austin
|
1163f034eb
|
ui refactoring, hoverstate
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-03-24 15:00:18 -04:00 |
|
austin
|
20c0bff89d
|
refactor ui framework to use openglstate
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-03-21 19:51:42 -04:00 |
|
austin
|
c03b9b91ea
|
model refresh
|
2024-03-09 20:45:33 -05:00 |
|
austin
|
76875cb8cb
|
Massive mesh refactor
|
2024-03-09 20:05:47 -05:00 |
|
austin
|
a895289eb2
|
Refactoring parts of code
|
2023-01-28 22:23:01 -05:00 |
|
austin
|
ec66db9c08
|
ui debug tools,macos settings,javascript engine
|
2022-12-06 20:01:53 -05:00 |
|
Austin Hoover
|
9bf2f81ae1
|
ShaderOptions,ui debug draw bound,start regions
|
2022-11-21 11:20:36 -05:00 |
|
austin
|
c641512886
|
work to diagnose ui misalign
|
2022-05-09 12:19:27 -04:00 |
|
austin
|
ffc12e498b
|
Add slider ui element
|
2022-04-28 16:19:25 -04:00 |
|
austin
|
aec9a58f12
|
spring cleaning
|
2022-04-02 23:15:00 -04:00 |
|
austin
|
9c441a24c4
|
Refined anime outline shader
|
2022-03-25 16:44:28 -04:00 |
|
austin
|
1f00532448
|
geometry shader
|
2022-03-16 02:19:56 -04:00 |
|
austin
|
0cc3057d51
|
Character equip screen
|
2022-03-06 15:17:32 -05:00 |
|
austin
|
991753962b
|
drag to drop item
|
2022-02-25 16:34:48 -05:00 |
|
austin
|
ad04661533
|
In game ui
|
2021-11-06 23:35:03 -04:00 |
|
austin
|
14d096230a
|
ui is stupid
|
2021-10-23 22:45:27 -04:00 |
|
austin
|
9fdb9a23c0
|
the UI update part 1
|
2021-10-23 10:10:16 -04:00 |
|