diff --git a/docs/src/progress/currenttarget.md b/docs/src/progress/currenttarget.md index 03424d85..ee8a39c7 100644 --- a/docs/src/progress/currenttarget.md +++ b/docs/src/progress/currenttarget.md @@ -12,9 +12,7 @@ Things that feel bad: - First person blocking angle doesn't line up - Attack animation feels slow - Hands don't align with blade + Attack animation feels slow No audio Short movement bursts feel jittery Part of this may be cylinder collidable instead of capsule diff --git a/docs/src/progress/renderertodo.md b/docs/src/progress/renderertodo.md index 8590a633..b7a1eabe 100644 --- a/docs/src/progress/renderertodo.md +++ b/docs/src/progress/renderertodo.md @@ -501,6 +501,8 @@ Bone debug rendering State transition packets and support on both client and server State transition utils interrupt support Block animation cancels immediately on first person model +Bone-attachment fix +Fix data for viewmodel hand.r equip point # TODO