerData;
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import electrosphere.game.client.targeting.crosshair.Crosshair;
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import electrosphere.game.client.terrain.manager.ClientTerrainManager;
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import electrosphere.game.client.world.ClientWorldData;
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import electrosphere.game.collision.CommonWorldData;
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import electrosphere.game.simulation.MacroSimulation;
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import electrosphere.game.server.terrain.manager.ServerTerrainManager;
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import electrosphere.game.server.world.ServerWorldData;
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import electrosphere.entity.types.attach.AttachUtils;
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import electrosphere.entity.types.camera.CameraEntityUtils;
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import electrosphere.entity.types.particle.ParticleUtils;
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import electrosphere.entity.types.collision.CollisionObjUtils;
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import electrosphere.entity.types.foliage.FoliageUtils;
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import electrosphere.entity.types.structure.StructureUtils;
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import electrosphere.game.collision.PhysicsUtils;
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import electrosphere.game.collision.collidable.Collidable;
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import electrosphere.game.server.ai.creature.MindlessAttacker;
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import electrosphere.game.server.effects.ParticleEffects;
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import electrosphere.game.server.datacell.DataCellManager;
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import electrosphere.game.server.saves.SaveUtils;
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import electrosphere.game.server.terrain.models.TerrainModification;
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import electrosphere.game.server.terrain.manager.ServerTerrainManager;
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import electrosphere.game.server.town.Town;
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import electrosphere.game.server.world.MacroData;
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import electrosphere.game.server.datacell.DataCellManager;
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import electrosphere.game.server.db.DatabaseUtils;
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import electrosphere.game.server.world.ServerWorldData;
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import electrosphere.game.simulation.MacroSimulation;
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import electrosphere.game.simulation.MicroSimulation;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.main.Globals;
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@ -48,42 +37,8 @@ import electrosphere.menu.WindowUtils;
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import electrosphere.net.NetUtils;
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import electrosphere.net.client.ClientNetworking;
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import electrosphere.net.server.Server;
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import electrosphere.renderer.Mesh;
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import electrosphere.renderer.Model;
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import electrosphere.renderer.ModelUtils;
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import electrosphere.renderer.RenderUtils;
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import electrosphere.renderer.RenderingEngine;
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import electrosphere.renderer.actor.Actor;
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import electrosphere.renderer.actor.ActorTextureMask;
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import electrosphere.renderer.actor.ActorUtils;
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import electrosphere.renderer.texture.Texture;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.game.client.targeting.crosshair.Crosshair;
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import electrosphere.game.server.ai.creature.OpportunisticAttacker;
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import electrosphere.game.server.pathfinding.NavMeshPathfinder;
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import electrosphere.game.server.pathfinding.navmesh.NavCube;
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import electrosphere.game.server.pathfinding.navmesh.NavMesh;
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import electrosphere.game.server.unit.UnitUtils;
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import electrosphere.renderer.ui.DrawableElement;
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import electrosphere.renderer.ui.WidgetUtils;
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import electrosphere.renderer.ui.Window;
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import electrosphere.util.FileUtils;
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import electrosphere.util.Utilities;
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import java.io.File;
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import java.io.IOException;
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import java.nio.file.Files;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Random;
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import java.util.concurrent.Semaphore;
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import java.util.concurrent.TimeUnit;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import org.joml.Quaternionf;
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import org.joml.Vector2i;
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import org.joml.Vector3d;
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import org.joml.Vector3f;
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/**
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*
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@ -190,7 +145,7 @@ public class LoadingThread extends Thread {
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//init data cell manager
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initDataCellManager();
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//for testing purposes
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FileUtils.recursivelyDelete("/home/satellite/temp/saves/arena");
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FileUtils.recursivelyDelete("/Users/satellite/temp/saves/arena");
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//init database connection
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SaveUtils.initSave("arena");
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//connect to database
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@ -23,6 +23,7 @@ public class UserSettings {
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//
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int displayWidth;
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int displayHeight;
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boolean displayFullscreen;
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//
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@ -101,6 +102,10 @@ public class UserSettings {
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return graphicsDebugDrawNavmesh;
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}
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public boolean displayFullscreen(){
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return displayFullscreen;
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}
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public void setGraphicsDebugDrawCollisionSpheres(boolean draw){
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this.graphicsDebugDrawCollisionSpheres = draw;
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@ -122,6 +127,10 @@ public class UserSettings {
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graphicsViewRange = range;
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}
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public void setDisplayFullscreen(boolean fullscreen){
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this.displayFullscreen = fullscreen;
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}
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@ -138,6 +147,7 @@ public class UserSettings {
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//display settings
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rVal.displayHeight = 1080;
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rVal.displayWidth = 1920;
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rVal.displayFullscreen = true;
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//gameplay settings
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rVal.gameplayGenerateWorld = true;
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@ -1,14 +1,14 @@
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package electrosphere.game.server.saves;
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import java.util.List;
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import electrosphere.game.server.datacell.DataCellManager;
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import electrosphere.game.server.db.DatabaseUtils;
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import electrosphere.game.server.terrain.manager.ServerTerrainManager;
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import electrosphere.game.server.world.ServerWorldData;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.game.server.datacell.DataCellManager;
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import electrosphere.main.Globals;
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import electrosphere.util.FileUtils;
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import java.util.LinkedList;
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import java.util.List;
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/**
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*
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@ -17,7 +17,7 @@ import java.util.List;
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public class SaveUtils {
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static String deriveSaveDirectoryPath(String saveName){
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String path = "/home/satellite/temp/saves/" + saveName;
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String path = "/Users/satellite/temp/saves/" + saveName;
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return path;
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}
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@ -219,10 +219,13 @@ public class RenderingEngine {
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// glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); Allows you to make the background transparent
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// glfwWindowHint(GLFW_OPACITY, 23);
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//Creates the window reference object
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// Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", NULL, NULL);
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//below line is for fullscreen
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Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", glfwGetPrimaryMonitor(), NULL);
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//Errors for failure to create window (IE: No GUI mode on linux ?)
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if(Globals.userSettings.displayFullscreen()){
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//below line is for fullscreen
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Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", glfwGetPrimaryMonitor(), NULL);
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} else {
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Globals.window = glfwCreateWindow(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT, "ORPG", NULL, NULL);
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}
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// Errors for failure to create window (IE: No GUI mode on linux ?)
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if (Globals.window == NULL) {
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LoggerInterface.loggerEngine.ERROR("Failed to make window.", new Exception("Renderer Creation Failure"));
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glfwTerminate();
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