explicit error on setting uniform to unsupported type
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@ -464,7 +464,7 @@ public class Mesh {
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} else {
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} else {
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// System.out.println("Bonename: " + boneName);
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// System.out.println("Bonename: " + boneName);
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// System.exit(1);
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// System.exit(1);
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openGLState.getActiveShader().setUniform(openGLState, currentUniform, new float[16]);
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openGLState.getActiveShader().setUniform(openGLState, currentUniform, new Matrix4f());
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// GL45.glUniformMatrix4fv(glGetUniformLocation(openGLState.getActiveShader().getShaderId(), currentUniform), false, new float[16]);
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// GL45.glUniformMatrix4fv(glGetUniformLocation(openGLState.getActiveShader().getShaderId(), currentUniform), false, new float[16]);
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}
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}
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incrementer++;
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incrementer++;
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@ -675,36 +675,33 @@ public class ShaderProgram {
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* @param value the value
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* @param value the value
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*/
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*/
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public void setUniform(OpenGLState openGLState, int uniformLocation, Object value){
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public void setUniform(OpenGLState openGLState, int uniformLocation, Object value){
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if(DISABLE_CACHING || !uniformMap.containsKey(uniformLocation) || !uniformMap.get(uniformLocation).equals(value)){
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if(
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DISABLE_CACHING ||
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!uniformMap.containsKey(uniformLocation) ||
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!uniformMap.get(uniformLocation).equals(value)
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){
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try(MemoryStack stack = MemoryStack.stackPush()){
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try(MemoryStack stack = MemoryStack.stackPush()){
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uniformMap.put(uniformLocation,value);
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uniformMap.put(uniformLocation,value);
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if(value instanceof Matrix4f){
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if(value instanceof Matrix4f){
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Matrix4f currentUniform = (Matrix4f)value;
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Matrix4f currentUniform = (Matrix4f)value;
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GL40.glUniformMatrix4fv(uniformLocation, false, currentUniform.get(new float[16]));
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GL40.glUniformMatrix4fv(uniformLocation, false, currentUniform.get(new float[16]));
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Globals.renderingEngine.checkError();
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Globals.renderingEngine.checkError();
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}
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} else if(value instanceof Matrix4d){
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if(value instanceof Matrix4d){
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Matrix4d currentUniform = (Matrix4d)value;
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Matrix4d currentUniform = (Matrix4d)value;
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GL40.glUniformMatrix4fv(uniformLocation, false, currentUniform.get(new float[16]));
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GL40.glUniformMatrix4fv(uniformLocation, false, currentUniform.get(new float[16]));
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Globals.renderingEngine.checkError();
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Globals.renderingEngine.checkError();
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}
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} else if(value instanceof Vector3f){
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if(value instanceof Vector3f){
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Vector3f currentUniform = (Vector3f)value;
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Vector3f currentUniform = (Vector3f)value;
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GL40.glUniform3fv(uniformLocation, currentUniform.get(BufferUtils.createFloatBuffer(3)));
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GL40.glUniform3fv(uniformLocation, currentUniform.get(BufferUtils.createFloatBuffer(3)));
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Globals.renderingEngine.checkError();
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Globals.renderingEngine.checkError();
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}
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} else if(value instanceof Integer){
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if(value instanceof Integer){
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GL40.glUniform1i(uniformLocation, (Integer)value);
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GL40.glUniform1i(uniformLocation, (Integer)value);
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Globals.renderingEngine.checkError();
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Globals.renderingEngine.checkError();
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}
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} else if(value instanceof Float){
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if(value instanceof Float){
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GL40.glUniform1f(uniformLocation, (Float)value);
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GL40.glUniform1f(uniformLocation, (Float)value);
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Globals.renderingEngine.checkError();
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Globals.renderingEngine.checkError();
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}
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} else {
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if(value instanceof Vector3f){
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throw new UnsupportedOperationException("Tried to set uniform with unsupported type!");
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Vector3f vectorView = (Vector3f)value;
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GL40.glUniform3fv(uniformLocation, vectorView.get(stack.mallocFloat(3)));
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Globals.renderingEngine.checkError();
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}
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}
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}
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}
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}
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}
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