package electrosphere.server.datacell.gridded; /** * Data associated with a ServerDataCell by the GriddedDataCellManager */ public class GriddedDataCellTrackingData { /** * A really large distance used to reset the position */ public static final double REALLY_LARGE_DISTANCE = 1000; /** * The from the cell to the closest player */ double closestPlayer; /** * Gets the distance from the cell to the closest player * @return The distance */ public double getClosestPlayer() { return closestPlayer; } /** * Sets the distance to the closest player * @param closestPlayer The distance to the closest player */ public void setClosestPlayer(double closestPlayer) { this.closestPlayer = closestPlayer; } }