austin
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e62671d239
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continue reducing global state
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2025-05-15 14:42:09 -04:00 |
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austin
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76e0073177
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clean up material class a bit
studiorailgun/Renderer/pipeline/head This commit looks good
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2025-04-29 19:36:46 -04:00 |
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austin
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9c672af15f
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character creation menu work
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-11-29 19:05:14 -05:00 |
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austin
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851875b62f
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Visual updates + fixes
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-11-15 15:54:30 -05:00 |
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austin
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bca1789457
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add more loop debug logs
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-08-28 21:08:03 -04:00 |
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austin
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9941dd333e
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texture map refactor
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2024-07-30 17:31:47 -04:00 |
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austin
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856e0a6b22
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more cleanup
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2024-07-13 16:00:48 -04:00 |
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austin
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71fb248154
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work towards automated testing
studiorailgun/Renderer/pipeline/head There was a failure building this commit
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2024-07-07 23:28:04 -04:00 |
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austin
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e671cda62d
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hitboxes, ui, bug fixes, network fixes, etc
studiorailgun/Renderer/pipeline/head This commit looks good
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2024-06-14 13:58:10 -04:00 |
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austin
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c03b9b91ea
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model refresh
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2024-03-09 20:45:33 -05:00 |
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austin
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76875cb8cb
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Massive mesh refactor
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2024-03-09 20:05:47 -05:00 |
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austin
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dc0a61c0dc
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Model global pretransforms + physics work
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2023-12-02 18:24:05 -05:00 |
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austin
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a895289eb2
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Refactoring parts of code
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2023-01-28 22:23:01 -05:00 |
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austin
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a5c9158875
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Model/Mesh pretransforms
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2022-12-30 16:38:06 -05:00 |
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