package electrosphere.server.saves; import java.util.List; import electrosphere.entity.Scene; /** * Top level save object that stores information about the save */ public class Save { /* FOR FUTURE USE idea is if we want to dump a bunch of like managers into a json file we can put them all in here then serialize this instead or smthn */ //the version of the game String versionString; //the time the save was created String timeCreated; //The name of the save String name; //The scenes List scenes; /** * Constructor */ public Save(String name){ this.name = name; versionString = "0.0.1"; timeCreated = System.currentTimeMillis() + ""; } /** * Gets the name of the save * @return The name */ public String getName(){ return name; } }