package electrosphere.game.server.simulation; import electrosphere.game.server.civilization.Civilization; import electrosphere.game.server.civilization.model.CivilizationMap; import electrosphere.game.server.creature.type.CreatureType; import electrosphere.game.server.creature.type.model.CreatureTypeMap; import electrosphere.game.server.culture.Culture; import electrosphere.game.server.culture.religion.Religion; import electrosphere.util.FileLoadingUtils; import electrosphere.util.Utilities; import java.util.LinkedList; import java.util.List; public class Simulation { List civilizationList = new LinkedList(); List cultureList = new LinkedList(); List religionList = new LinkedList(); List creatureList = new LinkedList(); List characterList = new LinkedList(); public Simulation(){ init(); } void init(){ CreatureTypeMap creatureTypeMap = FileLoadingUtils.loadModelObjectFromBakedJsonFile("Data/creatures.json", CreatureTypeMap.class); CivilizationMap civilizationMap = FileLoadingUtils.loadModelObjectFromBakedJsonFile("Data/civilization.json", CivilizationMap.class); } public void simulate(){ } }