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ai
|
Convert entity position to double from float
|
2021-08-08 01:14:41 -04:00 |
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character
|
Initial macro simulation work
|
2021-10-16 16:10:10 -04:00 |
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civilization
|
Terrain streaming, begin work on world gen/sim
|
2021-06-19 23:15:34 -04:00 |
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culture
|
work on macro simulation
|
2021-10-16 00:06:49 -04:00 |
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db
|
Begin sql integration
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2021-10-14 23:23:54 -04:00 |
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effects
|
Add leaves particle concept
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2021-10-15 17:43:33 -04:00 |
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race/model
|
work on macro simulation
|
2021-10-16 00:06:49 -04:00 |
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settlement
|
Terrain streaming, begin work on world gen/sim
|
2021-06-19 23:15:34 -04:00 |
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structure/virtual
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Initial macro simulation work
|
2021-10-16 16:10:10 -04:00 |
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symbolism/model
|
work on macro simulation
|
2021-10-16 00:06:49 -04:00 |
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terrain
|
Convert entity position to double from float
|
2021-08-08 01:14:41 -04:00 |
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town
|
Align spawn location with town
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2021-10-16 20:44:22 -04:00 |
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world
|
Initial macro simulation work
|
2021-10-16 16:10:10 -04:00 |