package electrosphere.net.server; import electrosphere.entity.Entity; import electrosphere.net.parser.net.message.NetworkMessage; import java.util.concurrent.Semaphore; /** * * @author satellite */ public class Player { ServerConnectionHandler connectionHandler; int id; static Semaphore idIncrementerLock = new Semaphore(1); static int idIncrementer = 0; int worldX; int worldY; int simulationRadius = 3; Entity playerEntity; public Player(){ idIncrementerLock.acquireUninterruptibly(); id = idIncrementer; idIncrementer++; idIncrementerLock.release(); } public int getId() { return id; } public void addMessage(NetworkMessage message){ connectionHandler.addMessagetoOutgoingQueue(message); } public int getWorldX() { return worldX; } public int getWorldY() { return worldY; } public void setWorldX(int worldX) { this.worldX = worldX; } public void setWorldY(int worldY) { this.worldY = worldY; } public int getSimulationRadius() { return simulationRadius; } public void setSimulationRadius(int simulationRadius) { this.simulationRadius = simulationRadius; } public Entity getPlayerEntity() { return playerEntity; } public void setPlayerEntity(Entity playerEntity) { this.playerEntity = playerEntity; } }