Menu sound suite, continued UI work
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assets/Audio/MenuBackspace.ogg
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assets/Audio/MenuBackspace.ogg
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assets/Audio/MenuBadOption.ogg
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assets/Audio/MenuBadOption.ogg
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assets/Audio/MenuChangeOption.ogg
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assets/Audio/MenuChangeOption.ogg
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assets/Audio/MenuType.ogg
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assets/Audio/MenuType.ogg
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assets/Textures/ow1.png
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assets/Textures/ow1.png
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After Width: | Height: | Size: 718 B |
@ -191,6 +191,8 @@ public class Globals {
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public static String blackTexture;
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public static String testingTexture;
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public static String whiteTexture;
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public static String offWhiteTexture;
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public static String planeModelID;
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@ -298,7 +300,8 @@ public class Globals {
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public static boolean RENDER_FLAG_RENDER_SHADOW_MAP = false;
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public static boolean RENDER_FLAG_RENDER_SCREEN_FRAMEBUFFER_CONTENT = false;
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public static boolean RENDER_FLAG_RENDER_SCREEN_FRAMEBUFFER = false;
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public static boolean RENDER_FLAG_RENDER_BLACK_BACKGROUND = true;
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public static boolean RENDER_FLAG_RENDER_BLACK_BACKGROUND = false;
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public static boolean RENDER_FLAG_RENDER_WHITE_BACKGROUND = true;
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public static boolean RENDER_FLAG_RENDER_UI = true;
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@ -336,6 +339,13 @@ public class Globals {
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playerManager = new PlayerManager();
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}
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public static void initDefaultAudioResources(){
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Globals.assetManager.addAudioPathToQueue("/Audio/MenuBackspace.ogg");
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Globals.assetManager.addAudioPathToQueue("/Audio/MenuBadOption.ogg");
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Globals.assetManager.addAudioPathToQueue("/Audio/MenuChangeOption.ogg");
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Globals.assetManager.addAudioPathToQueue("/Audio/MenuType.ogg");
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}
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public static void initDefaultGraphicalResources(){
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//create default textures
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Globals.assetManager.addTexturePathtoQueue("Textures/default_diffuse.png");
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@ -354,6 +364,12 @@ public class Globals {
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//black texture for backgrouns
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blackTexture = "Textures/b1.png";
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Globals.assetManager.addTexturePathtoQueue(blackTexture);
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//white texture for backgrounds
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whiteTexture = "Textures/w1.png";
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Globals.assetManager.addTexturePathtoQueue(whiteTexture);
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//off white texture for backgrounds
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offWhiteTexture = "Textures/ow1.png";
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Globals.assetManager.addTexturePathtoQueue(offWhiteTexture);
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//loading box
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loadingBox = WidgetUtils.createVerticallyAlignedTextBox(520, 100, 50, 7, 1, "LOADING", true);
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//init default shaderProgram
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@ -185,6 +185,7 @@ public class Main {
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//init default resources
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Globals.initDefaultGraphicalResources();
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Globals.initDefaultAudioResources();
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//fire off a loading thread for the title menus/screen
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Globals.loadingThread = new LoadingThread(LoadingThread.LOAD_TITLE_MENU);
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@ -1,5 +1,7 @@
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package electrosphere.menu;
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import electrosphere.audio.AudioSource;
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import electrosphere.audio.AudioUtils;
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import electrosphere.main.Globals;
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import electrosphere.renderer.ui.Widget;
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import electrosphere.renderer.ui.font.TextBox;
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@ -63,6 +65,7 @@ public class Menu {
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option = 0;
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}
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setMenuOptionColor(option,new Vector3f(0.2f,0.8f,0.5f));
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AudioSource startupSound = AudioUtils.playAudioAtLocation("/Audio/MenuChangeOption.ogg", new Vector3f(0,0,0));
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}
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public void decrementMenuOption(){
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@ -72,6 +75,7 @@ public class Menu {
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option = optionMax - 1;
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}
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setMenuOptionColor(option,new Vector3f(0.2f,0.8f,0.5f));
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AudioSource startupSound = AudioUtils.playAudioAtLocation("/Audio/MenuChangeOption.ogg", new Vector3f(0,0,0));
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}
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public Widget getCurrentOption(){
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@ -1,5 +1,7 @@
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package electrosphere.menu;
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import electrosphere.audio.AudioSource;
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import electrosphere.audio.AudioUtils;
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import electrosphere.controls.ControlHandler;
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import electrosphere.engine.LoadingThread;
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import electrosphere.game.server.saves.SaveUtils;
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@ -9,6 +11,7 @@ import electrosphere.net.NetUtils;
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import electrosphere.net.client.ClientNetworking;
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import electrosphere.renderer.ui.Widget;
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import electrosphere.renderer.ui.font.TextBox;
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import org.joml.Vector3f;
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/**
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*
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@ -140,6 +143,7 @@ public class MenuTransition {
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}
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public static void backout(Menu m){
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AudioSource startupSound = AudioUtils.playAudioAtLocation("/Audio/MenuBackspace.ogg", new Vector3f(0,0,0));
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switch(m.getType()){
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case TITLE_MENU:
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Main.running = false;
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@ -194,6 +198,7 @@ public class MenuTransition {
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String currentText = currentTextBox.getText();
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if(currentText.length() > 0){
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currentTextBox.setText(currentText.substring(0, currentText.length() - 1));
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AudioSource startupSound = AudioUtils.playAudioAtLocation("/Audio/MenuBackspace.ogg", new Vector3f(0,0,0));
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}
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}
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backspace = true;
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@ -316,6 +321,7 @@ public class MenuTransition {
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String currentText = currentTextBox.getText();
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if(currentText.length() < currentTextBox.getCols()){
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currentTextBox.setText(currentText + toWrite);
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AudioSource startupSound = AudioUtils.playAudioAtLocation("/Audio/MenuType.ogg", new Vector3f(0,0,0));
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}
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}
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}
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@ -305,6 +305,13 @@ public class RenderingEngine {
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renderBlackBackground();
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}
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/*
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Render white background
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*/
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if(Globals.RENDER_FLAG_RENDER_WHITE_BACKGROUND){
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renderWhiteBackground();
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}
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/*
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Render any ui elements
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*/
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@ -668,6 +675,20 @@ public class RenderingEngine {
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glBindVertexArray(0);
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}
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static void renderWhiteBackground(){
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//render full screen quad
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glUseProgram(screenTextureShaders.shaderProgram);
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glDisable(GL_DEPTH_TEST);
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glBindVertexArray(screenTextureVAO);
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Texture blackTexture = Globals.assetManager.fetchTexture(Globals.offWhiteTexture);
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if(blackTexture != null){
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blackTexture.bind();
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}
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// glBindTexture(GL_TEXTURE_2D, screenFramebuffer.getTexture());
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glDrawArrays(GL_TRIANGLES, 0, 6);
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glBindVertexArray(0);
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}
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public void setActiveShader(ShaderProgram program){
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glUseProgram(program.shaderProgram);
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