package electrosphere.entity; import org.joml.Vector3d; import electrosphere.entity.types.collision.CollisionObjUtils; /** * Client only entity utility functions */ public class ClientEntityUtils { /** * Called when the creature is first spawned to serialize to all people in its initial chunk * @param entity * @param position */ public static void initiallyPositionEntity(Entity entity, Vector3d position){ //reposition entity CollisionObjUtils.clientPositionCharacter(entity, position); } }