continue reducing global state
This commit is contained in:
parent
73faf78d21
commit
e62671d239
@ -1821,6 +1821,7 @@ Move threadManager into engineState
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Move serviceManager into engineState
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Move timeKeeper into engineState
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Move signalSystem into engineState
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Move some global state into rendering engine
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@ -136,7 +136,7 @@ public class ItemIconPanel {
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rVal.addChild(panel);
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if(ClientChargeState.hasClientChargeState(currentItem)){
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ImagePanel labelBackground = ImagePanel.createImagePanel(Globals.blackTexture);
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ImagePanel labelBackground = ImagePanel.createImagePanel(AssetDataStrings.TEXTURE_BLACK);
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labelBackground.setPositionType(YogaPositionType.Absolute);
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labelBackground.setWidth(20);
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labelBackground.setHeight(20);
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@ -9,6 +9,7 @@ import electrosphere.data.creature.CreatureData;
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import electrosphere.data.creature.visualattribute.VisualAttribute;
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import electrosphere.engine.Globals;
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import electrosphere.engine.Main;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.engine.signal.Signal.SignalType;
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import electrosphere.entity.Entity;
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import electrosphere.entity.EntityDataStrings;
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@ -336,7 +337,7 @@ public class MenuGeneratorsInGame {
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}});
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//black texture background
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ImagePanel imagePanel = ImagePanel.createImagePanelAbsolute(0,0,width,height + 1000,Globals.blackTexture);
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ImagePanel imagePanel = ImagePanel.createImagePanelAbsolute(0,0,width,height + 1000,AssetDataStrings.TEXTURE_BLACK);
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scrollable.addChild(imagePanel);
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//label 1 (back)
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@ -37,7 +37,6 @@ import electrosphere.renderer.RenderingEngine;
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import electrosphere.renderer.actor.instance.InstanceManager;
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import electrosphere.renderer.loading.ModelPretransforms;
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import electrosphere.renderer.meshgen.FluidChunkModelGeneration;
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import electrosphere.renderer.model.Material;
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import electrosphere.renderer.shader.ShaderOptionMap;
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import electrosphere.renderer.shader.VisualShader;
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import electrosphere.renderer.texture.TextureMap;
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@ -212,24 +211,16 @@ public class Globals {
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//
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//Renderer-adjacent data I need to move into config at some point
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//
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public static TextureMap textureMapDefault;
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public static ModelPretransforms modelPretransforms;
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//
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//OpenGL - Abstracted engine objects
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//
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public static String textureDiffuseDefault;
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public static String textureSpecularDefault;
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public static Material materialDefault;
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public static final String blackTexture = "Textures/b1.png";
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public static final String whiteTexture = "Textures/w1.png";
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public static final String offWhiteTexture = "Textures/ow1.png";
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public static String imagePlaneModelID;
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public static String solidPlaneModelID;
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public static TextureMap textureMapDefault;
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public static ModelPretransforms modelPretransforms;
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public static VisualShader defaultMeshShader;
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public static VisualShader terrainShaderProgram;
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@ -479,11 +470,6 @@ public class Globals {
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Globals.assetManager.addTexturePathtoQueue(defaultTexturePath);
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}
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//create default material
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materialDefault = new Material();
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materialDefault.setDiffuse(AssetDataStrings.TEXTURE_DEFAULT);
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materialDefault.setSpecular(AssetDataStrings.TEXTURE_DEFAULT);
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//create font manager
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fontManager = new FontManager();
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fontManager.loadFonts();
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@ -508,9 +494,8 @@ public class Globals {
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assetManager.addModelPathToQueue("Models/basic/geometry/unitcapsule.glb");
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assetManager.addModelPathToQueue("Models/basic/geometry/unitplane.fbx");
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assetManager.addModelPathToQueue("Models/basic/geometry/unitcube.fbx");
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imagePlaneModelID = assetManager.registerModel(RenderUtils.createPlaneModel("Shaders/core/plane/plane.vs", "Shaders/core/plane/plane.fs"));
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assetManager.registerModelWithPath(RenderUtils.createPlaneModel("Shaders/core/plane/plane.vs", "Shaders/core/plane/plane.fs"), AssetDataStrings.MODEL_IMAGE_PLANE);
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assetManager.addShaderToQueue("Shaders/core/plane/plane.vs", "Shaders/core/plane/plane.fs");
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solidPlaneModelID = assetManager.registerModel(RenderUtils.createInWindowPanel("Shaders/ui/plainBox/plainBox.vs", "Shaders/ui/plainBox/plainBox.fs"));
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//init pose models for basic shapes
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PoseModel emptyPoseModel = PoseModel.createEmpty();
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@ -27,12 +27,16 @@ public class AssetDataStrings {
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public static final String TEXTURE_PARTICLE = "particleTexture";
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public static final String POSE_EMPTY = "poseEmpty";
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public static final String MODEL_BLOCK_SINGLE = "modelBlockSingle";
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public static final String MODEL_IMAGE_PLANE = "modelImagePlane";
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/**
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* Fundamental textures of the engine
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*/
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public static final String TEXTURE_TEAL_TRANSPARENT = "Textures/color/transparent_teal.png";
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public static final String TEXTURE_RED_TRANSPARENT = "Textures/transparent_red.png";
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public static final String TEXTURE_BLACK = "Textures/b1.png";
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public static final String TEXTURE_WHITE = "Textures/w1.png";
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public static final String TEXTURE_OFF_WHITE = "Textures/ow1.png";
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public static final String TEXTURE_DEFAULT = "Textures/color/Testing1.png";
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/**
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@ -55,9 +55,9 @@ public class StateTransitionUtil {
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//error checking
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if(!isServer && Globals.clientState.clientSceneWrapper.getScene().getEntityFromId(entity.getId()) == null){
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throw new IllegalArgumentException("Tried to create state transition util with isServer=false and passed in a server entity");
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throw new Error("Tried to create state transition util with isServer=false and passed in a server entity");
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} else if(isServer && Globals.clientState.clientSceneWrapper.getScene().getEntityFromId(entity.getId()) != null){
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throw new IllegalArgumentException("Tried to create state transition util with isServer=true and passed in a client entity");
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throw new Error("Tried to create state transition util with isServer=true and passed in a client entity");
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}
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@ -27,6 +27,7 @@ import org.lwjgl.system.MemoryStack;
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import org.lwjgl.system.MemoryUtil;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.engine.os.OSDragAndDrop;
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import electrosphere.engine.signal.Signal.SignalType;
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import electrosphere.logger.LoggerInterface;
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@ -35,6 +36,7 @@ import electrosphere.renderer.framebuffer.Framebuffer;
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import electrosphere.renderer.framebuffer.FramebufferUtils;
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import electrosphere.renderer.framebuffer.Renderbuffer;
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import electrosphere.renderer.light.LightManager;
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import electrosphere.renderer.model.Material;
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import electrosphere.renderer.pipelines.CompositePipeline;
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import electrosphere.renderer.pipelines.FirstPersonItemsPipeline;
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import electrosphere.renderer.pipelines.FoliagePipeline;
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@ -144,6 +146,11 @@ public class RenderingEngine {
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static float aspectRatio = 1.0f;
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static float verticalFOV = 90.0f;
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/**
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* The default material
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*/
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private Material materialDefault = new Material(AssetDataStrings.TEXTURE_DEFAULT);
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/**
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* the current state of the rendering pipeline
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*/
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@ -685,6 +692,14 @@ public class RenderingEngine {
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return openGLContext;
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}
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/**
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* Gets the default material
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* @return The default material
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*/
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public Material getDefaultMaterial(){
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return this.materialDefault;
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}
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/**
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* Tries to recapture the screen
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*/
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@ -11,6 +11,7 @@ import org.joml.Vector3f;
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import org.joml.Vector4f;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.framebuffer.Framebuffer;
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import electrosphere.renderer.model.Model;
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@ -63,7 +64,7 @@ public class DebugRendering {
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public static void drawUIBounds(Framebuffer parentFramebuffer, Vector3f boxPosition, Vector3f boxDimensions, Vector4f color){
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if(Globals.RENDER_FLAG_RENDER_UI_BOUNDS){
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if(planeModel == null){
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planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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}
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if(elementDrawDebugProgram == null){
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elementDrawDebugProgram = Globals.assetManager.fetchShader("Shaders/ui/debug/windowContentBorder/windowContentBound.vs", "Shaders/ui/debug/windowContentBorder/windowContentBound.fs");
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@ -87,7 +88,7 @@ public class DebugRendering {
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public static void drawUIBoundsWindow(Framebuffer parentFramebuffer, Vector3f boxPosition, Vector3f boxDimensions, Vector4f color){
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if(Globals.RENDER_FLAG_RENDER_UI_BOUNDS){
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if(planeModel == null){
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planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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}
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if(windowDrawDebugProgram == null){
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windowDrawDebugProgram = Globals.assetManager.fetchShader("Shaders/ui/debug/windowBorder/windowBound.vs", "Shaders/ui/debug/windowBorder/windowBound.fs");
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@ -1,6 +1,7 @@
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package electrosphere.renderer.loading;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.model.Material;
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import electrosphere.renderer.model.Mesh;
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@ -121,7 +122,7 @@ public class ModelLoader {
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finalMat.setDiffuse(diffusePath);
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LoggerInterface.loggerRenderer.DEBUG(diffusePath);
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} else {
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finalMat.setDiffuse(Globals.textureDiffuseDefault);
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finalMat.setDiffuse(AssetDataStrings.TEXTURE_DEFAULT);
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}
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//set specular
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@ -131,7 +132,7 @@ public class ModelLoader {
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finalMat.setSpecular(specularPath);
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LoggerInterface.loggerRenderer.DEBUG(specularPath);
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} else {
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finalMat.setSpecular(Globals.textureSpecularDefault);
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finalMat.setSpecular(AssetDataStrings.TEXTURE_DEFAULT);
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}
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//once we've either added default textures or actual textures,
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//set the current mesh's material to this new one
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@ -392,7 +392,7 @@ public class Mesh {
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if(renderPipelineState.getUseMaterial() && textureMask == null){
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Globals.renderingEngine.checkError();
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if(material == null){
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Globals.materialDefault.apply_material(openGLState);
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Globals.renderingEngine.getDefaultMaterial().apply_material(openGLState);
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openGLState.getActiveShader().setUniform(openGLState, "hasTransparency", 0);
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} else {
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material.apply_material(openGLState);
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@ -4,6 +4,7 @@ import org.lwjgl.opengl.GL40;
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import electrosphere.client.ui.menu.WindowStrings;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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import electrosphere.renderer.RenderingEngine;
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@ -30,7 +31,7 @@ public class UIPipeline implements RenderPipeline {
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openGLState.setActiveShader(renderPipelineState, RenderingEngine.screenTextureShaders);
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openGLState.glDepthTest(false);
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GL40.glBindVertexArray(RenderingEngine.screenTextureVAO);
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Texture blackTexture = Globals.assetManager.fetchTexture(Globals.blackTexture);
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Texture blackTexture = Globals.assetManager.fetchTexture(AssetDataStrings.TEXTURE_BLACK);
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if(blackTexture != null){
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blackTexture.bind(openGLState);
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}
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@ -46,7 +47,7 @@ public class UIPipeline implements RenderPipeline {
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openGLState.setActiveShader(renderPipelineState, RenderingEngine.screenTextureShaders);
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openGLState.glDepthTest(false);
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GL40.glBindVertexArray(RenderingEngine.screenTextureVAO);
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Texture blackTexture = Globals.assetManager.fetchTexture(Globals.offWhiteTexture);
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Texture blackTexture = Globals.assetManager.fetchTexture(AssetDataStrings.TEXTURE_OFF_WHITE);
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if(blackTexture != null){
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blackTexture.bind(openGLState);
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}
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@ -69,7 +69,7 @@ public class DebugBonesPipeline implements RenderPipeline {
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//
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Actor targetActor = EntityUtils.getActor(targetEntity);
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Model boneModel = Globals.assetManager.fetchModel(AssetDataStrings.UNITCYLINDER);
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boneModel.getMaterials().get(0).setDiffuse(Globals.textureDiffuseDefault);
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boneModel.getMaterials().get(0).setDiffuse(AssetDataStrings.TEXTURE_DEFAULT);
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for(Bone bone : targetActor.getBoneValues()){
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Vector3d bonePos = MathBones.getBoneWorldPosition(targetEntity, bone.boneID);
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Quaterniond boneRot = MathBones.getBoneWorldRotation(targetEntity, bone.boneID);
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@ -3,6 +3,7 @@ package electrosphere.renderer.ui;
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import org.joml.Vector3f;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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@ -35,7 +36,7 @@ public class UIUtils {
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Vector3f texPosition = new Vector3f(1,1,0);
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Vector3f texScale = new Vector3f(ndcWidth,ndcHeight,0);
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Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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openGLState.setActiveShader(renderPipelineState, RenderingEngine.screenTextureShaders);
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openGLState.glViewport(Globals.WINDOW_WIDTH, Globals.WINDOW_HEIGHT);
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@ -10,6 +10,7 @@ import org.lwjgl.opengl.GL40;
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import electrosphere.client.entity.camera.CameraEntityUtils;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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@ -308,7 +309,7 @@ public class ActorPanel extends BufferedStandardDrawableContainerElement impleme
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Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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if(planeModel != null){
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planeModel.pushUniformToMesh("plane", "mPosition", boxPosition);
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planeModel.pushUniformToMesh("plane", "mDimension", boxDimensions);
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@ -8,6 +8,7 @@ import static org.lwjgl.opengl.GL11.glClearColor;
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import org.joml.Vector3f;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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@ -73,7 +74,7 @@ public class BufferedStandardDrawableContainerElement extends StandardDrawableC
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Vector3f texScale = new Vector3f(1,1,0);
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//grab assets required to render window
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Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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Texture windowFrame = Globals.assetManager.fetchTexture("Textures/ui/uiFrame1.png");
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@ -4,6 +4,7 @@ import org.joml.Vector3f;
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import org.joml.Vector4f;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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@ -77,8 +78,8 @@ public class ImagePanel extends StandardElement implements DrawableElement, Drag
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if(texture != null){
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customMat.setTexturePointer(texture.getTexturePointer());
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hasLoadedTexture = true;
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} else if(Globals.assetManager.fetchTexture(Globals.blackTexture) != null) {
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customMat.setTexturePointer(Globals.assetManager.fetchTexture(Globals.blackTexture).getTexturePointer());
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} else if(Globals.assetManager.fetchTexture(AssetDataStrings.TEXTURE_BLACK) != null) {
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customMat.setTexturePointer(Globals.assetManager.fetchTexture(AssetDataStrings.TEXTURE_BLACK).getTexturePointer());
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}
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}
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@ -4,6 +4,7 @@ import org.joml.Vector3f;
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import org.joml.Vector4f;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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@ -153,7 +154,7 @@ public class ScrollableContainer extends BufferedStandardDrawableContainerElemen
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boxDimensions = new Vector3f(ndcWidth,ndcHeight,0);
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//grab assets required to render window
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Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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elementBuffer.bind(openGLState);
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@ -6,6 +6,7 @@ import org.joml.Vector3f;
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import org.joml.Vector4f;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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@ -146,7 +147,7 @@ public class Slider extends StandardDrawableElement implements ClickableElement,
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Vector3f boxPosition = new Vector3f(ndcX,ndcY,0);
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Vector3f boxDimensions = new Vector3f(ndcWidth,ndcHeight,0);
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Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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if(planeModel != null){
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//bounding box/margin
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planeModel.pushUniformToMesh("plane", "mPosition", boxPosition);
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@ -4,6 +4,7 @@ import org.joml.Vector3f;
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import org.joml.Vector4f;
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import electrosphere.engine.Globals;
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import electrosphere.engine.assetmanager.AssetDataStrings;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.renderer.OpenGLState;
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import electrosphere.renderer.RenderPipelineState;
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@ -147,7 +148,7 @@ public class ToggleInput extends StandardDrawableElement implements ClickableEle
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//ratio to adjust the circlewidth by to always show a circle and not a deformed oval
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float circleRatio = getWidth() / (float)getHeight();
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Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
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Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
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if(planeModel != null){
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//draw bar
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ndcX = (float)(this.absoluteToFramebuffer(getAbsoluteX(),framebufferPosX) + (getWidth() * ((1.0f - CIRCLE_WIDTH)/2.0f)))/framebuffer.getWidth();
|
||||
|
||||
@ -7,6 +7,7 @@ import org.joml.Vector4f;
|
||||
|
||||
import electrosphere.client.ui.menu.WindowStrings;
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.engine.assetmanager.AssetDataStrings;
|
||||
import electrosphere.engine.signal.Signal.SignalType;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.renderer.OpenGLState;
|
||||
@ -106,7 +107,7 @@ public class Tooltip extends StandardDrawableContainerElement {
|
||||
boxPosition = new Vector3f(ndcX,ndcY,0);
|
||||
boxDimensions = new Vector3f(ndcWidth,ndcHeight,0);
|
||||
|
||||
Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
|
||||
Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
|
||||
Texture windowFrame = null;
|
||||
windowFrame = Globals.assetManager.fetchTexture("Textures/b1.png");
|
||||
|
||||
|
||||
@ -219,7 +219,7 @@ public class Window implements DrawableElement, ContainerElement, NavigableEleme
|
||||
GL40.glClear(GL40.GL_COLOR_BUFFER_BIT | GL40.GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
//grab assets required to render window
|
||||
Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
|
||||
Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
|
||||
Texture windowFrame = Globals.assetManager.fetchTexture(AssetDataStrings.UI_FRAME_TEXTURE_DEFAULT_1);
|
||||
|
||||
for(Element child : childList){
|
||||
|
||||
@ -4,6 +4,7 @@ import org.joml.Vector3f;
|
||||
import org.joml.Vector4f;
|
||||
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.engine.assetmanager.AssetDataStrings;
|
||||
import electrosphere.renderer.OpenGLState;
|
||||
import electrosphere.renderer.framebuffer.Framebuffer;
|
||||
import electrosphere.renderer.model.Material;
|
||||
@ -63,7 +64,7 @@ public class UIFrameUtils {
|
||||
framebuffer.bind(openGLState);
|
||||
openGLState.glViewport(framebuffer.getWidth(), framebuffer.getHeight());
|
||||
|
||||
Model planeModel = Globals.assetManager.fetchModel(Globals.imagePlaneModelID);
|
||||
Model planeModel = Globals.assetManager.fetchModel(AssetDataStrings.MODEL_IMAGE_PLANE);
|
||||
Texture windowFrame = Globals.assetManager.fetchTexture(frame);
|
||||
//render background of window
|
||||
if(planeModel != null && windowFrame != null){
|
||||
|
||||
Loading…
Reference in New Issue
Block a user