{ "gameplayGenerateWorld" : false, "gameplayPhysicsCellRadius" : 2, "displayWidth" : 2560, "displayHeight" : 1600, "graphicsFOV" : 90.0, "graphicsPerformanceLODChunkRadius" : 2, "graphicsPerformanceEnableVSync" : true, "graphicsPerformanceDrawShadows" : true, "graphicsDebugDrawCollisionSpheres" : false, "graphicsDebugDrawPhysicsObjects" : false, "graphicsDebugDrawMovementVectors" : false }