package electrosphere.game.data.common; /** * A simple tree state */ public class TreeDataState { /** * The animation to play for the tree's state when in first person */ TreeDataAnimation firstPersonAnimation; /** * The animation to play for the tree's state when in third person */ TreeDataAnimation thirdPersonAnimation; /** * The audio to play when running this state of the tree */ TreeDataAudio audioData; /** * Gets the first person animation data * @return The first person animation data if it exists, null otherwise */ public TreeDataAnimation getFirstPersonAnimation(){ return firstPersonAnimation; } /** * Gets the third person animation data * @return The third person animation data if it exists, null otherwise */ public TreeDataAnimation getThirdPersonAnimation(){ return thirdPersonAnimation; } /** * Gets the audio data * @return The audio data if it exists, null otherwise */ public TreeDataAudio getAudioData(){ return audioData; } }