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block
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remove concurrent datastructures
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2024-11-29 21:36:05 -05:00 |
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chemistry
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chemistry engine, biome notes
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2024-10-23 16:05:33 -04:00 |
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collision
|
initial hitstun implementation
|
2024-09-17 21:58:15 -04:00 |
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effects
|
particle emitter work + torches
|
2024-09-20 18:38:16 -04:00 |
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entity
|
character database work
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2024-11-29 20:47:52 -05:00 |
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fluid
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Update fluid cell manager counter
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2024-12-01 12:04:09 -05:00 |
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foliagemanager
|
reduce projection near clip + grass work
|
2024-11-21 13:31:15 -05:00 |
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instancing
|
massive entity spawning refactor
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2024-09-12 18:51:51 -04:00 |
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item
|
water spawner work
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2024-11-30 12:20:36 -05:00 |
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player
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Refactoring client location in codebased
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2023-05-28 15:06:28 -04:00 |
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scene
|
Fix terrain editing
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2024-11-23 16:47:33 -05:00 |
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script
|
water spawner work
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2024-11-30 12:20:36 -05:00 |
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sim
|
Server-driven block rasterizer with LOD
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2024-11-23 23:27:02 -05:00 |
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terrain
|
fix recursive delete in cell managers
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2024-11-29 17:16:29 -05:00 |
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ui
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fluid update work
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2024-12-01 12:02:16 -05:00 |