Renderer/assets/Shaders/lib/material.fs
austin e151bdc34e
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materials read some properties from assimp
2025-05-19 12:12:36 -04:00

26 lines
324 B
GLSL

/**
* A material
*/
struct Material {
/**
* The diffuse sampler
*/
sampler2D diffuse;
/**
* The diffuse sampler
*/
sampler2D specular;
/**
* The shininess value
*/
float shininess;
/**
* The reflectivity value
*/
float reflectivity;
};