macro structure rotation fix
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
Some checks failed
studiorailgun/Renderer/pipeline/head There was a failure building this commit
This commit is contained in:
parent
e7d2bf42c1
commit
e9beaba539
@ -2022,6 +2022,7 @@ Fix foundation generation for structures in chunkgen
|
||||
Body synchronization includes enabled state
|
||||
Fix upright tree continuously re-enabling bodies
|
||||
Fix server collision resolution never triggering for second body
|
||||
Fix macro structure rotation generation
|
||||
|
||||
|
||||
|
||||
|
||||
@ -246,66 +246,66 @@ public class ClientInteractionEngine {
|
||||
InteractionTargetMenu.setInteractionTargetString(text);
|
||||
set = true;
|
||||
}
|
||||
if(!set){
|
||||
target = Globals.clientState.clientSceneWrapper.getCollisionEngine().rayCast(new Vector3d(centerPos), new Vector3d(eyePos).mul(-1), CollisionEngine.DEFAULT_INTERACT_DISTANCE);
|
||||
if(target != null){
|
||||
EntityType type = CommonEntityUtils.getEntityType(target);
|
||||
if(type == null){
|
||||
throw new Error("Entity does not have a type defined!");
|
||||
}
|
||||
switch(type){
|
||||
case CREATURE: {
|
||||
InteractionTargetMenu.setInteractionTargetString(CommonEntityUtils.getEntitySubtype(target));
|
||||
set = true;
|
||||
} break;
|
||||
case ITEM: {
|
||||
InteractionTargetMenu.setInteractionTargetString(CommonEntityUtils.getEntitySubtype(target));
|
||||
set = true;
|
||||
} break;
|
||||
case FOLIAGE: {
|
||||
InteractionTargetMenu.setInteractionTargetString(CommonEntityUtils.getEntitySubtype(target));
|
||||
set = true;
|
||||
} break;
|
||||
default: {
|
||||
//silently ignore
|
||||
} break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!set){
|
||||
Vector3d collisionPosition = Globals.clientState.clientSceneWrapper.getCollisionEngine().rayCastPosition(centerPos, new Vector3d(eyePos).mul(-1), CollisionEngine.DEFAULT_INTERACT_DISTANCE);
|
||||
if(
|
||||
collisionPosition != null &&
|
||||
collisionPosition.distance(centerPos) < CollisionEngine.DEFAULT_INTERACT_DISTANCE &&
|
||||
collisionPosition.x >= 0 && collisionPosition.y >= 0 && collisionPosition.z >= 0
|
||||
){
|
||||
//grab block at point
|
||||
BlockChunkData blockChunkData = Globals.clientState.clientBlockManager.getChunkDataAtWorldPoint(Globals.clientState.clientWorldData.convertRealToWorldSpace(collisionPosition), 0);
|
||||
if(blockChunkData != null){
|
||||
Vector3i blockPos = ClientWorldData.convertRealToLocalBlockSpace(new Vector3d(collisionPosition).add(new Vector3d(eyePos).mul(-BlockChunkData.BLOCK_SIZE_MULTIPLIER / 2.0f)));
|
||||
if(!blockChunkData.isEmpty(blockPos.x, blockPos.y, blockPos.z)){
|
||||
short type = blockChunkData.getType(blockPos.x, blockPos.y, blockPos.z);
|
||||
String text = Globals.gameConfigCurrent.getBlockData().getTypeFromId(type).getName();
|
||||
InteractionTargetMenu.setInteractionTargetString(text);
|
||||
Globals.cursorState.hintShowBlockCursor();
|
||||
Globals.cursorState.hintClampToExistingBlock();
|
||||
set = true;
|
||||
}
|
||||
}
|
||||
//if we didn't find a block type, try terrain
|
||||
if(!set){
|
||||
ChunkData chunkData = Globals.clientState.clientTerrainManager.getChunkDataAtWorldPoint(Globals.clientState.clientWorldData.convertRealToWorldSpace(collisionPosition), 0);
|
||||
if(chunkData != null){
|
||||
int voxelType = chunkData.getType(ClientWorldData.convertRealToVoxelSpace(new Vector3d(collisionPosition).add(new Vector3d(ServerTerrainChunk.VOXEL_SIZE / 2.0f))));
|
||||
if(voxelType != ServerTerrainChunk.VOXEL_TYPE_AIR){
|
||||
String text = Globals.gameConfigCurrent.getVoxelData().getTypeFromId(voxelType).getName();
|
||||
InteractionTargetMenu.setInteractionTargetString(text);
|
||||
set = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// if(!set){
|
||||
// target = Globals.clientState.clientSceneWrapper.getCollisionEngine().rayCast(new Vector3d(centerPos), new Vector3d(eyePos).mul(-1), CollisionEngine.DEFAULT_INTERACT_DISTANCE);
|
||||
// if(target != null){
|
||||
// EntityType type = CommonEntityUtils.getEntityType(target);
|
||||
// if(type == null){
|
||||
// throw new Error("Entity does not have a type defined!");
|
||||
// }
|
||||
// switch(type){
|
||||
// case CREATURE: {
|
||||
// InteractionTargetMenu.setInteractionTargetString(CommonEntityUtils.getEntitySubtype(target));
|
||||
// set = true;
|
||||
// } break;
|
||||
// case ITEM: {
|
||||
// InteractionTargetMenu.setInteractionTargetString(CommonEntityUtils.getEntitySubtype(target));
|
||||
// set = true;
|
||||
// } break;
|
||||
// case FOLIAGE: {
|
||||
// InteractionTargetMenu.setInteractionTargetString(CommonEntityUtils.getEntitySubtype(target));
|
||||
// set = true;
|
||||
// } break;
|
||||
// default: {
|
||||
// //silently ignore
|
||||
// } break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// if(!set){
|
||||
// Vector3d collisionPosition = Globals.clientState.clientSceneWrapper.getCollisionEngine().rayCastPosition(centerPos, new Vector3d(eyePos).mul(-1), CollisionEngine.DEFAULT_INTERACT_DISTANCE);
|
||||
// if(
|
||||
// collisionPosition != null &&
|
||||
// collisionPosition.distance(centerPos) < CollisionEngine.DEFAULT_INTERACT_DISTANCE &&
|
||||
// collisionPosition.x >= 0 && collisionPosition.y >= 0 && collisionPosition.z >= 0
|
||||
// ){
|
||||
// //grab block at point
|
||||
// BlockChunkData blockChunkData = Globals.clientState.clientBlockManager.getChunkDataAtWorldPoint(Globals.clientState.clientWorldData.convertRealToWorldSpace(collisionPosition), 0);
|
||||
// if(blockChunkData != null){
|
||||
// Vector3i blockPos = ClientWorldData.convertRealToLocalBlockSpace(new Vector3d(collisionPosition).add(new Vector3d(eyePos).mul(-BlockChunkData.BLOCK_SIZE_MULTIPLIER / 2.0f)));
|
||||
// if(!blockChunkData.isEmpty(blockPos.x, blockPos.y, blockPos.z)){
|
||||
// short type = blockChunkData.getType(blockPos.x, blockPos.y, blockPos.z);
|
||||
// String text = Globals.gameConfigCurrent.getBlockData().getTypeFromId(type).getName();
|
||||
// InteractionTargetMenu.setInteractionTargetString(text);
|
||||
// Globals.cursorState.hintShowBlockCursor();
|
||||
// Globals.cursorState.hintClampToExistingBlock();
|
||||
// set = true;
|
||||
// }
|
||||
// }
|
||||
// //if we didn't find a block type, try terrain
|
||||
// if(!set){
|
||||
// ChunkData chunkData = Globals.clientState.clientTerrainManager.getChunkDataAtWorldPoint(Globals.clientState.clientWorldData.convertRealToWorldSpace(collisionPosition), 0);
|
||||
// if(chunkData != null){
|
||||
// int voxelType = chunkData.getType(ClientWorldData.convertRealToVoxelSpace(new Vector3d(collisionPosition).add(new Vector3d(ServerTerrainChunk.VOXEL_SIZE / 2.0f))));
|
||||
// if(voxelType != ServerTerrainChunk.VOXEL_TYPE_AIR){
|
||||
// String text = Globals.gameConfigCurrent.getVoxelData().getTypeFromId(voxelType).getName();
|
||||
// InteractionTargetMenu.setInteractionTargetString(text);
|
||||
// set = true;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
if(!set){
|
||||
InteractionTargetMenu.setInteractionTargetString("");
|
||||
}
|
||||
|
||||
@ -7,13 +7,11 @@ import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.joml.AABBd;
|
||||
import org.joml.Quaterniond;
|
||||
import org.joml.Vector3d;
|
||||
import org.joml.Vector3i;
|
||||
|
||||
import electrosphere.client.block.BlockChunkCache;
|
||||
import electrosphere.client.block.BlockChunkData;
|
||||
import electrosphere.controls.cursor.CursorState;
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.server.datacell.ServerWorldData;
|
||||
@ -227,7 +225,6 @@ public class ServerBlockChunkGenerationThread implements Runnable {
|
||||
Vector3d chunkRealPos = ServerWorldData.convertChunkToRealSpace(chunkPos);
|
||||
Vector3d localBlockPos = new Vector3d();
|
||||
Vector3d currRealPos = new Vector3d(chunkRealPos);
|
||||
Vector3d dimVec = new Vector3d();
|
||||
//contains at least one structure
|
||||
for(int x = 0; x < BlockChunkData.CHUNK_DATA_WIDTH; x++){
|
||||
for(int y = 0; y < BlockChunkData.CHUNK_DATA_WIDTH; y++){
|
||||
@ -249,23 +246,36 @@ public class ServerBlockChunkGenerationThread implements Runnable {
|
||||
Math.round((currRealPos.z - aabb.minZ) / BlockChunkData.BLOCK_SIZE_MULTIPLIER)
|
||||
);
|
||||
|
||||
Quaterniond rotationQuat = CursorState.getBlockRotation(struct.getRotation());
|
||||
rotationQuat.transform(localBlockPos);
|
||||
dimVec.set(struct.getFab().getDimensions());
|
||||
rotationQuat.transform(dimVec);
|
||||
dimVec.absolute();
|
||||
if(localBlockPos.x < 0){
|
||||
localBlockPos.x = dimVec.x + localBlockPos.x;
|
||||
}
|
||||
if(localBlockPos.y < 0){
|
||||
localBlockPos.y = dimVec.y + localBlockPos.y;
|
||||
}
|
||||
if(localBlockPos.z < 0){
|
||||
localBlockPos.z = dimVec.z + localBlockPos.z;
|
||||
}
|
||||
int finalX = Math.round((float)localBlockPos.x);
|
||||
int finalY = Math.round((float)localBlockPos.y);
|
||||
int finalZ = Math.round((float)localBlockPos.z);
|
||||
|
||||
int intermediateX = finalX;
|
||||
int intermediateZ = finalZ;
|
||||
|
||||
int dimX = (int)Math.round((struct.getAABB().maxX - struct.getAABB().minX) / BlockChunkData.BLOCK_SIZE_MULTIPLIER);
|
||||
int dimZ = (int)Math.round((struct.getAABB().maxZ - struct.getAABB().minZ) / BlockChunkData.BLOCK_SIZE_MULTIPLIER);
|
||||
|
||||
switch(struct.getRotation()){
|
||||
case 0: {
|
||||
} break;
|
||||
case 1: {
|
||||
finalX = intermediateZ;
|
||||
finalZ = dimZ - intermediateX;
|
||||
} break;
|
||||
case 2: {
|
||||
finalX = dimX - intermediateX;
|
||||
finalZ = dimZ - intermediateZ;
|
||||
} break;
|
||||
case 3: {
|
||||
finalX = dimX - intermediateZ;
|
||||
finalZ = intermediateX;
|
||||
} break;
|
||||
default: {
|
||||
throw new Error("Unsupported rotation value " + struct.getRotation());
|
||||
}
|
||||
}
|
||||
|
||||
//structure file might have dimensions larger than fab, so need to make sure we're inbounds on fab file to draw data from fab file
|
||||
if(
|
||||
finalX >= 0 &&
|
||||
|
||||
Loading…
Reference in New Issue
Block a user