Commit Graph

13 Commits

Author SHA1 Message Date
austin
c663074616 Performance tweaks
(disable vsync, conditional oob)
2021-08-05 23:24:23 -04:00
austin
3a1924f8f4 Client side entity instancing 2021-08-03 00:04:57 -04:00
austin
57c94eccf8 Various fixes 2021-07-31 10:12:57 -04:00
austin
84a416b99f Attempt at entity instancing via data cells 2021-07-30 22:14:02 -04:00
austin
0d10747f09 Linear damping tied to framerate on gravity/normal 2021-07-21 01:05:48 -04:00
austin
85f60b038b Fixing gravity / adding gravity tree 2021-07-20 00:19:07 -04:00
austin
0f4a764470 Collision/physics engine 2021-07-19 01:21:46 -04:00
austin
ce6a6b9ad7 Particle system! 2021-07-04 23:50:38 -04:00
austin
95a0810aaf Mindless attacker AI 2021-07-04 03:18:34 -04:00
austin
955d773f0d Add life system 2021-07-04 02:37:07 -04:00
austin
f4bcc35cbf First pass at attacking
assumptions created:
creatures always have facing vector
animation frames for attack animation
items attached to attacking creatures have hitboxes
2021-07-03 23:25:11 -04:00
austin
1c01ab1868 Add goblins 2021-06-29 01:41:26 -04:00
austin
5eae8dee7a Fix desynced hitboxes with animations 2021-06-28 22:40:41 -04:00