Commit Graph

25 Commits

Author SHA1 Message Date
austin
6d420a3b88 render entrypoints to current structure data
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2025-05-16 18:52:32 -04:00
austin
d1ab990a63 structure metadata organization 2025-05-16 17:02:19 -04:00
austin
2fc984c3f1 room detection within structures
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2025-05-16 16:37:05 -04:00
austin
6729d0b623 human capsule collidable
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 17:45:50 -04:00
austin
f65d56d667 push settings into config
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-15 15:19:52 -04:00
austin
e62671d239 continue reducing global state 2025-05-15 14:42:09 -04:00
austin
5b8509a7f4 move realmManager to serverState
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2025-05-15 13:12:34 -04:00
austin
0266ba1b90 move more entities into clientState 2025-05-15 12:46:25 -04:00
austin
6d98af90ac move playerEntity to clientState 2025-05-15 12:39:25 -04:00
austin
295c94f392 move clientSceneWrapper to clientState 2025-05-15 12:04:38 -04:00
austin
97569c84f0 grid-alignment data editing in debug menu
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2025-05-14 20:21:31 -04:00
austin
5e7a5ecf03 grid alignment visualization work 2025-05-14 20:05:26 -04:00
austin
cb98eac750 work on chest furniture
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2025-05-14 18:57:27 -04:00
austin
7f33ba6348 moving data classes around
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-05-11 16:32:37 -04:00
austin
76e0073177 clean up material class a bit
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studiorailgun/Renderer/pipeline/head This commit looks good
2025-04-29 19:36:46 -04:00
austin
f64d360d14 pathfinding work
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2025-04-16 16:47:05 -04:00
austin
3511d8f81d bugfixes
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2025-04-04 18:43:20 -04:00
austin
af1daecdac Start to standardize on doubles for positions
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-12-03 20:54:21 -05:00
austin
c706b855cd physics debugging
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2024-09-13 17:55:49 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
09341af70c par shapes work
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2024-09-07 14:03:26 -04:00
austin
7606b702d1 small render pipeline fix 2024-09-04 20:30:47 -04:00
austin
8e6c9e97b0 block sfx
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-12 13:07:40 -04:00
austin
9958a6c5d4 math class refactoring start
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-08-01 21:46:19 -04:00
austin
abfafe13b9 bone debug rendering 2024-08-01 21:26:55 -04:00