austin
|
3a5aa301de
|
move window pointer into rendering engine
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-05-15 15:29:30 -04:00 |
|
austin
|
c854be629f
|
move timekeeper into engineState
|
2025-05-15 14:22:25 -04:00 |
|
austin
|
6d98af90ac
|
move playerEntity to clientState
|
2025-05-15 12:39:25 -04:00 |
|
austin
|
91dd628cbb
|
inventory work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-05-14 11:25:42 -04:00 |
|
austin
|
f7c6208a2a
|
variable size for block editing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2025-04-25 19:48:25 -04:00 |
|
austin
|
253a2461b6
|
imgui work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2025-03-26 23:53:01 -04:00 |
|
austin
|
944a6c93eb
|
swap to first person testing
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-12-03 13:49:35 -05:00 |
|
austin
|
64a3628316
|
Add interaction usage data and functionality
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-11-14 19:49:31 -05:00 |
|
austin
|
e1ec69c230
|
spawn item automatic generation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-14 15:14:36 -05:00 |
|
austin
|
755db7ba72
|
editor entity support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-11-13 18:55:02 -05:00 |
|
austin
|
d10da49140
|
tooltips, recipes, refactoring
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-23 10:41:32 -04:00 |
|
austin
|
3b521e3197
|
editor entity
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-22 11:29:14 -04:00 |
|
austin
|
a68e56285a
|
tree system work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-10-14 09:01:44 -04:00 |
|
austin
|
5f54e5034c
|
entity spawning palette item
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-30 17:35:52 -04:00 |
|
austin
|
e0e90cdd1e
|
toolbar scrolling
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-30 16:00:58 -04:00 |
|
austin
|
cfcaa23a3d
|
attack tree fix + disabling tests
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-30 15:27:21 -04:00 |
|
austin
|
ccaaa47127
|
voxel selection item
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-20 20:59:23 -04:00 |
|
austin
|
b8a0db5974
|
audio work
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 21:04:46 -04:00 |
|
austin
|
b3af26b6a0
|
start proliferating audio across ui
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 20:31:28 -04:00 |
|
austin
|
78978c7f54
|
refactor + fix regression
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-17 19:09:33 -04:00 |
|
austin
|
e6a30cb09b
|
inventory menu visual updates
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 18:10:33 -04:00 |
|
austin
|
e6d946db53
|
gut old ui handling of positioning
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-17 16:53:36 -04:00 |
|
austin
|
985e4881c1
|
post processing pipeline + blur
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-16 19:05:50 -04:00 |
|
austin
|
8408d84055
|
massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-12 18:51:51 -04:00 |
|
austin
|
11d468fe14
|
menu fix, new voxel type + textures
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-11 12:19:29 -04:00 |
|
austin
|
55eacf2c1b
|
parshapes fixes, jump/fall state reorg
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-09 19:47:42 -04:00 |
|
austin
|
ebcf0865ee
|
server sync sprint tree
|
2024-09-03 22:36:30 -04:00 |
|
austin
|
c783550ee5
|
rename client sprint tree
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-09-03 21:47:03 -04:00 |
|
austin
|
21d94327f8
|
move sprint tree
|
2024-09-03 21:46:34 -04:00 |
|
austin
|
1bdda9c2e4
|
change walk component package
|
2024-09-03 21:45:14 -04:00 |
|
austin
|
9443811a2c
|
remove framebuffer caching for debug
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-09-02 10:07:28 -04:00 |
|
austin
|
11dfc5bceb
|
rename elementManager->elementService
|
2024-08-29 20:09:37 -04:00 |
|
austin
|
e7851508fd
|
fix inventory controls
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-16 15:13:15 -04:00 |
|
austin
|
4db2de576a
|
Walk tree
|
2024-08-15 13:03:41 -04:00 |
|
austin
|
34065c9edc
|
small update
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-12 15:34:06 -04:00 |
|
austin
|
5f15690453
|
fix hitcapsule misalignment
|
2024-08-12 15:32:17 -04:00 |
|
austin
|
4ff8f1a5d0
|
math overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-08-09 18:00:56 -04:00 |
|
austin
|
4eaad3a6dd
|
synchronization work
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-31 10:29:05 -04:00 |
|
austin
|
be5c24a7fc
|
option to load whole scene on init
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-29 14:53:39 -04:00 |
|
austin
|
1578eb3780
|
partially fix first person attachment to viewmodel
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-28 12:07:44 -04:00 |
|
austin
|
57f2befc0e
|
animation/attachment bugfix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-26 23:12:19 -04:00 |
|
austin
|
5f56f0d742
|
minor fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-26 17:42:34 -04:00 |
|
austin
|
58c5ac0512
|
POV switching
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-24 13:30:06 -04:00 |
|
austin
|
570086c2cc
|
2h katana
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-24 12:49:44 -04:00 |
|
austin
|
6da4c001fa
|
screenshots refactoring
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-04 18:58:38 -04:00 |
|
austin
|
f7887fc875
|
work towards saving framebuffers as screenshots
studiorailgun/Renderer/pipeline/head There was a failure building this commit
|
2024-07-04 16:32:43 -04:00 |
|
austin
|
29299a7781
|
add saving framebuffers
|
2024-07-03 14:55:24 -04:00 |
|
austin
|
8c0a7697d0
|
block synchronization
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-18 18:41:33 -04:00 |
|
austin
|
e671cda62d
|
hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
|
2024-06-14 13:58:10 -04:00 |
|
austin
|
b1d79dbc16
|
hitboxes - refactoring work, documentation
|
2024-05-26 13:28:11 -04:00 |
|