package electrosphere.engine.assetmanager; public class MeshShaderOverride { String modelName; String meshName; String vertPath; String fragPath; public MeshShaderOverride(String modelName, String meshName, String vertPath, String fragPath){ this.modelName = modelName; this.meshName = meshName; this.vertPath = vertPath; this.fragPath = fragPath; } public String getModelName(){ return modelName; } public String getMeshName(){ return meshName; } public String getVertPath(){ return vertPath; } public String getFragPath(){ return fragPath; } }