/** * Called every time an item is moved to a container */ export const onMoveItemContainer: Array = [ ] /** * Called every time an item is equipped */ export const onEquipItem: Array = [ ] /** * Called every time an item is unequipped */ export const onUnequipItem: Array = [ ] /** * Called every time the server commands the client to move items to another container */ export const onServerMoveItemContainer: Array = [ ] /** * Callbacks that fire every time the player's entity does specific actions */ export interface ClientInventory { onMoveItemContainer: Array, onEquipItem: Array, onUnequipItem: Array, }