Fix camera vector zerod on init game
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@ -509,7 +509,7 @@ public class LoadingThread extends Thread {
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Player Camera
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*/
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Globals.playerCamera = CameraEntityUtils.spawnPlayerEntityTrackingCameraEntity(new Vector3f(1,0,1), new Vector3f(0,0,0));
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Globals.playerCamera = CameraEntityUtils.spawnPlayerEntityTrackingCameraEntity(new Vector3f(1,0,1), new Vector3f(0,0,1));
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