package electrosphere.renderer.light; import org.joml.Vector3f; /** * Data about a point light */ public class PointLight { Vector3f position; float constant; float linear; float quadratic; float radius; Vector3f color; public void setPosition(Vector3f position) { this.position = position; } public void setConstant(float constant) { this.constant = constant; } public void setLinear(float linear) { this.linear = linear; } public void setQuadratic(float quadratic) { this.quadratic = quadratic; } public void setRadius(float radius){ this.radius = radius; } public void setColor(Vector3f color){ this.color = color; } public Vector3f getPosition() { return position; } public float getConstant() { return constant; } public float getLinear() { return linear; } public float getQuadratic() { return quadratic; } public Vector3f getColor(){ return color; } public float getRadius(){ return radius; } public PointLight(Vector3f position){ this.position = position; radius = 1; constant = 1.0f; linear = 0.7f; quadratic = 1.8f; color = new Vector3f(1.0f); } public PointLight(Vector3f position, Vector3f color){ this.position = position; radius = 1; constant = 1.0f; linear = 0.7f; quadratic = 1.8f; this.color = color; } }