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2 Commits
e6d946db53
...
e6a30cb09b
| Author | SHA1 | Date | |
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e6a30cb09b | ||
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1e13c55f1f |
@ -779,6 +779,7 @@ Fix equipped item packet not being sent to creature's player
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Component-ify natural and equip inventory menus
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Post Processing Pipeline w/ blur
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Blur on open inventory/main menu in game
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Remove legacy UI handling of positioning -- entirely reliant on yoga now
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(09/17/2024)
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Framebuffer position drilling
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@ -101,7 +101,6 @@ import electrosphere.menu.WindowStrings;
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import electrosphere.menu.WindowUtils;
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import electrosphere.menu.debug.ImGuiWindowMacros;
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import electrosphere.menu.ingame.MenuGeneratorsInGame;
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import electrosphere.menu.ingame.MenuGeneratorsInventory;
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import electrosphere.renderer.ui.components.PlayerInventoryWindow;
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import electrosphere.renderer.ui.elements.Window;
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import electrosphere.renderer.ui.events.ClickEvent;
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@ -136,7 +135,6 @@ public class ControlHandler {
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public static final String INPUT_CODE_INTERACT = "interact";
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public static final String INPUT_CODE_DROP = "drop";
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public static final String INPUT_CODE_INVENTORY_OPEN = "inventoryOpen";
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public static final String INPUT_CODE_CHARACTER_OPEN = "characterOpen";
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public static final String ITEM_SECONDARY = "actionItemSecondary";
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public static final String INPUT_CODE_PLACE_TERRAIN = "placeTerrain";
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public static final String INPUT_CODE_REMOVE_TERRAIN = "removeTerrain";
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@ -326,7 +324,6 @@ public class ControlHandler {
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handler.addControl(INPUT_CODE_INTERACT, new Control(ControlType.KEY,GLFW_KEY_E,false,"Interact","Interacts with whatever is targeted currently"));
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handler.addControl(INPUT_CODE_DROP, new Control(ControlType.KEY,GLFW_KEY_Y,false,"Drop","Drops the currently equipped item"));
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handler.addControl(INPUT_CODE_INVENTORY_OPEN, new Control(ControlType.KEY,GLFW_KEY_I,false,"Inventory","Opens the player's inventory"));
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handler.addControl(INPUT_CODE_CHARACTER_OPEN, new Control(ControlType.KEY,GLFW_KEY_C,false,"Equip Menu","Opens the player's equipment menu"));
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handler.addControl(ITEM_SECONDARY, new Control(ControlType.MOUSE_BUTTON,GLFW_MOUSE_BUTTON_RIGHT,false,"Secondary","Uses the secondary equipped item"));
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/*
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@ -980,14 +977,13 @@ public class ControlHandler {
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mainGameControlList.add(controls.get(INPUT_CODE_INVENTORY_OPEN));
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inventoryControlList.add(controls.get(INPUT_CODE_INVENTORY_OPEN));
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controls.get(INPUT_CODE_INVENTORY_OPEN).setOnClick(new ControlMethod(){public void execute(){
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if(InventoryUtils.hasNaturalInventory(Globals.playerEntity) && Globals.elementService.getWindow(WindowUtils.getInventoryWindowID(InventoryUtils.getNaturalInventory(Globals.playerEntity).getId())) == null){
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if(Globals.elementService.getWindow(WindowStrings.WINDOW_CHARACTER) == null){
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//create window
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UnrelationalInventoryState inventory = InventoryUtils.getNaturalInventory(Globals.playerEntity);
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Window mainMenuWindow = PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity);
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//register
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Globals.elementService.registerWindow(WindowUtils.getInventoryWindowID(inventory.getId()), mainMenuWindow);
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Globals.elementService.registerWindow(WindowStrings.WINDOW_CHARACTER, mainMenuWindow);
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//make visible
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WindowUtils.recursiveSetVisible(Globals.elementService.getWindow(WindowUtils.getInventoryWindowID(inventory.getId())), true);
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WindowUtils.recursiveSetVisible(WindowStrings.WINDOW_CHARACTER, true);
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//controls
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Globals.controlHandler.hintUpdateControlState(ControlsState.INVENTORY);
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//play sound effect
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@ -997,42 +993,16 @@ public class ControlHandler {
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Globals.renderingEngine.getPostProcessingPipeline().setApplyBlur(true);
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//
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Globals.openInventoriesCount++;
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} else if(InventoryUtils.hasNaturalInventory(Globals.playerEntity) && Globals.elementService.getWindow(WindowUtils.getInventoryWindowID(InventoryUtils.getNaturalInventory(Globals.playerEntity).getId())) != null){
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Globals.elementService.closeWindow(WindowUtils.getInventoryWindowID(InventoryUtils.getNaturalInventory(Globals.playerEntity).getId()));
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} else if(InventoryUtils.hasNaturalInventory(Globals.playerEntity) && Globals.elementService.getWindow(WindowStrings.WINDOW_CHARACTER) != null){
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Globals.elementService.closeWindow(WindowStrings.WINDOW_CHARACTER);
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Globals.renderingEngine.getPostProcessingPipeline().setApplyBlur(false);
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}
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}});
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controls.get(INPUT_CODE_INVENTORY_OPEN).setRepeatTimeout(0.5f * Main.targetFrameRate);
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/*
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Open character
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*/
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mainGameControlList.add(controls.get(INPUT_CODE_CHARACTER_OPEN));
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inventoryControlList.add(controls.get(INPUT_CODE_CHARACTER_OPEN));
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controls.get(INPUT_CODE_CHARACTER_OPEN).setOnClick(new ControlMethod(){public void execute(){
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if(InventoryUtils.hasEquipInventory(Globals.playerEntity) && Globals.elementService.getWindow(WindowStrings.WINDOW_CHARACTER) == null){
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//create window
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Window characterInventoryMenu = MenuGeneratorsInventory.createCharacterInventoryMenu(InventoryUtils.getEquipInventory(Globals.playerEntity));
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//register
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Globals.elementService.registerWindow(WindowStrings.WINDOW_CHARACTER, characterInventoryMenu);
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//make visible
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WindowUtils.recursiveSetVisible(Globals.elementService.getWindow(WindowStrings.WINDOW_CHARACTER), true);
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//controls
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Globals.controlHandler.hintUpdateControlState(ControlsState.INVENTORY);
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/openMenu.ogg", VirtualAudioSourceType.UI, false);
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}
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Globals.renderingEngine.getPostProcessingPipeline().setApplyBlur(true);
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//
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Globals.openInventoriesCount++;
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} else if(InventoryUtils.hasEquipInventory(Globals.playerEntity) && Globals.elementService.getWindow(WindowStrings.WINDOW_CHARACTER) != null){
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Globals.elementService.closeWindow(WindowStrings.WINDOW_CHARACTER);
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Globals.renderingEngine.getPostProcessingPipeline().setApplyBlur(false);
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}
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}});
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controls.get(INPUT_CODE_CHARACTER_OPEN).setRepeatTimeout(0.5f * Main.targetFrameRate);
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/**
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* Places terrain
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*/
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mainGameControlList.add(controls.get(INPUT_CODE_PLACE_TERRAIN));
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controls.get(INPUT_CODE_PLACE_TERRAIN).setOnPress(new ControlMethod(){public void execute(){
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CollisionEngine collisionEngine = Globals.clientSceneWrapper.getCollisionEngine();
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@ -1423,19 +1393,6 @@ public class ControlHandler {
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* Sets the inventory control callbacks
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*/
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void setInventoryControls(){
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/*
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Close inventory
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*/
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// inventoryControlList.add(controls.get(INPUT_CODE_INVENTORY_CLOSE));
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// controls.get(INPUT_CODE_INVENTORY_CLOSE).setOnPress(new ControlMethod(){public void execute(){
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// // MenuCallbacks.backout(Globals.currentMenu);
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// UnrelationalInventoryState inventory = InventoryUtils.getNaturalInventory(Globals.playerCharacter);
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// Element inventoryWindow = Globals.elementManager.getWindow(WindowUtils.getInventoryWindowID(inventory.getId()));
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// WindowUtils.recursiveSetVisible(inventoryWindow, false);
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// hideMouse();
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// Globals.elementManager.unregisterWindow(WindowUtils.getInventoryWindowID(inventory.getId()));
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// Globals.controlHandler.setHandlerState(ControlsState.MAIN_GAME);
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// }});
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/*
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Item manipulation
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*/
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@ -2,11 +2,9 @@ package electrosphere.menu;
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import electrosphere.engine.Globals;
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import electrosphere.engine.signal.Signal.SignalType;
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import electrosphere.entity.state.inventory.InventoryUtils;
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import electrosphere.entity.state.inventory.RelationalInventoryState;
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import electrosphere.entity.state.inventory.UnrelationalInventoryState;
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import electrosphere.menu.ingame.MenuGeneratorsInventory;
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import electrosphere.menu.mainmenu.MenuGeneratorsTitleMenu;
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import electrosphere.renderer.ui.components.PlayerInventoryWindow;
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import electrosphere.renderer.ui.elements.Label;
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import electrosphere.renderer.ui.elements.Window;
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import electrosphere.renderer.ui.elementtypes.ContainerElement;
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@ -113,6 +111,7 @@ public class WindowUtils {
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* @param id the id
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* @return the window string for said inventory window
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*/
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@Deprecated
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public static String getInventoryWindowID(int id){
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return "INVENTORY-" + id;
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}
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@ -166,20 +165,9 @@ public class WindowUtils {
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public static void attemptRedrawInventoryWindows(){
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//make sure we're client and the player entity exists
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if(Globals.RUN_CLIENT && Globals.playerEntity != null){
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//check equip inventory
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if(InventoryUtils.hasEquipInventory(Globals.playerEntity) && Globals.elementService.containsWindow(WindowStrings.WINDOW_CHARACTER)){
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if(Globals.elementService.containsWindow(WindowStrings.WINDOW_CHARACTER)){
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//redraw if necessary
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RelationalInventoryState inventory = InventoryUtils.getEquipInventory(Globals.playerEntity);
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WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
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}
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//check natural inventory
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if(InventoryUtils.hasNaturalInventory(Globals.playerEntity)){
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//we need to know the inventory to know which window to check as there can be multiple unrelational inventory screens open
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UnrelationalInventoryState inventory = InventoryUtils.getNaturalInventory(Globals.playerEntity);
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if(Globals.elementService.containsWindow(WindowUtils.getInventoryWindowID(inventory.getId()))){
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//once we have the natural inventory, redraw
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WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(inventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(inventory));
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}
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WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
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}
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}
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}
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@ -1,462 +1,19 @@
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package electrosphere.menu.ingame;
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import java.util.List;
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import electrosphere.audio.VirtualAudioSourceManager.VirtualAudioSourceType;
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import electrosphere.controls.ControlHandler.ControlsState;
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import electrosphere.engine.Globals;
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import electrosphere.engine.signal.Signal.SignalType;
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import electrosphere.entity.Entity;
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import electrosphere.entity.state.equip.ClientEquipState;
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import electrosphere.entity.state.inventory.InventoryUtils;
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import electrosphere.entity.state.inventory.RelationalInventoryState;
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import electrosphere.entity.state.inventory.UnrelationalInventoryState;
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import electrosphere.entity.types.item.ItemUtils;
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import electrosphere.game.data.creature.type.equip.EquipPoint;
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import electrosphere.logger.LoggerInterface;
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import electrosphere.menu.WindowStrings;
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import electrosphere.menu.WindowUtils;
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import electrosphere.renderer.ui.components.PlayerInventoryWindow;
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import electrosphere.renderer.ui.elements.Div;
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import electrosphere.renderer.ui.elements.ImagePanel;
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import electrosphere.renderer.ui.elements.Label;
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import electrosphere.renderer.ui.elements.Window;
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import electrosphere.renderer.ui.elementtypes.Element;
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import electrosphere.renderer.ui.elementtypes.ClickableElement.ClickEventCallback;
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import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaAlignment;
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import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaJustification;
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import electrosphere.renderer.ui.elementtypes.ContainerElement;
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import electrosphere.renderer.ui.elementtypes.DraggableElement.DragEventCallback;
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import electrosphere.renderer.ui.elementtypes.NavigableElement.NavigationEventCallback;
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import electrosphere.renderer.ui.events.ClickEvent;
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import electrosphere.renderer.ui.events.DragEvent;
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import electrosphere.renderer.ui.events.NavigationEvent;
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public class MenuGeneratorsInventory {
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/**
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* The dummy panel
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*/
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static ImagePanel dummyPanel = null;
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public static Window createNaturalInventoryMenu(UnrelationalInventoryState inventory){
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int width = 500;
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int height = 500;
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Window rVal = new Window(Globals.renderingEngine.getOpenGLState(),0,0,width,height,true);
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rVal.setParentAlignItem(YogaAlignment.Center);
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rVal.setParentJustifyContent(YogaJustification.Center);
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//apply yoga so that the screenspace position of the window can be calculated, that allows proper placement of the absolute elements
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Globals.signalSystem.post(SignalType.YOGA_APPLY,rVal);
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Div div = Div.createDiv();
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rVal.addChild(div);
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rVal.setOnNavigationCallback(new NavigationEventCallback() {public boolean execute(NavigationEvent event){
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WindowUtils.recursiveSetVisible(Globals.elementService.getWindow(WindowUtils.getInventoryWindowID(inventory.getId())), false);
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Globals.elementService.unregisterWindow(WindowUtils.getInventoryWindowID(inventory.getId()));
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//
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Globals.openInventoriesCount--;
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if(Globals.openInventoriesCount == 0){
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Globals.controlHandler.hintUpdateControlState(ControlsState.MAIN_GAME);
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}
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/closeMenu.ogg", VirtualAudioSourceType.UI, false);
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}
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return false;
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}});
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div.setOnDragRelease(new DragEventCallback() {public boolean execute(DragEvent event){
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LoggerInterface.loggerUI.INFO("Natural inventory received drag release event");
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if(Globals.draggedItem != null){
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if(Globals.dragSourceInventory != inventory){
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if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
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UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState)Globals.dragSourceInventory;
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//transfer item
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// sourceInventory.removeItem(Globals.draggedItem);
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// inventory.addItem(Globals.draggedItem);
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// //null out global state
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// Globals.dragSourceInventory = null;
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// Globals.draggedItem = null;
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Entity item = Globals.draggedItem;
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if(ClientEquipState.hasEquipState(Globals.playerEntity) && InventoryUtils.hasEquipInventory(Globals.playerEntity)){
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RelationalInventoryState equipInventory = InventoryUtils.getEquipInventory(Globals.playerEntity);
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ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
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equipState.commandAttemptUnequip(equipInventory.getItemSlot(item));
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}
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//clear item container ui
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WindowUtils.cleanItemDraggingWindow();
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//dummy panel handling
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destroyDummyPanel();
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//rerender both inventories
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//re-render inventory
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WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(inventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(inventory));
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//re-render inventory
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WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(sourceInventory));
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}
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} else {
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//clear ui
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WindowUtils.cleanItemDraggingWindow();
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//dummy panel handling
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destroyDummyPanel();
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//re-render inventory
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WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(inventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(inventory));
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}
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return false;
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}
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return true;
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}});
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div.setOnClick(new ClickEventCallback() {public boolean execute(ClickEvent event){
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WindowUtils.focusWindow(WindowStrings.WINDOW_MENU_INVENTORY);
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return false;
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}});
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//label 1 (inventory)
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div.addChild(Label.createLabel("INVENTORY"));
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int columns = 8;
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int columnWidth = 60;
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int rowHeight = 60;
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for(int i = 0; i < inventory.getCapacity(); i++){
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String texturePath = "Textures/icons/itemIconEmpty.png";
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boolean hasItem = false;
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if(i < inventory.getItems().size()){
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Entity currentItem = inventory.getItems().get(i);
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//get texture path from item
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texturePath = ItemUtils.getItemIcon(currentItem);
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//flag that this isn't an empty slot
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hasItem = true;
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}
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if(!Globals.assetManager.hasLoadedTexture(texturePath)){
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Globals.assetManager.addTexturePathtoQueue(texturePath);
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}
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int posX = (10 + i % columns * columnWidth);
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int posY = 60 + (i / columns * rowHeight);
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int posXf = posX;
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int posYf = posY;
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int itemPosX = posX;
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int itemPosY = posY;
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int panelWidth = 50;
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int panelHeight = 50;
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ImagePanel panel = ImagePanel.createImagePanelAbsolute(posX,posY,panelWidth,panelHeight,texturePath);
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if(hasItem == true){
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int itemId = i;
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panel.setOnDragStart(new DragEventCallback() {public boolean execute(DragEvent event){
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// System.out.println("Drag start");
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Globals.dragSourceInventory = inventory;
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Globals.draggedItem = inventory.getItems().get(itemId);
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ContainerElement container = (ContainerElement)panel.getParent();
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container.removeChild(panel);
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WindowUtils.pushItemIconToItemWindow(panel);
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//add a dummy icon in place of the existing one
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dummyPanel = ImagePanel.createImagePanelAbsolute(posXf,posYf,panelWidth,panelHeight,"Textures/icons/itemIconEmpty.png");
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container.addChild(dummyPanel);
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//play sound effect
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if(Globals.virtualAudioSourceManager != null){
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Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventoryGrabItem.ogg", VirtualAudioSourceType.UI, false);
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}
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return false;
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}});
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panel.setOnDrag(new DragEventCallback() {public boolean execute(DragEvent event){
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// System.out.println("Drag");
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panel.setPositionX(event.getCurrentX() - panelWidth / 2);
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panel.setPositionY(event.getCurrentY() - panelHeight / 2);
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return false;
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}});
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panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
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if(panel.getParent() != div){
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if(panel.getParent() != null){
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ContainerElement container = (ContainerElement)panel.getParent();
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container.removeChild(panel);
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}
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div.addChild(panel);
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Globals.elementService.fireEvent(event, event.getCurrentX(), event.getCurrentY());
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}
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//dummy panel handling
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destroyDummyPanel();
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panel.setPositionX(div.getAbsoluteX() + itemPosX);
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panel.setPositionY(div.getAbsoluteY() + itemPosY);
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return false;
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}});
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} else {
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panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
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if(Globals.dragSourceInventory instanceof RelationalInventoryState){
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RelationalInventoryState sourceInventory = (RelationalInventoryState) Globals.dragSourceInventory;
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Entity item = Globals.draggedItem;
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if(ClientEquipState.hasEquipState(Globals.playerEntity) && InventoryUtils.hasEquipInventory(Globals.playerEntity)){
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RelationalInventoryState equipInventory = InventoryUtils.getEquipInventory(Globals.playerEntity);
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ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
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equipState.commandAttemptUnequip(equipInventory.getItemSlot(item));
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}
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//update ui
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// Globals.dragSourceInventory = null;
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// Globals.draggedItem = null;
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//clear item container ui
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WindowUtils.cleanItemDraggingWindow();
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//dummy panel handling
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destroyDummyPanel();
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//rerender both inventories
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//re-render inventory
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WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(sourceInventory));
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//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(inventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(inventory));
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
}
|
||||
//now the fun begins :)
|
||||
//if transfer item
|
||||
// remove item from current inventory
|
||||
// place item in new inventory
|
||||
// trigger recreation of the menu
|
||||
//if drop item
|
||||
// remove item from current inventory
|
||||
// create item in world in front of character
|
||||
// trigger recreation of the menu
|
||||
//if neither of above
|
||||
// replace item icon position to origin
|
||||
// System.out.println("Release drag");
|
||||
return false;
|
||||
}});
|
||||
}
|
||||
// imagePanel.setWidth(width);
|
||||
// imagePanel.setHeight(height);
|
||||
// imagePanel.setTexture(Globals.assetManager.fetchTexture(Globals.blackTexture));
|
||||
div.addChild(panel);
|
||||
}
|
||||
|
||||
return rVal;
|
||||
}
|
||||
|
||||
|
||||
public static Window createCharacterInventoryMenu(RelationalInventoryState inventory){
|
||||
// int screenTop = Globals.WINDOW_HEIGHT - 150;
|
||||
int width = 500;
|
||||
int height = 500;
|
||||
// int screenLeft = (Globals.WINDOW_WIDTH - width)/2;
|
||||
Window rVal = new Window(Globals.renderingEngine.getOpenGLState(),0,0,width,height,true);
|
||||
|
||||
Div div = Div.createDiv();
|
||||
rVal.addChild(div);
|
||||
|
||||
rVal.setOnNavigationCallback(new NavigationEventCallback() {public boolean execute(NavigationEvent event){
|
||||
WindowUtils.recursiveSetVisible(Globals.elementService.getWindow(WindowStrings.WINDOW_CHARACTER), false);
|
||||
Globals.elementService.unregisterWindow(WindowStrings.WINDOW_CHARACTER);
|
||||
//
|
||||
Globals.openInventoriesCount--;
|
||||
if(Globals.openInventoriesCount == 0){
|
||||
Globals.controlHandler.hintUpdateControlState(ControlsState.MAIN_GAME);
|
||||
}
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/closeMenu.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
return false;
|
||||
}});
|
||||
|
||||
div.setOnDragRelease(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
LoggerInterface.loggerUI.INFO("Character inventory received drag release event");
|
||||
if(Globals.draggedItem != null){
|
||||
if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState)Globals.dragSourceInventory;
|
||||
//null out global state
|
||||
Globals.dragSourceInventory = null;
|
||||
Globals.draggedItem = null;
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//rerender both inventories
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(sourceInventory));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}});
|
||||
|
||||
div.setOnClick(new ClickEventCallback() {public boolean execute(ClickEvent event){
|
||||
WindowUtils.focusWindow(WindowStrings.WINDOW_CHARACTER);
|
||||
return false;
|
||||
}});
|
||||
|
||||
|
||||
//label 1 (inventory)
|
||||
Label inventoryLabel = new Label(1.0f);
|
||||
inventoryLabel.setText("CHARACTER");
|
||||
div.addChild(inventoryLabel);
|
||||
|
||||
// int columns = 8;
|
||||
// int columnWidth = 60;
|
||||
// int rowHeight = 60;
|
||||
int slotSpacing = 30;
|
||||
|
||||
List<String> slots = inventory.getSlots();
|
||||
int numSlots = slots.size();
|
||||
EquipPoint equipPoint = null;
|
||||
// int numRows = (numSlots / 2) + (numSlots % 2 == 1 ? 1 : 0);
|
||||
|
||||
int incrementer = 0;
|
||||
for(int i = 0; i < numSlots; i++){
|
||||
String texturePath = "Textures/icons/itemIconEmpty.png";
|
||||
boolean hasItem = false;
|
||||
String slotId = slots.get(i);
|
||||
equipPoint = inventory.getEquipPointFromSlot(slotId);
|
||||
if(!equipPoint.isCombinedPoint()){
|
||||
if(inventory.getItemSlot(slotId) != null){
|
||||
Entity currentItem = inventory.getItemSlot(slotId);
|
||||
//get texture path from item
|
||||
texturePath = ItemUtils.getItemIcon(currentItem);
|
||||
//flag that this isn't an empty slot
|
||||
hasItem = true;
|
||||
} else if(inventory.getCombinedPoint(slotId) != null && inventory.hasItemInSlot(inventory.getCombinedPoint(slotId).getEquipPointId())){
|
||||
Entity currentItem = inventory.getItemSlot(inventory.getCombinedPoint(slotId).getEquipPointId());
|
||||
//get texture path from item
|
||||
texturePath = ItemUtils.getItemIcon(currentItem);
|
||||
//flag that this isn't an empty slot
|
||||
hasItem = true;
|
||||
equipPoint = inventory.getCombinedPoint(slotId);
|
||||
slotId = equipPoint.getEquipPointId();
|
||||
}
|
||||
if(!Globals.assetManager.hasLoadedTexture(texturePath)){
|
||||
Globals.assetManager.addTexturePathtoQueue(texturePath);
|
||||
}
|
||||
int panelWidth = 50;
|
||||
int panelHeight = 50;
|
||||
int posX = 20;
|
||||
if((incrementer % 2) == 1){
|
||||
posX = posX + 400;
|
||||
}
|
||||
int posXf = posX;
|
||||
int posY = 60 + (i / 2 * (panelHeight + slotSpacing));
|
||||
int posYf = posY;
|
||||
int itemPosX = posX;
|
||||
int itemPosY = posY;
|
||||
ImagePanel panel = ImagePanel.createImagePanelAbsolute(posX,posY,panelWidth,panelHeight,texturePath);
|
||||
if(hasItem == true){
|
||||
//literally just here to get around finality of variable within callback
|
||||
String finalSlotId = slotId;
|
||||
panel.setOnDragStart(new DragEventCallback() {
|
||||
public boolean execute(DragEvent event){
|
||||
LoggerInterface.loggerUI.DEBUG("Drag start");
|
||||
Globals.dragSourceInventory = inventory;
|
||||
Globals.draggedItem = inventory.getItemSlot(finalSlotId);
|
||||
ContainerElement container = (ContainerElement)panel.getParent();
|
||||
container.removeChild(panel);
|
||||
WindowUtils.pushItemIconToItemWindow(panel);
|
||||
//add a dummy icon in place of the existing one
|
||||
dummyPanel = ImagePanel.createImagePanelAbsolute(posXf,posYf,panelWidth,panelHeight,"Textures/icons/itemIconEmpty.png");
|
||||
container.addChild(dummyPanel);
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventoryGrabItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
return false;
|
||||
}});
|
||||
panel.setOnDrag(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
// System.out.println("Drag");
|
||||
panel.setPositionX(event.getCurrentX() - panelWidth / 2);
|
||||
panel.setPositionY(event.getCurrentY() - panelHeight / 2);
|
||||
return false;
|
||||
}});
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
if(panel.getParent() != div){
|
||||
if(panel.getParent() != null){
|
||||
ContainerElement container = (ContainerElement)panel.getParent();
|
||||
container.removeChild(panel);
|
||||
}
|
||||
Globals.elementService.fireEvent(event, event.getCurrentX(), event.getCurrentY());
|
||||
div.addChild(panel);
|
||||
}
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
panel.setPositionX(div.getAbsoluteX() + itemPosX);
|
||||
panel.setPositionY(div.getAbsoluteY() + itemPosY);
|
||||
return false;
|
||||
}});
|
||||
|
||||
} else {
|
||||
int itemId = i;
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
// panel.setPositionX(posX);
|
||||
// panel.setPositionY(posY);
|
||||
if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState) Globals.dragSourceInventory;
|
||||
Entity item = Globals.draggedItem;
|
||||
if(inventory.canEquipItemToSlot(item, slots.get(itemId))){
|
||||
//fire equip event to equip state
|
||||
ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
|
||||
equipState.commandAttemptEquip(item,inventory.getEquipPointFromSlot(slots.get(itemId)));
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
} else if(inventory.canEquipItemToCombinedSlot(item, slots.get(itemId))){
|
||||
EquipPoint combinedPoint = inventory.getCombinedPoint(slots.get(itemId));
|
||||
//fire equip event to equip state
|
||||
ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
|
||||
equipState.commandAttemptEquip(item,combinedPoint);
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
}
|
||||
//update ui
|
||||
Globals.dragSourceInventory = null;
|
||||
Globals.draggedItem = null;
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//rerender both inventories
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(sourceInventory));
|
||||
}
|
||||
//now the fun begins :)
|
||||
//if transfer item
|
||||
// remove item from current inventory
|
||||
// place item in new inventory
|
||||
// trigger recreation of the menu
|
||||
//if drop item
|
||||
// remove item from current inventory
|
||||
// create item in world in front of character
|
||||
// trigger recreation of the menu
|
||||
//if neither of above
|
||||
// replace item icon position to origin
|
||||
// System.out.println("Release drag");
|
||||
//rebuild inventory windows
|
||||
return false;
|
||||
}});
|
||||
}
|
||||
div.addChild(panel);
|
||||
|
||||
//create the slot text
|
||||
posX = 80;
|
||||
if((incrementer % 2) == 1){
|
||||
posX = posX + 190;
|
||||
}
|
||||
posY = posY + 15;
|
||||
Label slotText = new Label(0.7f);
|
||||
slotText.setText(slots.get(i));
|
||||
slotText.setPositionX(posX);
|
||||
slotText.setPositionY(posY);
|
||||
slotText.setAbsolutePosition(true);
|
||||
div.addChild(slotText);
|
||||
|
||||
incrementer++;
|
||||
}
|
||||
}
|
||||
|
||||
return rVal;
|
||||
}
|
||||
|
||||
public static Element worldItemDropCaptureWindow(){
|
||||
Window rVal = new Window(Globals.renderingEngine.getOpenGLState(),0,0,Globals.WINDOW_WIDTH,Globals.WINDOW_HEIGHT,true);
|
||||
@ -464,35 +21,17 @@ public class MenuGeneratorsInventory {
|
||||
div.setOnDragRelease(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
LoggerInterface.loggerUI.INFO("World item drop capture window received drag release");
|
||||
if(Globals.draggedItem != null){
|
||||
if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
UnrelationalInventoryState inventory = (UnrelationalInventoryState) Globals.dragSourceInventory;
|
||||
//drop item
|
||||
InventoryUtils.clientAttemptEjectItem(Globals.playerEntity,Globals.draggedItem);
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//clear ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
String sourceWindowId = WindowUtils.getInventoryWindowID(inventory.getId());
|
||||
WindowUtils.replaceWindow(sourceWindowId,MenuGeneratorsInventory.createNaturalInventoryMenu(inventory));
|
||||
//null globals
|
||||
Globals.dragSourceInventory = null;
|
||||
Globals.draggedItem = null;
|
||||
return false;
|
||||
} else if(Globals.dragSourceInventory instanceof RelationalInventoryState){
|
||||
RelationalInventoryState inventory = (RelationalInventoryState) Globals.dragSourceInventory;
|
||||
//drop item
|
||||
InventoryUtils.clientAttemptEjectItem(Globals.playerEntity,Globals.draggedItem);
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//clear ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
String sourceWindowId = WindowStrings.WINDOW_CHARACTER;
|
||||
WindowUtils.replaceWindow(sourceWindowId,MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
|
||||
WindowUtils.replaceWindow(sourceWindowId,PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
//null globals
|
||||
Globals.dragSourceInventory = null;
|
||||
Globals.draggedItem = null;
|
||||
return false;
|
||||
}
|
||||
// }
|
||||
}
|
||||
return true;
|
||||
}});
|
||||
@ -504,16 +43,4 @@ public class MenuGeneratorsInventory {
|
||||
return rVal;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys the dummy panel
|
||||
*/
|
||||
public static void destroyDummyPanel(){
|
||||
if(dummyPanel != null && dummyPanel.getParent() != null){
|
||||
ContainerElement container = (ContainerElement)dummyPanel.getParent();
|
||||
container.removeChild(dummyPanel);
|
||||
dummyPanel.destroy();
|
||||
dummyPanel = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -75,8 +75,7 @@ public class CharacterCustomizer {
|
||||
for(VisualAttribute attribute : selectedRaceType.getVisualAttributes()){
|
||||
if(attribute.getType().equals(VisualAttribute.TYPE_BONE)){
|
||||
//add label for slider
|
||||
Label sliderName = new Label(0.6f);
|
||||
sliderName.setText(attribute.getAttributeId());
|
||||
Label sliderName = Label.createLabel(attribute.getAttributeId());
|
||||
sliderName.setMinWidth(200);
|
||||
//add a slider
|
||||
Slider boneSlider = Slider.createSlider((ValueChangeEvent event) -> {
|
||||
@ -108,8 +107,7 @@ public class CharacterCustomizer {
|
||||
scrollable.addChild(Div.createRow(sliderName,boneSlider));
|
||||
} else if(attribute.getType().equals(VisualAttribute.TYPE_REMESH)){
|
||||
//add label for carousel
|
||||
Label scrollableName = new Label(0.6f);
|
||||
scrollableName.setText(attribute.getAttributeId());
|
||||
Label scrollableName = Label.createLabel(attribute.getAttributeId());
|
||||
scrollableName.setMinWidth(200);
|
||||
//add a carousel
|
||||
StringCarousel variantCarousel = StringCarousel.create(
|
||||
|
||||
@ -4,6 +4,7 @@ import java.util.List;
|
||||
|
||||
import electrosphere.audio.VirtualAudioSourceManager.VirtualAudioSourceType;
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.engine.signal.Signal.SignalType;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.state.equip.ClientEquipState;
|
||||
import electrosphere.entity.state.inventory.InventoryUtils;
|
||||
@ -14,11 +15,12 @@ import electrosphere.game.data.creature.type.equip.EquipPoint;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.menu.WindowStrings;
|
||||
import electrosphere.menu.WindowUtils;
|
||||
import electrosphere.menu.ingame.MenuGeneratorsInventory;
|
||||
import electrosphere.renderer.ui.elements.Div;
|
||||
import electrosphere.renderer.ui.elements.ImagePanel;
|
||||
import electrosphere.renderer.ui.elements.Label;
|
||||
import electrosphere.renderer.ui.elementtypes.ClickableElement.ClickEventCallback;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaAlignment;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaJustification;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement;
|
||||
import electrosphere.renderer.ui.elementtypes.DraggableElement.DragEventCallback;
|
||||
import electrosphere.renderer.ui.elementtypes.Element;
|
||||
@ -30,10 +32,6 @@ import electrosphere.renderer.ui.events.DragEvent;
|
||||
*/
|
||||
public class EquipmentInventoryPanel {
|
||||
|
||||
/**
|
||||
* The dummy panel
|
||||
*/
|
||||
static ImagePanel dummyPanel = null;
|
||||
|
||||
|
||||
/**
|
||||
@ -45,25 +43,22 @@ public class EquipmentInventoryPanel {
|
||||
RelationalInventoryState inventory = InventoryUtils.getEquipInventory(entity);
|
||||
|
||||
Div div = Div.createDiv();
|
||||
div.setJustifyContent(YogaJustification.Center);
|
||||
div.setMarginBottom(25);
|
||||
div.setMarginLeft(25);
|
||||
div.setMarginRight(25);
|
||||
div.setMarginTop(25);
|
||||
|
||||
div.setOnDragRelease(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
LoggerInterface.loggerUI.INFO("Character inventory received drag release event");
|
||||
if(Globals.draggedItem != null){
|
||||
if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState)Globals.dragSourceInventory;
|
||||
//null out global state
|
||||
Globals.dragSourceInventory = null;
|
||||
Globals.draggedItem = null;
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//rerender both inventories
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), MenuGeneratorsInventory.createNaturalInventoryMenu(sourceInventory));
|
||||
}
|
||||
//null out global state
|
||||
Globals.dragSourceInventory = null;
|
||||
Globals.draggedItem = null;
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@ -76,123 +71,124 @@ public class EquipmentInventoryPanel {
|
||||
|
||||
|
||||
//label 1 (inventory)
|
||||
Label inventoryLabel = new Label(1.0f);
|
||||
inventoryLabel.setText("CHARACTER");
|
||||
Label inventoryLabel = Label.createLabel("CHARACTER");
|
||||
inventoryLabel.setMarginBottom(10);
|
||||
div.addChild(inventoryLabel);
|
||||
|
||||
// int columns = 8;
|
||||
// int columnWidth = 60;
|
||||
// int rowHeight = 60;
|
||||
int slotSpacing = 30;
|
||||
|
||||
List<String> slots = inventory.getSlots();
|
||||
int numSlots = slots.size();
|
||||
EquipPoint equipPoint = null;
|
||||
// int numRows = (numSlots / 2) + (numSlots % 2 == 1 ? 1 : 0);
|
||||
{
|
||||
Div leftSlots = Div.createCol();
|
||||
leftSlots.setFlexGrow(1);
|
||||
Div rightSlots = Div.createCol();
|
||||
rightSlots.setFlexGrow(1);
|
||||
rightSlots.setAlignItems(YogaAlignment.End);
|
||||
|
||||
int incrementer = 0;
|
||||
for(int i = 0; i < numSlots; i++){
|
||||
String texturePath = "Textures/ui/uiFrame1.png";
|
||||
boolean hasItem = false;
|
||||
String slotId = slots.get(i);
|
||||
equipPoint = inventory.getEquipPointFromSlot(slotId);
|
||||
if(!equipPoint.isCombinedPoint()){
|
||||
if(inventory.getItemSlot(slotId) != null){
|
||||
Entity currentItem = inventory.getItemSlot(slotId);
|
||||
//get texture path from item
|
||||
texturePath = ItemUtils.getItemIcon(currentItem);
|
||||
//flag that this isn't an empty slot
|
||||
hasItem = true;
|
||||
} else if(inventory.getCombinedPoint(slotId) != null && inventory.hasItemInSlot(inventory.getCombinedPoint(slotId).getEquipPointId())){
|
||||
Entity currentItem = inventory.getItemSlot(inventory.getCombinedPoint(slotId).getEquipPointId());
|
||||
//get texture path from item
|
||||
texturePath = ItemUtils.getItemIcon(currentItem);
|
||||
//flag that this isn't an empty slot
|
||||
hasItem = true;
|
||||
equipPoint = inventory.getCombinedPoint(slotId);
|
||||
slotId = equipPoint.getEquipPointId();
|
||||
}
|
||||
if(!Globals.assetManager.hasLoadedTexture(texturePath)){
|
||||
Globals.assetManager.addTexturePathtoQueue(texturePath);
|
||||
}
|
||||
int panelWidth = 50;
|
||||
int panelHeight = 50;
|
||||
int posX = 20;
|
||||
if((incrementer % 2) == 1){
|
||||
posX = posX + 400;
|
||||
}
|
||||
int posXf = posX;
|
||||
int posY = 60 + (i / 2 * (panelHeight + slotSpacing));
|
||||
int posYf = posY;
|
||||
int itemPosX = posX;
|
||||
int itemPosY = posY;
|
||||
ImagePanel panel = ImagePanel.createImagePanelAbsolute(posX,posY,panelWidth,panelHeight,texturePath);
|
||||
if(hasItem == true){
|
||||
//literally just here to get around finality of variable within callback
|
||||
String finalSlotId = slotId;
|
||||
panel.setOnDragStart(new DragEventCallback() {
|
||||
public boolean execute(DragEvent event){
|
||||
LoggerInterface.loggerUI.DEBUG("Drag start");
|
||||
Globals.dragSourceInventory = inventory;
|
||||
Globals.draggedItem = inventory.getItemSlot(finalSlotId);
|
||||
ContainerElement container = (ContainerElement)panel.getParent();
|
||||
container.removeChild(panel);
|
||||
WindowUtils.pushItemIconToItemWindow(panel);
|
||||
//add a dummy icon in place of the existing one
|
||||
dummyPanel = ImagePanel.createImagePanelAbsolute(posXf,posYf,panelWidth,panelHeight,"Textures/ui/uiFrame1.png");
|
||||
container.addChild(dummyPanel);
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventoryGrabItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
return false;
|
||||
}});
|
||||
panel.setOnDrag(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
// System.out.println("Drag");
|
||||
panel.setPositionX(event.getCurrentX() - panelWidth / 2);
|
||||
panel.setPositionY(event.getCurrentY() - panelHeight / 2);
|
||||
return false;
|
||||
}});
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
if(panel.getParent() != div){
|
||||
if(panel.getParent() != null){
|
||||
List<String> slots = inventory.getSlots();
|
||||
EquipPoint equipPoint = null;
|
||||
|
||||
for(int i = 0; i < slots.size(); i++){
|
||||
Div colContainer = i % 2 == 0 ? leftSlots : rightSlots;
|
||||
boolean endAlign = i % 2 == 1;
|
||||
String texturePath = "Textures/ui/uiFrame1.png";
|
||||
boolean hasItem = false;
|
||||
String slotId = slots.get(i);
|
||||
equipPoint = inventory.getEquipPointFromSlot(slotId);
|
||||
if(!equipPoint.isCombinedPoint()){
|
||||
if(inventory.getItemSlot(slotId) != null && inventory.getItemSlot(slotId) != Globals.draggedItem){
|
||||
Entity currentItem = inventory.getItemSlot(slotId);
|
||||
//get texture path from item
|
||||
texturePath = ItemUtils.getItemIcon(currentItem);
|
||||
//flag that this isn't an empty slot
|
||||
hasItem = true;
|
||||
} else if(inventory.getCombinedPoint(slotId) != null && inventory.hasItemInSlot(inventory.getCombinedPoint(slotId).getEquipPointId()) && inventory.getItemSlot(inventory.getCombinedPoint(slotId).getEquipPointId()) != Globals.draggedItem){
|
||||
Entity currentItem = inventory.getItemSlot(inventory.getCombinedPoint(slotId).getEquipPointId());
|
||||
//get texture path from item
|
||||
texturePath = ItemUtils.getItemIcon(currentItem);
|
||||
//flag that this isn't an empty slot
|
||||
hasItem = true;
|
||||
equipPoint = inventory.getCombinedPoint(slotId);
|
||||
slotId = equipPoint.getEquipPointId();
|
||||
}
|
||||
if(!Globals.assetManager.hasLoadedTexture(texturePath)){
|
||||
Globals.assetManager.addTexturePathtoQueue(texturePath);
|
||||
}
|
||||
int panelWidth = 50;
|
||||
int panelHeight = 50;
|
||||
ImagePanel panel = ImagePanel.createImagePanel(texturePath);
|
||||
panel.setWidth(50);
|
||||
panel.setHeight(50);
|
||||
panel.setMarginBottom(5);
|
||||
panel.setMarginLeft(15);
|
||||
panel.setMarginRight(15);
|
||||
panel.setMarginTop(15);
|
||||
if(endAlign){
|
||||
panel.setAlignSelf(YogaAlignment.End);
|
||||
}
|
||||
if(hasItem == true){
|
||||
//literally just here to get around finality of variable within callback
|
||||
String finalSlotId = slotId;
|
||||
panel.setOnDragStart(new DragEventCallback() {
|
||||
public boolean execute(DragEvent event){
|
||||
LoggerInterface.loggerUI.DEBUG("Drag start");
|
||||
Globals.dragSourceInventory = inventory;
|
||||
Globals.draggedItem = inventory.getItemSlot(finalSlotId);
|
||||
ContainerElement container = (ContainerElement)panel.getParent();
|
||||
container.removeChild(panel);
|
||||
}
|
||||
Globals.elementService.fireEvent(event, event.getCurrentX(), event.getCurrentY());
|
||||
div.addChild(panel);
|
||||
}
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
panel.setPositionX(div.getAbsoluteX() + itemPosX);
|
||||
panel.setPositionY(div.getAbsoluteY() + itemPosY);
|
||||
return false;
|
||||
}});
|
||||
|
||||
} else {
|
||||
int itemId = i;
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
// panel.setPositionX(posX);
|
||||
// panel.setPositionY(posY);
|
||||
if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState) Globals.dragSourceInventory;
|
||||
Entity item = Globals.draggedItem;
|
||||
if(inventory.canEquipItemToSlot(item, slots.get(itemId))){
|
||||
//fire equip event to equip state
|
||||
ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
|
||||
equipState.commandAttemptEquip(item,inventory.getEquipPointFromSlot(slots.get(itemId)));
|
||||
WindowUtils.pushItemIconToItemWindow(panel);
|
||||
panel.setAbsolutePosition(true);
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventoryGrabItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
} else if(inventory.canEquipItemToCombinedSlot(item, slots.get(itemId))){
|
||||
EquipPoint combinedPoint = inventory.getCombinedPoint(slots.get(itemId));
|
||||
//fire equip event to equip state
|
||||
ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
|
||||
equipState.commandAttemptEquip(item,combinedPoint);
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
return false;
|
||||
}});
|
||||
panel.setOnDrag(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
// System.out.println("Drag");
|
||||
panel.setPositionX(event.getCurrentX() - panelWidth / 2);
|
||||
panel.setPositionY(event.getCurrentY() - panelHeight / 2);
|
||||
Globals.signalSystem.post(SignalType.YOGA_APPLY, Globals.elementService.getWindow(WindowStrings.WINDOW_ITEM_DRAG_CONTAINER));
|
||||
return false;
|
||||
}});
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
if(panel.getParent() != colContainer){
|
||||
if(panel.getParent() != null){
|
||||
ContainerElement container = (ContainerElement)panel.getParent();
|
||||
container.removeChild(panel);
|
||||
}
|
||||
Globals.elementService.fireEvent(event, event.getCurrentX(), event.getCurrentY());
|
||||
panel.setAbsolutePosition(false);
|
||||
}
|
||||
return false;
|
||||
}});
|
||||
|
||||
} else {
|
||||
int itemId = i;
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
if(Globals.dragSourceInventory instanceof RelationalInventoryState){
|
||||
Entity item = Globals.draggedItem;
|
||||
if(ItemUtils.getContainingParent(item) != Globals.playerEntity){
|
||||
throw new UnsupportedOperationException("Unimplemented!");
|
||||
}
|
||||
} else if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
Entity item = Globals.draggedItem;
|
||||
if(inventory.canEquipItemToSlot(item, slots.get(itemId))){
|
||||
//fire equip event to equip state
|
||||
ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
|
||||
equipState.commandAttemptEquip(item,inventory.getEquipPointFromSlot(slots.get(itemId)));
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
} else if(inventory.canEquipItemToCombinedSlot(item, slots.get(itemId))){
|
||||
EquipPoint combinedPoint = inventory.getCombinedPoint(slots.get(itemId));
|
||||
//fire equip event to equip state
|
||||
ClientEquipState equipState = ClientEquipState.getEquipState(Globals.playerEntity);
|
||||
equipState.commandAttemptEquip(item,combinedPoint);
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
//update ui
|
||||
@ -200,62 +196,30 @@ public class EquipmentInventoryPanel {
|
||||
Globals.draggedItem = null;
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//rerender both inventories
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(inventory));
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
}
|
||||
//now the fun begins :)
|
||||
//if transfer item
|
||||
// remove item from current inventory
|
||||
// place item in new inventory
|
||||
// trigger recreation of the menu
|
||||
//if drop item
|
||||
// remove item from current inventory
|
||||
// create item in world in front of character
|
||||
// trigger recreation of the menu
|
||||
//if neither of above
|
||||
// replace item icon position to origin
|
||||
// System.out.println("Release drag");
|
||||
//rebuild inventory windows
|
||||
return false;
|
||||
}});
|
||||
}
|
||||
div.addChild(panel);
|
||||
//rerender inventories
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
return false;
|
||||
}});
|
||||
}
|
||||
colContainer.addChild(panel);
|
||||
|
||||
//create the slot text
|
||||
posX = 80;
|
||||
if((incrementer % 2) == 1){
|
||||
posX = posX + 190;
|
||||
//create the slot text
|
||||
Label slotLabel = Label.createLabel(slots.get(i));
|
||||
slotLabel.setMarginBottom(5);
|
||||
slotLabel.setMarginLeft(15);
|
||||
slotLabel.setMarginRight(15);
|
||||
slotLabel.setMarginTop(5);
|
||||
colContainer.addChild(slotLabel);
|
||||
}
|
||||
posY = posY + 15;
|
||||
Label slotText = new Label(0.7f);
|
||||
slotText.setText(slots.get(i));
|
||||
slotText.setPositionX(posX);
|
||||
slotText.setPositionY(posY);
|
||||
slotText.setAbsolutePosition(true);
|
||||
div.addChild(slotText);
|
||||
|
||||
incrementer++;
|
||||
}
|
||||
Div columnContainer = Div.createRow(leftSlots,rightSlots);
|
||||
columnContainer.setAlignItems(YogaAlignment.Between);
|
||||
columnContainer.setFlexGrow(1);
|
||||
div.addChild(columnContainer);
|
||||
}
|
||||
|
||||
return div;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys the dummy panel
|
||||
*/
|
||||
public static void destroyDummyPanel(){
|
||||
if(dummyPanel != null && dummyPanel.getParent() != null){
|
||||
ContainerElement container = (ContainerElement)dummyPanel.getParent();
|
||||
container.removeChild(dummyPanel);
|
||||
dummyPanel.destroy();
|
||||
dummyPanel = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -2,6 +2,7 @@ package electrosphere.renderer.ui.components;
|
||||
|
||||
import electrosphere.audio.VirtualAudioSourceManager.VirtualAudioSourceType;
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.engine.signal.Signal.SignalType;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.state.equip.ClientEquipState;
|
||||
import electrosphere.entity.state.inventory.InventoryUtils;
|
||||
@ -11,12 +12,13 @@ import electrosphere.entity.types.item.ItemUtils;
|
||||
import electrosphere.logger.LoggerInterface;
|
||||
import electrosphere.menu.WindowStrings;
|
||||
import electrosphere.menu.WindowUtils;
|
||||
import electrosphere.menu.ingame.MenuGeneratorsInventory;
|
||||
import electrosphere.renderer.ui.elements.Div;
|
||||
import electrosphere.renderer.ui.elements.ImagePanel;
|
||||
import electrosphere.renderer.ui.elements.Label;
|
||||
import electrosphere.renderer.ui.elementtypes.ClickableElement.ClickEventCallback;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaAlignment;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaFlexDirection;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaJustification;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement;
|
||||
import electrosphere.renderer.ui.elementtypes.DraggableElement.DragEventCallback;
|
||||
import electrosphere.renderer.ui.elementtypes.Element;
|
||||
@ -28,11 +30,6 @@ import electrosphere.renderer.ui.events.DragEvent;
|
||||
*/
|
||||
public class NaturalInventoryPanel {
|
||||
|
||||
/**
|
||||
* The dummy panel
|
||||
*/
|
||||
static ImagePanel dummyPanel = null;
|
||||
|
||||
/**
|
||||
* Creates the natural inventory panel
|
||||
* @param entity The entity who has the inventory
|
||||
@ -43,13 +40,17 @@ public class NaturalInventoryPanel {
|
||||
|
||||
|
||||
Div div = Div.createDiv();
|
||||
div.setJustifyContent(YogaJustification.Center);
|
||||
div.setMarginBottom(25);
|
||||
div.setMarginLeft(25);
|
||||
div.setMarginRight(25);
|
||||
div.setMarginTop(25);
|
||||
|
||||
div.setOnDragRelease(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
LoggerInterface.loggerUI.INFO("Natural inventory received drag release event");
|
||||
if(Globals.draggedItem != null){
|
||||
if(Globals.dragSourceInventory != inventory){
|
||||
if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
UnrelationalInventoryState sourceInventory = (UnrelationalInventoryState)Globals.dragSourceInventory;
|
||||
//transfer item
|
||||
// sourceInventory.removeItem(Globals.draggedItem);
|
||||
// inventory.addItem(Globals.draggedItem);
|
||||
@ -64,24 +65,15 @@ public class NaturalInventoryPanel {
|
||||
}
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//rerender both inventories
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(inventory.getId()), PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(sourceInventory.getId()), PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
}
|
||||
} else {
|
||||
//clear ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(inventory.getId()), PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
//clear ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
return true;
|
||||
}});
|
||||
|
||||
@ -92,7 +84,9 @@ public class NaturalInventoryPanel {
|
||||
|
||||
|
||||
//label 1 (inventory)
|
||||
div.addChild(Label.createLabel("INVENTORY"));
|
||||
Label menuTitle = Label.createLabel("INVENTORY");
|
||||
menuTitle.setMarginBottom(10);
|
||||
div.addChild(menuTitle);
|
||||
|
||||
{
|
||||
//contains all the item panels
|
||||
@ -102,7 +96,7 @@ public class NaturalInventoryPanel {
|
||||
for(int i = 0; i < inventory.getCapacity(); i++){
|
||||
String texturePath = "Textures/ui/uiFrame1.png";
|
||||
boolean hasItem = false;
|
||||
if(i < inventory.getItems().size()){
|
||||
if(i < inventory.getItems().size() && inventory.getItems().get(i) != Globals.draggedItem){
|
||||
Entity currentItem = inventory.getItems().get(i);
|
||||
//get texture path from item
|
||||
texturePath = ItemUtils.getItemIcon(currentItem);
|
||||
@ -117,9 +111,13 @@ public class NaturalInventoryPanel {
|
||||
ImagePanel panel = ImagePanel.createImagePanel(texturePath);
|
||||
panel.setMinWidth(panelWidth);
|
||||
panel.setMinHeight(panelHeight);
|
||||
panel.setMarginRight(10);
|
||||
panel.setMarginBottom(10);
|
||||
if(hasItem == true){
|
||||
panel.setMarginRight(15);
|
||||
panel.setMarginBottom(15);
|
||||
panel.setMarginLeft(15);
|
||||
panel.setMarginTop(15);
|
||||
panel.setAlignSelf(YogaAlignment.Start);
|
||||
panel.setAbsolutePosition(false);
|
||||
if(hasItem == true && inventory.getItems().get(i) != Globals.draggedItem){
|
||||
int itemId = i;
|
||||
panel.setOnDragStart(new DragEventCallback() {public boolean execute(DragEvent event){
|
||||
// System.out.println("Drag start");
|
||||
@ -132,13 +130,7 @@ public class NaturalInventoryPanel {
|
||||
panel.setAbsolutePosition(true);
|
||||
panel.setPositionX(panel.getAbsoluteX());
|
||||
panel.setPositionY(panel.getAbsoluteY());
|
||||
//add a dummy icon in place of the existing one
|
||||
dummyPanel = ImagePanel.createImagePanel("Textures/ui/uiFrame1.png");
|
||||
dummyPanel.setMinWidth(panelWidth);
|
||||
dummyPanel.setMinHeight(panelHeight);
|
||||
dummyPanel.setMarginRight(10);
|
||||
dummyPanel.setMarginBottom(10);
|
||||
panelContainer.addChild(dummyPanel);
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventoryGrabItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
@ -149,6 +141,7 @@ public class NaturalInventoryPanel {
|
||||
// System.out.println("Drag");
|
||||
panel.setPositionX(event.getCurrentX() - panelWidth / 2);
|
||||
panel.setPositionY(event.getCurrentY() - panelHeight / 2);
|
||||
Globals.signalSystem.post(SignalType.YOGA_APPLY, Globals.elementService.getWindow(WindowStrings.WINDOW_ITEM_DRAG_CONTAINER));
|
||||
return false;
|
||||
}});
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
@ -157,52 +150,33 @@ public class NaturalInventoryPanel {
|
||||
ContainerElement container = (ContainerElement)panel.getParent();
|
||||
container.removeChild(panel);
|
||||
}
|
||||
div.addChild(panel);
|
||||
panel.setAbsolutePosition(false);
|
||||
Globals.elementService.fireEvent(event, event.getCurrentX(), event.getCurrentY());
|
||||
}
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
return false;
|
||||
}});
|
||||
} else {
|
||||
panel.setOnDragRelease(new DragEventCallback(){public boolean execute(DragEvent event){
|
||||
if(Globals.dragSourceInventory instanceof RelationalInventoryState){
|
||||
RelationalInventoryState sourceInventory = (RelationalInventoryState) Globals.dragSourceInventory;
|
||||
Entity item = Globals.draggedItem;
|
||||
if(ClientEquipState.hasEquipState(entity) && InventoryUtils.hasEquipInventory(entity)){
|
||||
RelationalInventoryState equipInventory = InventoryUtils.getEquipInventory(entity);
|
||||
ClientEquipState equipState = ClientEquipState.getEquipState(entity);
|
||||
equipState.commandAttemptUnequip(equipInventory.getItemSlot(item));
|
||||
}
|
||||
//update ui
|
||||
// Globals.dragSourceInventory = null;
|
||||
// Globals.draggedItem = null;
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//dummy panel handling
|
||||
destroyDummyPanel();
|
||||
//rerender both inventories
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, MenuGeneratorsInventory.createCharacterInventoryMenu(sourceInventory));
|
||||
//re-render inventory
|
||||
WindowUtils.replaceWindow(WindowUtils.getInventoryWindowID(inventory.getId()), PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
//play sound effect
|
||||
if(Globals.virtualAudioSourceManager != null){
|
||||
Globals.virtualAudioSourceManager.createVirtualAudioSource("/Audio/inventorySlotItem.ogg", VirtualAudioSourceType.UI, false);
|
||||
} else if(Globals.dragSourceInventory instanceof UnrelationalInventoryState){
|
||||
Entity item = Globals.draggedItem;
|
||||
if(ItemUtils.getContainingParent(item) != Globals.playerEntity){
|
||||
throw new UnsupportedOperationException("Unimplemented!");
|
||||
}
|
||||
}
|
||||
//now the fun begins :)
|
||||
//if transfer item
|
||||
// remove item from current inventory
|
||||
// place item in new inventory
|
||||
// trigger recreation of the menu
|
||||
//if drop item
|
||||
// remove item from current inventory
|
||||
// create item in world in front of character
|
||||
// trigger recreation of the menu
|
||||
//if neither of above
|
||||
// replace item icon position to origin
|
||||
// System.out.println("Release drag");
|
||||
//update ui
|
||||
Globals.dragSourceInventory = null;
|
||||
Globals.draggedItem = null;
|
||||
//clear item container ui
|
||||
WindowUtils.cleanItemDraggingWindow();
|
||||
//rerender inventories
|
||||
WindowUtils.replaceWindow(WindowStrings.WINDOW_CHARACTER, PlayerInventoryWindow.createPlayerInventoryWindow(Globals.playerEntity));
|
||||
return false;
|
||||
}});
|
||||
}
|
||||
@ -213,16 +187,4 @@ public class NaturalInventoryPanel {
|
||||
return div;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destroys the dummy panel
|
||||
*/
|
||||
public static void destroyDummyPanel(){
|
||||
if(dummyPanel != null && dummyPanel.getParent() != null){
|
||||
ContainerElement container = (ContainerElement)dummyPanel.getParent();
|
||||
container.removeChild(dummyPanel);
|
||||
dummyPanel.destroy();
|
||||
dummyPanel = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@ -1,12 +1,17 @@
|
||||
package electrosphere.renderer.ui.components;
|
||||
|
||||
import electrosphere.controls.ControlHandler.ControlsState;
|
||||
import electrosphere.engine.Globals;
|
||||
import electrosphere.engine.signal.Signal.SignalType;
|
||||
import electrosphere.entity.Entity;
|
||||
import electrosphere.entity.state.inventory.InventoryUtils;
|
||||
import electrosphere.menu.WindowStrings;
|
||||
import electrosphere.menu.WindowUtils;
|
||||
import electrosphere.renderer.ui.elements.Window;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaAlignment;
|
||||
import electrosphere.renderer.ui.elementtypes.ContainerElement.YogaJustification;
|
||||
import electrosphere.renderer.ui.elementtypes.NavigableElement.NavigationEventCallback;
|
||||
import electrosphere.renderer.ui.events.NavigationEvent;
|
||||
|
||||
/**
|
||||
* The player's inventory
|
||||
@ -37,14 +42,35 @@ public class PlayerInventoryWindow {
|
||||
rVal.setParentAlignItem(YogaAlignment.Center);
|
||||
rVal.setParentJustifyContent(YogaJustification.Center);
|
||||
|
||||
if(InventoryUtils.hasNaturalInventory(entity)){
|
||||
rVal.addChild(NaturalInventoryPanel.createNaturalInventoryPanel(entity));
|
||||
}
|
||||
rVal.setOnNavigationCallback(new NavigationEventCallback() {public boolean execute(NavigationEvent event){
|
||||
WindowUtils.recursiveSetVisible(Globals.elementService.getWindow(WindowStrings.WINDOW_CHARACTER), false);
|
||||
Globals.elementService.unregisterWindow(WindowStrings.WINDOW_CHARACTER);
|
||||
if(Globals.cameraHandler.getTrackPlayerEntity()){
|
||||
Globals.controlHandler.hintUpdateControlState(ControlsState.MAIN_GAME);
|
||||
} else {
|
||||
Globals.controlHandler.hintUpdateControlState(ControlsState.IN_GAME_FREE_CAMERA);
|
||||
}
|
||||
Globals.renderingEngine.getPostProcessingPipeline().setApplyBlur(false);
|
||||
return false;
|
||||
}});
|
||||
|
||||
|
||||
//
|
||||
//contents
|
||||
//
|
||||
|
||||
if(InventoryUtils.hasEquipInventory(entity)){
|
||||
rVal.addChild(EquipmentInventoryPanel.createEquipmentInventoryPanel(entity));
|
||||
}
|
||||
|
||||
if(InventoryUtils.hasNaturalInventory(entity)){
|
||||
rVal.addChild(NaturalInventoryPanel.createNaturalInventoryPanel(entity));
|
||||
}
|
||||
|
||||
//
|
||||
//Final setup
|
||||
//
|
||||
|
||||
Globals.signalSystem.post(SignalType.YOGA_APPLY, rVal);
|
||||
|
||||
|
||||
|
||||
@ -52,7 +52,7 @@ public class Button extends StandardContainerElement implements DrawableElement,
|
||||
*/
|
||||
public static Button createButton(String text, ClickableElement.ClickEventCallback callback){
|
||||
Button rVal = new Button();
|
||||
Label rValLabel = new Label(1.0f);
|
||||
Label rValLabel = Label.createLabel(text);
|
||||
rValLabel.setText(text);
|
||||
rVal.addChild(rValLabel);
|
||||
rVal.setOnClick(callback);
|
||||
@ -68,7 +68,7 @@ public class Button extends StandardContainerElement implements DrawableElement,
|
||||
*/
|
||||
public static Button createButton(String text, Runnable callback){
|
||||
Button rVal = new Button();
|
||||
Label rValLabel = new Label(1.0f);
|
||||
Label rValLabel = Label.createLabel(text);
|
||||
rValLabel.setText(text);
|
||||
rVal.addChild(rValLabel);
|
||||
rVal.setOnClick(new ClickableElement.ClickEventCallback(){public boolean execute(ClickEvent event){
|
||||
|
||||
@ -47,6 +47,7 @@ public class Label extends StandardContainerElement implements DrawableElement {
|
||||
* Simplified constructor
|
||||
* @param fontSize the size of the font (default is 1.0f)
|
||||
*/
|
||||
@Deprecated
|
||||
public Label(float fontSize){
|
||||
super();
|
||||
this.font = Globals.fontManager.getFont("default");
|
||||
@ -61,6 +62,7 @@ public class Label extends StandardContainerElement implements DrawableElement {
|
||||
* @param y the y position
|
||||
* @param fontSize the font size (default is 1.0f)
|
||||
*/
|
||||
@Deprecated
|
||||
public Label(int x, int y, float fontSize){
|
||||
super();
|
||||
this.setPositionX(x);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user