Renderer/src/main/java/electrosphere/renderer/ui/Window.java
2021-10-23 22:45:27 -04:00

119 lines
4.3 KiB
Java

package electrosphere.renderer.ui;
import electrosphere.main.Globals;
import electrosphere.renderer.Material;
import electrosphere.renderer.Model;
import electrosphere.renderer.framebuffer.Framebuffer;
import electrosphere.renderer.framebuffer.FramebufferUtils;
import java.util.LinkedList;
import java.util.List;
import org.joml.Vector3f;
import static org.lwjgl.opengl.GL11.*;
import static org.lwjgl.opengl.GL30.*;
/**
*
* @author amaterasu
*/
public class Window extends Widget {
List<Widget> widgetList = new LinkedList();
Framebuffer widgetBuffer;
Material customMat = new Material();
Vector3f boxPosition = new Vector3f();
Vector3f boxDimensions = new Vector3f();
Vector3f texPosition = new Vector3f(0,0,0);
Vector3f texScale = new Vector3f(1,1,0);
public Window(int positionX, int positionY, int width, int height){
//TODO: figure out why this has to be 1920x1080
// widgetBuffer = FramebufferUtils.generateTextureFramebuffer(width, height);
widgetBuffer = FramebufferUtils.generateScreensizeTextureFramebuffer();
customMat.setTexturePointer(widgetBuffer.getTexturePointer());
// customMat.setTexturePointer(Globals.assetManager.fetchTexture("Textures/Testing1.png").getTexturePointer());
float ndcX = (float)positionX/Globals.WINDOW_WIDTH;
float ndcY = (float)positionY/Globals.WINDOW_HEIGHT;
float ndcWidth = (float)width/Globals.WINDOW_WIDTH;
float ndcHeight = (float)height/Globals.WINDOW_HEIGHT;
this.width = width;
this.height = height;
boxPosition = new Vector3f(ndcX,ndcY,0);
boxDimensions = new Vector3f(ndcWidth,ndcHeight,0);
}
@Override
public void draw(int parentFramebufferPointer, int parentWidth, int parentHeight) {
widgetBuffer.bind();
// Globals.renderingEngine.setViewportSize(width, height);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
for(Widget child : widgetList){
child.draw(widgetBuffer.getFramebufferPointer(),width,height);
}
//this call binds the screen as the "texture" we're rendering to
//have to call before actually rendering
glBindFramebuffer(GL_FRAMEBUFFER, parentFramebufferPointer);
Globals.renderingEngine.setViewportSize(parentWidth, parentHeight);
Model planeModel = Globals.assetManager.fetchModel(Globals.planeModelID);
planeModel.pushUniformToMesh("plane", "mPosition", boxPosition);
planeModel.pushUniformToMesh("plane", "mDimension", boxDimensions);
planeModel.pushUniformToMesh("plane", "tPosition", texPosition);
planeModel.pushUniformToMesh("plane", "tDimension", texScale);
planeModel.meshes.get(0).setMaterial(customMat);
planeModel.drawUI();
}
public void pack() {
throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}
public void addWidget(Widget widget) {
widgetList.add(widget);
widget.setParentWidth(width);
widget.setParentHeight(height);
widget.setVisible(false);
}
public List<Widget> getWidgets() {
return widgetList;
}
@Override
public void setWidth(int width){
this.width = width;
for(Widget widget : widgetList){
widget.setParentWidth(width);
widget.setParentHeight(height);
}
}
@Override
public void setHeight(int height){
this.height = height;
for(Widget widget : widgetList){
widget.setParentWidth(height);
widget.setParentHeight(height);
}
}
public void destroy() {
throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates.
}
public void setTextureCoord(int x, int y){
float ndcX = (float)x/Globals.WINDOW_WIDTH;
float ndcY = (float)y/Globals.WINDOW_HEIGHT;
texPosition = new Vector3f(ndcX,ndcY,0);
}
public void setTextureScale(int x, int y){
float ndcWidth = (float)x/Globals.WINDOW_WIDTH;
float ndcHeight = (float)y/Globals.WINDOW_HEIGHT;
texScale = new Vector3f(ndcWidth,ndcHeight,0);
}
}