Commit Graph

20 Commits

Author SHA1 Message Date
austin
b711111589 Remotery + extensive profiler usage 2024-03-23 23:19:06 -04:00
austin
58d1d86262 More stuff
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-20 22:00:40 -04:00
austin
c03b9b91ea model refresh 2024-03-09 20:45:33 -05:00
austin
76875cb8cb Massive mesh refactor 2024-03-09 20:05:47 -05:00
austin
027c93d4c7 Collision optimization
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-03-09 17:40:40 -05:00
austin
b4426c413b Physics consolidation 2023-11-05 12:28:19 -05:00
austin
3434edebf0 Ray casting 2023-06-06 00:12:18 -04:00
austin
0273bc54c8 The grass update 2023-05-25 18:04:22 -04:00
austin
ebec7a373e Separation of client and server logic
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studiorailgun/Renderer/pipeline/head There was a failure building this commit
2023-05-20 19:18:09 -04:00
austin
094831ba22 Initial marching cubes! 2023-04-23 11:51:54 -04:00
austin
a5c9158875 Model/Mesh pretransforms 2022-12-30 16:38:06 -05:00
austin
478acb1f54 Fix scene collision mesh generation 2022-12-12 00:25:32 -05:00
austin
ac2d76cd01 Collision mesh generation in scene loader 2022-12-11 12:28:53 -05:00
austin
9c441a24c4 Refined anime outline shader 2022-03-25 16:44:28 -04:00
austin
413f9c8b8c Force reload shaders debug option 2022-03-18 19:07:55 -04:00
austin
1f00532448 geometry shader 2022-03-16 02:19:56 -04:00
austin
8b966838ef Campfire1 2022-02-27 18:04:59 -05:00
austin
784279e13f uninteractable menu 2022-02-21 17:54:06 -05:00
austin
e01e628de5 Shader overwriting 2022-02-17 22:48:21 -05:00
austin
4663573cbc closes #29 2021-10-26 18:21:30 -04:00