Commit Graph

132 Commits

Author SHA1 Message Date
austin
b8a0db5974 audio work
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2024-09-17 21:04:46 -04:00
austin
b3af26b6a0 start proliferating audio across ui
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2024-09-17 20:31:28 -04:00
austin
78978c7f54 refactor + fix regression
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2024-09-17 19:09:33 -04:00
austin
e6a30cb09b inventory menu visual updates
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2024-09-17 18:10:33 -04:00
austin
e6d946db53 gut old ui handling of positioning
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2024-09-17 16:53:36 -04:00
austin
985e4881c1 post processing pipeline + blur
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2024-09-16 19:05:50 -04:00
austin
8408d84055 massive entity spawning refactor
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2024-09-12 18:51:51 -04:00
austin
11d468fe14 menu fix, new voxel type + textures
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2024-09-11 12:19:29 -04:00
austin
55eacf2c1b parshapes fixes, jump/fall state reorg
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2024-09-09 19:47:42 -04:00
austin
ebcf0865ee server sync sprint tree 2024-09-03 22:36:30 -04:00
austin
c783550ee5 rename client sprint tree
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2024-09-03 21:47:03 -04:00
austin
21d94327f8 move sprint tree 2024-09-03 21:46:34 -04:00
austin
1bdda9c2e4 change walk component package 2024-09-03 21:45:14 -04:00
austin
9443811a2c remove framebuffer caching for debug
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2024-09-02 10:07:28 -04:00
austin
11dfc5bceb rename elementManager->elementService 2024-08-29 20:09:37 -04:00
austin
e7851508fd fix inventory controls
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2024-08-16 15:13:15 -04:00
austin
4db2de576a Walk tree 2024-08-15 13:03:41 -04:00
austin
34065c9edc small update
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2024-08-12 15:34:06 -04:00
austin
5f15690453 fix hitcapsule misalignment 2024-08-12 15:32:17 -04:00
austin
4ff8f1a5d0 math overhaul
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2024-08-09 18:00:56 -04:00
austin
4eaad3a6dd synchronization work
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2024-07-31 10:29:05 -04:00
austin
be5c24a7fc option to load whole scene on init
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2024-07-29 14:53:39 -04:00
austin
1578eb3780 partially fix first person attachment to viewmodel
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2024-07-28 12:07:44 -04:00
austin
57f2befc0e animation/attachment bugfix
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2024-07-26 23:12:19 -04:00
austin
5f56f0d742 minor fixes
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2024-07-26 17:42:34 -04:00
austin
58c5ac0512 POV switching
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2024-07-24 13:30:06 -04:00
austin
570086c2cc 2h katana
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2024-07-24 12:49:44 -04:00
austin
6da4c001fa screenshots refactoring
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2024-07-04 18:58:38 -04:00
austin
f7887fc875 work towards saving framebuffers as screenshots
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2024-07-04 16:32:43 -04:00
austin
29299a7781 add saving framebuffers 2024-07-03 14:55:24 -04:00
austin
8c0a7697d0 block synchronization
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2024-06-18 18:41:33 -04:00
austin
e671cda62d hitboxes, ui, bug fixes, network fixes, etc
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2024-06-14 13:58:10 -04:00
austin
b1d79dbc16 hitboxes - refactoring work, documentation 2024-05-26 13:28:11 -04:00
austin
29f5496e23 foliage fix, first person view model, other fixes
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2024-05-24 22:52:42 -04:00
austin
bd244b151d movement tree networking work
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2024-05-13 10:17:35 -04:00
austin
341d5683cf camera movement work + freecam terrain editing
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-05-12 12:42:12 -04:00
austin
baf7bf976d first person camera
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2024-05-07 22:13:08 -04:00
austin
74b3140344 start work on synchronizing attack
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2024-05-05 16:52:03 -04:00
austin
45bb4a44e0 control repeat fix + data tweaks
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2024-04-21 23:19:56 -04:00
austin
a1d03ef59e Fix items networking
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2024-04-21 17:41:50 -04:00
austin
597a969151 documentation, bug fixes
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2024-04-17 19:34:25 -04:00
austin
788a71d1e1 environment controls in level editor
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2024-04-13 22:18:22 -04:00
austin
3e5cade90e searchable voxel selection ui
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2024-04-10 22:11:02 -04:00
austin
9d914e51c4 move window class 2024-04-06 15:59:22 -04:00
austin
7c8e536f80 bare minimum working ui update
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studiorailgun/Renderer/pipeline/head This commit looks good
2024-04-04 18:15:10 -04:00
austin
1163f034eb ui refactoring, hoverstate
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2024-03-24 15:00:18 -04:00
austin
6f8e44f325 menu refactoring
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2024-03-24 13:19:02 -04:00
austin
362de5bee9 refactor btree interface location 2024-03-21 20:37:47 -04:00
austin
ba5537bcf7 ground move refactor
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2024-03-21 18:47:07 -04:00
austin
512998eb24 Free camera support for debugging
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2024-03-20 21:09:00 -04:00