package electrosphere.game.data.item; /** * Defines what a given use action does with an item */ public class ItemUsage { /** * If defined, this item will spawn the provided entity id on use */ String spawnEntityId; /** * If defined, this item will place the block type on use */ Integer blockId; /** * The hook to fire on the client when this item is used */ String clientHook; /** * Used to suppress sending a request to the server to use the item (ie if firing a client hook) */ Boolean suppressServerRequest; /** * Controls whether this usage only fires on mouse down */ Boolean onlyOnMouseDown; /** * Gets the spawn entity id of the item usage * @return The spawn entity id */ public String getSpawnEntityId(){ return spawnEntityId; } /** * Sets the spawn entity id of the item usage * @param spawnEntityId The spawn entity id */ public void setSpawnEntityId(String spawnEntityId) { this.spawnEntityId = spawnEntityId; } /** * Gets the block type id of the item usage * @return The block type id */ public Integer getBlockId() { return blockId; } /** * Sets the block type id of the item usage * @param spawnEntityId The block type id */ public void setBlockId(Integer blockId) { this.blockId = blockId; } /** * Gets whether this usage only fires on mouse down * @return if true, the usage only fires on mouse down */ public Boolean getOnlyOnMouseDown() { return onlyOnMouseDown; } /** * Sets whether this usage only fires on mouse down * @param onlyOnMouseDown true to only fire on mouse down */ public void setOnlyOnMouseDown(Boolean onlyOnMouseDown) { this.onlyOnMouseDown = onlyOnMouseDown; } /** * Gets the client hook to fire when this item is used * @return The client hook to fire */ public String getClientHook() { return clientHook; } /** * Sets the client hook to fire when this item is used * @param clientHook The client hook to fire */ public void setClientHook(String clientHook) { this.clientHook = clientHook; } /** * Gets whether the server request should be suppressed or not * @return true if it should be suppressed, false otherwise */ public Boolean getSuppressServerRequest() { return suppressServerRequest; } /** * Sets whether the server request should be suppressed or not * @param suppressServerRequest true if it should be suppressed, false otherwise */ public void setSuppressServerRequest(Boolean suppressServerRequest) { this.suppressServerRequest = suppressServerRequest; } }