+ spawn into the world + there is a sword lying on the ground + when you grab the sword, a tutorial popup appears to tell you how to use in + on clearing the tutorial, continue the game when the sword is equipped, create another popup to teach sword controls. it pauses the game + when popup is accepted, spawn an enemy with an effect enemy ai review effects review combat code (lifestate, damage calculation, etc) audio fx for everything + bug fixes Things that feel bad: First person blocking angle doesn't line up Can't instantly start/stop blocking Attack animation feels slow Hands don't align with blade No audio Short movement bursts feel jittery Part of this may be cylinder collidable instead of capsule