package electrosphere.entity.state.block; import electrosphere.entity.state.block.ClientBlockTree.BlockState; import electrosphere.net.synchronization.annotation.SyncedField; import electrosphere.net.synchronization.annotation.SynchronizedBehaviorTree; @SynchronizedBehaviorTree(name = "serverBlockTree", isServer = true, correspondingTree="clientBlockTree") /** * Server block tree */ public class ServerBlockTree { @SyncedField BlockState state; }