Re-enable point lighting on terrain

This commit is contained in:
austin 2022-09-16 21:55:10 -04:00
parent 32775dc4ee
commit dc7f8dda0a

View File

@ -149,9 +149,9 @@ void main(){
vec3 result = CalcDirLight(norm, viewDir, finalTexColor);
// for(int i = 0; i < NR_POINT_LIGHTS; i++){
// result += CalcPointLight(i, norm, FragPos, viewDir);
// }
for(int i = 0; i < NR_POINT_LIGHTS; i++){
result += CalcPointLight(i, norm, FragPos, viewDir);
}
// result += CalcSpotLight(spotLight, norm, FragPos, viewDir);
FragColor = vec4(result, 1);//texture(ourTexture, TexCoord);//vec4(result, 1.0);