Commit Graph

59 Commits

Author SHA1 Message Date
austin
5563b4366f thread manager
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studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
2024-08-22 21:24:44 -04:00
austin
ea0902d22f entity-scene testing tools
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-22 19:09:21 -04:00
austin
5ed2263fc5 testing work
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-08-19 19:38:20 -04:00
austin
74167038f7 server tlc
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-16 08:04:44 -04:00
austin
b37f80c18d network refactor
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-29 21:27:13 -04:00
austin
be5c24a7fc option to load whole scene on init
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2024-07-29 14:53:39 -04:00
austin
2b68231789 scene/save refactor 2024-07-13 21:11:46 -04:00
austin
8c0a7697d0 block synchronization
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-06-18 18:41:33 -04:00
austin
7ab6cf96d9 Audio engine overhaul
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 15:54:47 -05:00
austin
ebec7a373e Separation of client and server logic
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2023-05-20 19:18:09 -04:00
austin
a27f9f8991 NetMonitor implementation 2023-04-29 18:25:42 -04:00
austin
a895289eb2 Refactoring parts of code 2023-01-28 22:23:01 -05:00
austin
678b2803fd random sp world option 2022-10-10 20:51:23 -04:00
austin
4499a9e534 basic inventory networking 2022-05-17 14:27:54 -04:00
austin
611ea8c0de fix movement tree networking again 2022-05-10 17:14:11 -04:00
austin
74a9ea4a5f Fix player camera bug 2022-05-09 22:06:58 -04:00
austin
ab5abb019f fix networking issues 2022-05-09 14:54:15 -04:00
austin
65d7c1ec44 auth 2022-05-08 21:39:56 -04:00
austin
2c42b51907 streaming creature templates over network 2022-05-03 23:34:38 -04:00
austin
db8024232f networking creature templates 2022-05-03 21:42:07 -04:00
austin
d4513b84a4 Get networking working on basic level 2022-04-23 22:05:50 -04:00
austin
0bc7091bf2 networking architecture/documentation overhaul 2022-04-21 22:14:29 -04:00
austin
40ce8dd161 some work on networking, fix for vsc perf 2022-04-18 00:11:07 -04:00
austin
d85610ab17 Improvement on rigid body rotation 2022-03-29 22:42:27 -04:00
austin
1c0ea25fb5 partway to iron sight 2022-03-23 00:23:59 -04:00
austin
4faaf8d923 equipable armor/clothes system 2022-02-06 23:58:14 -05:00
austin
d1c0791e48 AMAZING bug with attaching collidable items 2021-11-19 22:44:25 -05:00
austin
9228fd43ee Overhaul human animations 2021-11-19 21:01:26 -05:00
austin
841add17c6 Work on goblin enemy 2021-11-14 19:52:15 -05:00
austin
c2380b0bdc Fix misaligned physics problem 2021-11-07 17:41:26 -05:00
austin
cd6f2cc6b4 Re-enable streaming entities on connect 2021-11-05 18:49:25 -04:00
austin
eee9903ae1 New grass texture 2021-10-19 18:20:28 -04:00
austin
c295a18a22 Fix terrain stride with dense meshes 2021-10-03 13:49:40 -04:00
austin
952f9e30a0 Add foliage! 2021-08-03 22:10:48 -04:00
austin
57c94eccf8 Various fixes 2021-07-31 10:12:57 -04:00
austin
84a416b99f Attempt at entity instancing via data cells 2021-07-30 22:14:02 -04:00
austin
2ed2ab063a Chunk physics loading/unloading/radius 2021-07-23 01:35:42 -04:00
austin
c5834a0bca More physics tweaks 2021-07-22 22:18:37 -04:00
austin
bbbeb0f848 Tuning gravity more 2021-07-21 23:06:28 -04:00
austin
0f4a764470 Collision/physics engine 2021-07-19 01:21:46 -04:00
satellite
3cf8a45c63 Better rendering on mac 2021-07-10 13:53:49 -04:00
austin
61aace7b37 Network fixes & sync attack over network 2021-07-05 15:17:49 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
ef6116646a Overhaul spawning / creatures / items data 2021-06-29 23:32:53 -04:00
austin
1c01ab1868 Add goblins 2021-06-29 01:41:26 -04:00
austin
f66dab4f5f Movement tree network streaming 2021-06-27 22:56:12 -04:00
austin
d889e6126c reorganization + logging + networking fixes 2021-06-27 14:33:13 -04:00
austin
40565a1c83 Overhaul build process + launcher + file loading 2021-06-25 23:19:09 -04:00
austin
6bea0cc24f Working on getting items streaming over net 2021-06-20 19:41:35 -04:00
austin
2926f8b49b Terrain streaming, begin work on world gen/sim 2021-06-19 23:15:34 -04:00