package electrosphere.engine.assetmanager; import electrosphere.collision.CollisionEngine; /** * Item in a queue of physics meshes to be loaded from disk. Relates world to model path. */ public class PhysicsMeshQueueItem { CollisionEngine collisionEngine; String modelPath; /** * Constructor * @param collisionEngine The collision engine * @param modelPath The path to the model */ public PhysicsMeshQueueItem(CollisionEngine collisionEngine, String modelPath){ this.collisionEngine = collisionEngine; this.modelPath = modelPath; } }