| anim | First pass at attacking | 2021-07-03 23:25:11 -04:00 | 
		
			
			
			
			
				| assetmanager | Managing textures in asset manager | 2021-06-28 00:41:42 -04:00 | 
		
			
			
			
			
				| framebuffer | Better rendering on mac | 2021-07-10 13:53:49 -04:00 | 
		
			
			
			
			
				| light | Start work on collision update and virtual sim | 2021-07-10 19:43:00 -04:00 | 
		
			
			
			
			
				| Light | reorganization + logging + networking fixes | 2021-06-27 14:33:13 -04:00 | 
		
			
			
			
			
				| texture | Overhaul build process + launcher + file loading | 2021-06-25 23:19:09 -04:00 | 
		
			
			
			
			
				| ui | Collision/physics engine | 2021-07-19 01:21:46 -04:00 | 
		
			
			
			
			
				| Actor.java | Fix rendering bug | 2021-08-01 21:45:20 -04:00 | 
		
			
			
			
			
				| ActorUtils.java | Add foliage! | 2021-08-03 22:10:48 -04:00 | 
		
			
			
			
			
				| Bone.java | Refactoring, terrain, lots of changes | 2021-04-01 23:08:49 -04:00 | 
		
			
			
			
			
				| Camera.java | First working version of proper networking | 2021-05-21 21:19:00 -04:00 | 
		
			
			
			
			
				| Material.java | Managing textures in asset manager | 2021-06-28 00:41:42 -04:00 | 
		
			
			
			
			
				| Mesh.java | Particle system! | 2021-07-04 23:50:38 -04:00 | 
		
			
			
			
			
				| Model.java | Particle system! | 2021-07-04 23:50:38 -04:00 | 
		
			
			
			
			
				| ModelUtils.java | Particle system! | 2021-07-04 23:50:38 -04:00 | 
		
			
			
			
			
				| RenderUtils.java | Fix skybox tracking potentially | 2021-07-25 23:34:04 -04:00 |