clear client world data on unloading a scene
	
		
			
	
		
	
	
		
	
		
			Some checks failed
		
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit
				
			
		
		
	
	
				
					
				
			
		
			Some checks failed
		
		
	
	studiorailgun/Renderer/pipeline/head There was a failure building this commit
				
			This commit is contained in:
		
							parent
							
								
									222a3ebe9f
								
							
						
					
					
						commit
						df3a9ec460
					
				| @ -719,6 +719,7 @@ public class Globals { | ||||
|         Globals.playerManager = new PlayerManager(); | ||||
|         Globals.clientScene = new Scene(); | ||||
|         Globals.clientSceneWrapper = new ClientSceneWrapper(Globals.clientScene, new CollisionEngine(), CollisionEngine.create(new ClientChemistryCollisionCallback()), new CollisionEngine()); | ||||
|         Globals.clientWorldData = null; | ||||
|         Globals.clientSynchronizationManager = new ClientSynchronizationManager(); | ||||
|         Globals.server = null; | ||||
|         Globals.serverSynchronizationManager = new ServerSynchronizationManager(); | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user