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			131 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JSON
		
	
	
	
	
	
| {
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|     "creatures" : [
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|         {
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|             "id" : "goblin",
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|             "hitboxes" : [
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.031",
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|                     "radius": 0.04
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.012",
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|                     "radius": 0.04
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.003",
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|                     "radius": 0.04
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.010",
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|                     "radius": 0.06
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.001",
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|                     "radius": 0.06
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.014",
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|                     "radius": 0.06
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone",
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|                     "radius": 0.08
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.014",
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|                     "radius": 0.06
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|                 },
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|                 {
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|                     "type": "hurt",
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|                     "bone": "Bone.019",
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|                     "radius": 0.04
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|                 }
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|             ],
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|             "tokens" : [
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|                 "SENTIENT",
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|                 "ATTACKER",
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|                 "GRAVITY",
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|                 "TARGETABLE",
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|                 "CAN_EQUIP"
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|             ],
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|             "movementSystems" : [
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|                 {
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|                     "type" : "GROUND",
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|                     "acceleration" : 13.0,
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|                     "maxVelocity" : 1.8,
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|                     "animationStartup" : {
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|                         "name" : "Walk",
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|                         "length" : 1,
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|                         "loops" : false
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|                     },
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|                     "animationLoop" : {
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|                         "name" : "Walk",
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|                         "length" : 1,
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|                         "loops" : false
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|                     },
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|                     "animationWindDown" : {
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|                         "name" : "Armature|WalkForwardStart",
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|                         "length" : 1,
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|                         "loops" : false
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|                     },
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|                     "sprintSystem" : {
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|                         "maxVelocity" : 3.8,
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|                         "staminaMax" : 500,
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|                         "animationStartUp" : {
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|                             "name" : "Run",
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|                             "length" : 1,
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|                             "loops" : false
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|                         },
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|                         "animationMain" : {
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|                             "name" : "Run",
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|                             "length" : 1,
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|                             "loops" : false
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|                         }
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|                     }
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|                 }
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|             ],
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|             "collidable" : {
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|                 "type" : "CYLINDER",
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|                 "dimension1" : 0.1,
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|                 "dimension2" : 0.2,
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|                 "dimension3" : 0.1,
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|                 "rotX": 0,
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|                 "rotY": 0,
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|                 "rotZ": 0,
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|                 "rotW": 1,
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|                 "offsetX" : 0,
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|                 "offsetY" : 0.2,
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|                 "offsetZ" : 0
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|             },
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|             "attackMoves" : [
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|                 {
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|                     "type" : "MELEE_WEAPON_SWING_ONE_HAND",
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|                     "animationName" : "Armature|SwingWeapon",
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|                     "damageStartFrame" : 10,
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|                     "damageEndFrame" : 30,
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|                     "nextMoveId" : "",
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|                     "nextAttackMoveWindowStart" : 0,
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|                     "nextAttackMoveWindowEnd" : 1,
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|                     "movementStart" : 0,
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|                     "movementEnd" : 0,
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|                     "movementGoal" : 0,
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|                     "initialMove" : true
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|                 }
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|             ],
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|             "healthSystem" : {
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|                 "maxHealth" : 100,
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|                 "onDamageIFrames" : 30
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|             },
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|             "modelPath" : "Models/goblin1.fbx"
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|         }
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|     ],
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|     "files" : []
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| } |