austin
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cc61814095
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VAO caching
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-05-19 12:28:28 -04:00 |
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austin
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a6aa34a0f7
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removing old uniforms
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-19 11:22:00 -04:00 |
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austin
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85bba23cef
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material and mesh cleanup work
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2025-05-18 23:00:45 -04:00 |
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austin
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4e84f1c516
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more mesh class comments
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-18 22:51:37 -04:00 |
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austin
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69af65ab53
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rendering code cleanup work
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2025-05-18 22:49:30 -04:00 |
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austin
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3cc51c008c
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move engine flags under engine state
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-15 16:08:33 -04:00 |
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austin
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ce0a834117
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move matricies inside rendering engine
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-15 14:48:25 -04:00 |
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austin
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e62671d239
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continue reducing global state
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2025-05-15 14:42:09 -04:00 |
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austin
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c854be629f
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move timekeeper into engineState
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2025-05-15 14:22:25 -04:00 |
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austin
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0266ba1b90
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move more entities into clientState
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2025-05-15 12:46:25 -04:00 |
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austin
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56068b4bbb
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opengl error work
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-05-14 23:03:16 -04:00 |
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austin
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d8ecca2a7b
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image panel color transparency support
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-04-13 15:49:41 -04:00 |
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austin
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deea49ba64
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optimizations
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 23:19:09 -04:00 |
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austin
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dae678f0c7
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fix block mesh samplers buffering
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-28 12:20:47 -04:00 |
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austin
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f0179f8507
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file-controlled foliage coloration
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-03-27 20:16:22 -04:00 |
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austin
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34959ae83e
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remove unused imports
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2025-01-25 18:02:47 -05:00 |
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austin
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851e95f3e5
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block item texture work
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2025-01-25 18:02:22 -05:00 |
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austin
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af1daecdac
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Start to standardize on doubles for positions
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-12-03 20:54:21 -05:00 |
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austin
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9c672af15f
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character creation menu work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-29 19:05:14 -05:00 |
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austin
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3db6180c0e
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bug fixes + shader refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-20 20:14:53 -05:00 |
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austin
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851875b62f
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Visual updates + fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-15 15:54:30 -05:00 |
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austin
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8ddbe36b3d
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terrain optimizations
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-11 12:22:46 -05:00 |
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austin
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dc52e375e3
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clustered lighting implementation
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-19 11:29:04 -04:00 |
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austin
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5eeb281e0b
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compute shader implementation
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-18 17:14:53 -04:00 |
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austin
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8408d84055
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massive entity spawning refactor
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 18:51:51 -04:00 |
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austin
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f7d1bbed70
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fixes + ssbo impl + instanced actor rearch
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-12 13:42:36 -04:00 |
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austin
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f9d3541ce8
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shadow map properly rendering
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-09-02 15:33:56 -04:00 |
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austin
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467c42bfe8
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opengl fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-09-01 20:10:33 -04:00 |
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austin
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2f80a80e3d
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add methods to get buffer pointers
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-28 22:06:53 -04:00 |
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austin
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f01cf94d6f
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shader uniform caching fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-28 21:58:36 -04:00 |
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austin
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f6ac972aa7
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explicit error on setting uniform to unsupported type
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 21:41:02 -04:00 |
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austin
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fc4730c24a
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add yoga double free minimization
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-28 21:36:46 -04:00 |
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austin
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d558e60fd7
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manually ignore unexplainable opengl error
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 20:59:23 -04:00 |
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austin
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1374c1c240
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use shader program flow for setting uniforms
studiorailgun/Renderer/pipeline/head Something is wrong with the build of this commit
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2024-08-28 18:38:27 -04:00 |
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austin
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2c3e377810
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convert bone uniform to use shader set method
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 17:02:18 -04:00 |
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austin
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9292e74221
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proliferate opengl error checking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 16:35:25 -04:00 |
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austin
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05c51896e0
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more accurate opengl error tracking
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 16:09:53 -04:00 |
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austin
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af4d1317fc
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particle work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-08-18 18:27:23 -04:00 |
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austin
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bfbdf5cf3e
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shadow fix
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-30 12:29:09 -04:00 |
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austin
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0db8734f44
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opengl error checking fixes
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2024-07-03 16:41:05 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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a241d97d33
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texture atlasing for terrain w/ triplanar mapping
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-05-04 16:11:18 -04:00 |
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austin
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3bfcc4c5d1
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grass fix
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-04-21 21:12:19 -04:00 |
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austin
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f328d16bab
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sending grass half-baked because I want water
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2024-03-17 15:20:30 -04:00 |
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austin
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9196568a20
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Break up rendering engine into pipelines flow
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-03-10 11:11:39 -04:00 |
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austin
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c03b9b91ea
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model refresh
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2024-03-09 20:45:33 -05:00 |
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austin
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76875cb8cb
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |
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