austin
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5588827644
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message object pooling work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 16:46:57 -04:00 |
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austin
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08d21eb2a9
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network message pooling across all categories
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-29 16:26:20 -04:00 |
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austin
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080cdeca33
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character database work
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-11-29 20:47:52 -05:00 |
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austin
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d2ccf3c479
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rewrite client side chunks + transvoxel integration
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-04 13:51:04 -05:00 |
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austin
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5cce5e5ac1
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Lots of testing work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-05 19:56:45 -04:00 |
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austin
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9bd2b6b38f
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work on resetting scene on escaping to main menu
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-24 17:24:20 -04:00 |
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austin
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5563b4366f
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thread manager
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-22 21:24:44 -04:00 |
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austin
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ea0902d22f
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entity-scene testing tools
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-22 19:09:21 -04:00 |
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austin
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74167038f7
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server tlc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-16 08:04:44 -04:00 |
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austin
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8bf1c23704
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fix local server-client disallowing connections
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 18:42:29 -04:00 |
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austin
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d15ba2445a
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client animation offset by network delay
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-15 16:46:10 -04:00 |
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austin
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b37f80c18d
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network refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-29 21:27:13 -04:00 |
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austin
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be5c24a7fc
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option to load whole scene on init
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-29 14:53:39 -04:00 |
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austin
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856e0a6b22
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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austin
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b711111589
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Remotery + extensive profiler usage
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2024-03-23 23:19:06 -04:00 |
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austin
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7ab6cf96d9
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Audio engine overhaul
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-09 15:54:47 -05:00 |
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austin
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8f61e3e00e
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Fix SP debug mode
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2023-07-09 15:49:31 -04:00 |
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austin
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a27f9f8991
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NetMonitor implementation
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2023-04-29 18:25:42 -04:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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678b2803fd
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random sp world option
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2022-10-10 20:51:23 -04:00 |
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austin
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3e44bfbb79
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conditional ping and pong echo to log
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2022-05-09 15:10:00 -04:00 |
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austin
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ab5abb019f
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fix networking issues
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2022-05-09 14:54:15 -04:00 |
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austin
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65d7c1ec44
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auth
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2022-05-08 21:39:56 -04:00 |
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austin
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331375f51d
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database work
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2022-05-05 23:29:41 -04:00 |
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austin
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53242a5280
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fix server only drawcells
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2022-05-04 23:30:41 -04:00 |
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austin
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5b4f3cede7
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connecting to character create menu doesn't crash
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2022-05-02 21:43:04 -04:00 |
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austin
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0bc7091bf2
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networking architecture/documentation overhaul
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2022-04-21 22:14:29 -04:00 |
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austin
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d889e6126c
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reorganization + logging + networking fixes
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2021-06-27 14:33:13 -04:00 |
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austin
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444bda5394
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Terrain Streaming over network
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2021-06-14 00:17:37 -04:00 |
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austin
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ba494b32b5
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Use telephone for networking code
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2021-06-11 23:13:45 -04:00 |
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austin
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7379afbbc7
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Hitboxes!
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2021-06-06 01:59:51 -04:00 |
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austin
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607abd392c
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Basic ui is working! :D
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2021-06-03 17:40:30 -04:00 |
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austin
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c0b0362e71
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First working version of proper networking
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2021-05-21 21:19:00 -04:00 |
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