austin
							
						 
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							8d857f9027
							
						
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							fix katana model
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-13 18:12:19 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c8a2f1d035
							
						
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							animation updates
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-13 17:50:45 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							25fff94029
							
						
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							delete entity on death
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-13 16:08:46 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							0b2086a1d4
							
						
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							multiple hitboxes per bone + data fixes
						
						
						
						
						
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						2024-08-13 14:09:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							06b068643e
							
						
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							hitbox offsets
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-13 12:39:53 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ff3914cc19
							
						
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							remove blender transform token support
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-09 18:06:44 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							056e631240
							
						
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							dual-hand equipping animation logic
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-08-04 16:18:35 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							570086c2cc
							
						
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							2h katana
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head There was a failure building this commit 
				
			 
		
		
	 
 
	 
						
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						2024-07-24 12:49:44 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e671cda62d
							
						
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							hitboxes, ui, bug fixes, network fixes, etc
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-06-14 13:58:10 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							74b3140344
							
						
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							start work on synchronizing attack
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-05-05 16:52:03 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a1d03ef59e
							
						
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							Fix items networking
						
						
						
						
	
		
			
	
		
	
	
		
	
	
		
			
				
	
				studiorailgun/Renderer/pipeline/head This commit looks good 
				
			 
		
		
	 
 
	 
						
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						2024-04-21 17:41:50 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							dc0a61c0dc
							
						
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							Model global pretransforms + physics work
						
						
						
						
						
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						2023-12-02 18:24:05 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							2764522b16
							
						
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							store damage counter in item.json
						
						
						
						
						
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						2022-04-27 17:58:35 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							3724f2dcf8
							
						
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							margin of collision improvement
						
						
						
						
						
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						2022-03-30 23:41:03 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							e729c53e3c
							
						
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							Good first pass at anime outline shader
						
						
						
						
						
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						2022-03-25 16:09:18 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							7cee38e268
							
						
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							bow&arrow part 1
						
						
						
						
						
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						2022-03-14 22:35:45 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							784279e13f
							
						
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							uninteractable menu
						
						
						
						
						
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						2022-02-21 17:54:06 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							b308397f5e
							
						
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							shirt shorts and shoes
						
						
						
						
						
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						2022-02-09 00:42:40 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							c919d5c8ce
							
						
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							Hair!
						
						
						
						
						
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						2022-02-08 00:31:51 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							4faaf8d923
							
						
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							equipable armor/clothes system
						
						
						
						
						
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						2022-02-06 23:58:14 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							69c7ba3d39
							
						
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							Complete item equip/dequip
						
						
						
						
						
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						2021-11-19 23:17:38 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							9228fd43ee
							
						
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							Overhaul human animations
						
						
						
						
						
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						2021-11-19 21:01:26 -05:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							1cfeb5c173
							
						
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							Targeting Crosshair
						
						
						
						
						
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						2021-11-06 16:39:59 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							caa1bcd5d5
							
						
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							closes #60
						
						
						
						
						
						
						
						Adds in world item entities that can be placed on ground. Physics needs
major tweaking before they're really test-able 
						
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						2021-10-28 00:15:21 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							a067154d27
							
						
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							closes #39
						
						
						
						
						
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						2021-10-26 21:18:36 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							f4bcc35cbf
							
						
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							First pass at attacking
						
						
						
						
						
						
						
						assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes 
						
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						2021-07-03 23:25:11 -04:00 | 
					
					
						
						
							
							
							
						
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								austin
							
						 
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							ef6116646a
							
						
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							Overhaul spawning / creatures / items data
						
						
						
						
						
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						2021-06-29 23:32:53 -04:00 | 
					
					
						
						
							
							
							
						
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