Commit Graph

52 Commits

Author SHA1 Message Date
austin
03035aa1fb vector pooling work
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2025-05-25 12:31:02 -04:00
austin
da3ada73d0 gridded data cell improvements
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2025-05-25 12:14:10 -04:00
austin
0493649348 nearby entity lookup caching 2025-05-24 21:41:55 -04:00
austin
4442256566 server sim optimization
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2025-05-22 19:33:04 -04:00
austin
90031765a9 floating world origin work
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2025-05-22 17:25:54 -04:00
austin
6ac45b47a2 fix macro data checks breaking on macro-less realm 2025-05-21 14:49:01 -04:00
austin
488ce9fd21 place buildings along roads
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2025-05-20 16:21:04 -04:00
austin
27330797e9 macro data blocks terrain and block gen
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2025-05-20 12:50:51 -04:00
austin
82bf65d4a2 macro data injection into voxel gen
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2025-05-18 16:10:44 -04:00
austin
3cc51c008c move engine flags under engine state
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2025-05-15 16:08:33 -04:00
austin
cd1fef2d3a move microSim to serverState 2025-05-15 15:45:05 -04:00
austin
038da702e7 move thread manager into engineState 2025-05-15 14:09:52 -04:00
austin
5888e12da0 move playerManager to serverState 2025-05-15 13:34:17 -04:00
austin
5b8509a7f4 move realmManager to serverState
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2025-05-15 13:12:34 -04:00
austin
96f6577f95 server state variable 2025-05-15 13:07:35 -04:00
austin
7ad7a0c477 safe executor service creation
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2025-05-15 10:54:33 -04:00
austin
43bb67ca57 item work
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2025-05-14 13:10:43 -04:00
austin
d733b3c46f fix lotta bugs 2025-05-11 15:25:11 -04:00
austin
0136a78992 sim work + debug menus
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2025-05-10 13:59:54 -04:00
austin
51f9cde57f macro character spawning work
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2025-05-06 16:03:28 -04:00
austin
66eb3a7586 centralize thread count declarations
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2025-05-05 14:36:41 -04:00
austin
abcf4761df async pathfinding
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2025-05-04 16:31:46 -04:00
austin
6339181aec pathfinding work + ai work
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2025-05-04 16:00:32 -04:00
austin
8462932abd block pathfinding work 2025-05-04 13:58:08 -04:00
austin
68294ab636 voxel pathfinding work
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2025-05-03 16:33:57 -04:00
austin
fdeffe3f30 refactor Pathfinder class
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2025-05-02 16:54:57 -04:00
austin
73d07b8941 refactor recast pathfinding classes 2025-05-02 16:54:33 -04:00
austin
e489def162 pathfinding tiling work
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2025-05-02 16:46:46 -04:00
austin
18023872b0 major pathfinding work
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2025-05-02 16:29:18 -04:00
austin
4908ea0f44 ai work
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2025-05-01 12:13:39 -04:00
austin
4d9759c6ec server terrain chunk stride fix 2025-04-29 16:55:38 -04:00
austin
a81e9e203d edit block performance fix
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2025-04-29 13:11:54 -04:00
austin
4e7cfe05e7 bugfixes
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2025-04-25 15:55:24 -04:00
austin
80924671de macro data work
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2025-04-25 15:32:23 -04:00
austin
ccb532f4f7 navmesh bugfix
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2025-04-24 19:03:43 -04:00
austin
6c06391245 navmesh construction fix
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2025-04-16 17:06:29 -04:00
austin
f64d360d14 pathfinding work
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2025-04-16 16:47:05 -04:00
austin
8e2c86397b macro data refactoring
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2025-04-16 12:48:09 -04:00
austin
142cc7d15c more refactoring of server
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2025-04-16 12:33:03 -04:00
austin
522910b64f server class refactoring
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2025-04-16 12:28:27 -04:00
austin
58dc5333e6 database work + serialization work + save pos
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2025-04-15 20:42:39 -04:00
austin
3511d8f81d bugfixes
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2025-04-04 18:43:20 -04:00
austin
bf35da4529 client hitbox body destruction based on dist
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2025-04-04 17:44:52 -04:00
austin
86c867fe31 GriddedDataCellTrackingData + reduce allocs
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2025-04-04 16:34:13 -04:00
austin
86344ebfeb small bugfixes
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2025-04-03 18:36:15 -04:00
austin
67212d6003 better chunk position hashing algo
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2025-03-30 17:10:53 -04:00
austin
9c6333108d increase memory budget
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2025-03-30 16:44:56 -04:00
austin
c630a184aa optimization work
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2025-03-29 20:23:17 -04:00
austin
c7dc9ef07d netparser message pooling + multithread chunk io
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2025-03-29 16:08:37 -04:00
austin
deea49ba64 optimizations
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2025-03-28 23:19:09 -04:00