add mechanism to deduplicate outgoing requests
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@ -5,6 +5,7 @@ import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.Semaphore;
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import org.joml.Vector3i;
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@ -50,6 +51,11 @@ public class ClientTerrainCache {
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* A map of chunk to its world position
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*/
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Map<ChunkData,Vector3i> chunkPositionMap = new ConcurrentHashMap<ChunkData,Vector3i>();
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/**
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* The lock on the terrain cache
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*/
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Semaphore lock = new Semaphore(1);
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/**
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* Constructor
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@ -67,6 +73,7 @@ public class ClientTerrainCache {
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* @param chunkData The chunk data to add at the specified positions
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*/
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public void addChunkDataToCache(int worldX, int worldY, int worldZ, ChunkData chunkData){
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lock.acquireUninterruptibly();
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Map<Long,ChunkData> cache = this.getCache(chunkData.getStride());
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cache.put(getKey(worldX,worldY,worldZ),chunkData);
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chunkPositionMap.put(chunkData,new Vector3i(worldX,worldY,worldZ));
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@ -74,16 +81,19 @@ public class ClientTerrainCache {
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Long currentChunk = cacheList.remove(0);
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cache.remove(currentChunk);
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}
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lock.release();
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}
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/**
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* Evicts all chunks from the cache
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*/
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public void evictAll(){
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lock.acquireUninterruptibly();
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this.cacheList.clear();
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this.cacheMapFullRes.clear();
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this.cacheMapHalfRes.clear();
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this.chunkPositionMap.clear();
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lock.release();
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}
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@ -107,7 +117,10 @@ public class ClientTerrainCache {
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* @return True if the cache contains chunk data at the specified point, false otherwise
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*/
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public boolean containsChunkDataAtWorldPoint(int worldX, int worldY, int worldZ, int stride){
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return this.getCache(stride).containsKey(getKey(worldX,worldY,worldZ));
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lock.acquireUninterruptibly();
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boolean rVal = this.getCache(stride).containsKey(getKey(worldX,worldY,worldZ));
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lock.release();
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return rVal;
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}
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@ -123,7 +136,10 @@ public class ClientTerrainCache {
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* @return The chunk data if it exists, null otherwise
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*/
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public ChunkData getSubChunkDataAtPoint(int worldX, int worldY, int worldZ, int stride){
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return this.getCache(stride).get(getKey(worldX,worldY,worldZ));
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lock.acquireUninterruptibly();
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ChunkData rVal = this.getCache(stride).get(getKey(worldX,worldY,worldZ));
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lock.release();
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return rVal;
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}
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/**
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@ -602,8 +602,9 @@ public class ClientDrawCellManager {
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/**
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* Requests all chunks for a given draw cell
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* @param cell The cell
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* @return true if all cells were successfully requested, false otherwise
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*/
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private void requestChunks(WorldOctTree.FloatingChunkTreeNode<DrawCell> node, List<DrawCellFace> highResFaces){
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private boolean requestChunks(WorldOctTree.FloatingChunkTreeNode<DrawCell> node, List<DrawCellFace> highResFaces){
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DrawCell cell = node.getData();
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int lod = this.chunkTree.getMaxLevel() - node.getLevel();
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int spacingFactor = (int)Math.pow(2,lod);
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@ -622,7 +623,9 @@ public class ClientDrawCellManager {
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){
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//client should request chunk data from server for each chunk necessary to create the model
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LoggerInterface.loggerNetworking.DEBUG("(Client) Send Request for terrain at " + posToCheck);
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Globals.clientTerrainManager.requestChunk(posToCheck.x, posToCheck.y, posToCheck.z, lod);
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if(!Globals.clientTerrainManager.requestChunk(posToCheck.x, posToCheck.y, posToCheck.z, lod)){
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return false;
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}
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}
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}
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}
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@ -666,12 +669,15 @@ public class ClientDrawCellManager {
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!Globals.clientTerrainManager.containsChunkDataAtWorldPoint(posToCheck.x, posToCheck.y, posToCheck.z, highResLod)
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){
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LoggerInterface.loggerNetworking.DEBUG("(Client) Send Request for terrain at " + posToCheck);
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Globals.clientTerrainManager.requestChunk(posToCheck.x, posToCheck.y, posToCheck.z, highResLod);
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if(!Globals.clientTerrainManager.requestChunk(posToCheck.x, posToCheck.y, posToCheck.z, highResLod)){
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return false;
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}
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}
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}
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}
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}
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}
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return true;
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}
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/**
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@ -6,7 +6,9 @@ import java.nio.IntBuffer;
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import java.util.Collection;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.concurrent.Semaphore;
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@ -25,6 +27,7 @@ import electrosphere.renderer.meshgen.TerrainChunkModelGeneration;
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import electrosphere.renderer.model.Model;
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import electrosphere.server.terrain.manager.ServerTerrainChunk;
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import electrosphere.server.terrain.manager.ServerTerrainManager;
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import io.github.studiorailgun.HashUtils;
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/**
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* Manages terrain storage and access on the client
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@ -58,6 +61,11 @@ public class ClientTerrainManager {
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//The queue of terrain chunk data to be buffered to gpu
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static List<TerrainChunkGenQueueItem> terrainChunkGenerationQueue = new CopyOnWriteArrayList<TerrainChunkGenQueueItem>();
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/**
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* Tracks what outgoing requests are currently active
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*/
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Map<Long,Boolean> requestedMap = new ConcurrentHashMap<Long,Boolean>();
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/**
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* Constructor
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@ -134,6 +142,8 @@ public class ClientTerrainManager {
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message.getworldX(), message.getworldY(), message.getworldZ(),
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data
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);
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//remove from request map
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this.requestedMap.remove(this.getRequestKey(message.getworldX(), message.getworldY(), message.getworldZ(), message.getchunkResolution()));
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} break;
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default:
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LoggerInterface.loggerEngine.WARNING("ClientTerrainManager: unhandled network message of type" + message.getMessageSubtype());
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@ -192,14 +202,23 @@ public class ClientTerrainManager {
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* @param worldY the world y coordinate of the chunk
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* @param worldZ the world z coordinate of the chunk
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* @param stride The stride of the data
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* @return true if the request was successfully sent, false otherwise
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*/
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public void requestChunk(int worldX, int worldY, int worldZ, int stride){
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Globals.clientConnection.queueOutgoingMessage(TerrainMessage.constructRequestReducedChunkDataMessage(
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worldX,
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worldY,
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worldZ,
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stride
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));
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public boolean requestChunk(int worldX, int worldY, int worldZ, int stride){
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boolean rVal = false;
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lock.acquireUninterruptibly();
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if(!this.requestedMap.containsKey(this.getRequestKey(worldX, worldY, worldZ, stride))){
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Globals.clientConnection.queueOutgoingMessage(TerrainMessage.constructRequestReducedChunkDataMessage(
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worldX,
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worldY,
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worldZ,
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stride
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));
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this.requestedMap.put(this.getRequestKey(worldX, worldY, worldZ, stride), true);
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rVal = true;
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}
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lock.release();
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return rVal;
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}
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/**
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@ -273,5 +292,17 @@ public class ClientTerrainManager {
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public Vector3i getPositionOfChunk(ChunkData chunk){
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return terrainCache.getChunkPosition(chunk);
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}
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/**
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* Gets the key for a given request
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* @param worldX The world x coordinate
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* @param worldY The world y coordinate
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* @param worldZ The world z coordinate
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* @param stride The stride of the data
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* @return The key
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*/
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private Long getRequestKey(int worldX, int worldY, int worldZ, int stride){
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return (long)HashUtils.cantorHash(worldY, worldZ, worldZ);
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}
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}
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